Concept Artists or Moddelers
Soul_Rider
Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
in Modding
<div class="IPBDescription">Can you help me with my mod?</div>I have some ideas for my mod, but need some concept art and models made to try and take it away from it's current NS2 theme with different gameplay.
The game will still be set in the NS2 universe, but will not be on the front line battling Kharaa. I don't want to go into too much detail in public, as I'd like to release the concept art as part of a reveal with the story, so anyone who shares any information will be under a strict NDA, lol :)
So if anyone has some ability in either of these fields, or indeed as a coder, mapper, texture artist, sound artist, or whatever helpful, and is willing to offer their services, please drop me a PM.
As regards artists, I have a rough idea of where I want this to go, and the style, but I am not too good at explaining, so it may take a few iterations to get the meaning across.
I plan to write a short mod back story soon, I have it mapped out in my head, just need to get around to writing it down. Again, if anyone can write good stories, I'd be up for the assistance :)
The game will still be set in the NS2 universe, but will not be on the front line battling Kharaa. I don't want to go into too much detail in public, as I'd like to release the concept art as part of a reveal with the story, so anyone who shares any information will be under a strict NDA, lol :)
So if anyone has some ability in either of these fields, or indeed as a coder, mapper, texture artist, sound artist, or whatever helpful, and is willing to offer their services, please drop me a PM.
As regards artists, I have a rough idea of where I want this to go, and the style, but I am not too good at explaining, so it may take a few iterations to get the meaning across.
I plan to write a short mod back story soon, I have it mapped out in my head, just need to get around to writing it down. Again, if anyone can write good stories, I'd be up for the assistance :)
Comments
It's a mod and the best way to get help and input is to make it out in the open, if you're worried someone will use your ideas then no offence but that's a bit silly to be honest, although i understand if you don't want to reveal spoilers or something, just leave those parts out?
It's a mod and the best way to get help and input is to make it out in the open, if you're worried someone will use your ideas then no offence but that's a bit silly to be honest, although i understand if you don't want to reveal spoilers or something, just leave those parts out?<!--QuoteEnd--></div><!--QuoteEEnd-->
It is only for spoilers I want to keep it quiet. I'm don't care about idea stealing, if I did I wouldn't be writing code in what is to all intents and purpose an open-source language :)
I have a story, and I'd like some concept art to release with the story, and maybe a start on some models.
The need for secrecy is to not spoil the surprise, nothing more, nothing less. As I lover of surprises, I hate it when they are ruined, so when I plan a surprise, it has to stay a secret, until it is revealed :)
The whole story arc is complete, and I want to bring it online together as a big surprise. The code is all freely available, so I am not worried about that side of it.
ive yet to see any serious modifications for NS2, your mod would probably be the 1st. I would argue that if you want to generate more interest and support, you should just spill the beans