[Bug] NS2 reports inaccurate player counts
Techercizer
7th Player Join Date: 2011-06-11 Member: 103832Members
After trying repeatedly to join Inversion #1 at 15/16 players, the server finally dropped down to 14/16 and let me in. Once inside, however, I noticed that there were only three other players present, despite a clearly contrary reading from the server browser.
<img src="http://img692.imageshack.us/img692/1401/2012030200002.jpg" border="0" class="linked-image" />
<img src="http://img641.imageshack.us/img641/8321/2012030200001.jpg" border="0" class="linked-image" />
The incorrect player count also seemed to limit the ability of others to join the server, as nobody else entered while I spectated. The specific error I received on trying to connect initially was the standard "Server is full".
<img src="http://img692.imageshack.us/img692/1401/2012030200002.jpg" border="0" class="linked-image" />
<img src="http://img641.imageshack.us/img641/8321/2012030200001.jpg" border="0" class="linked-image" />
The incorrect player count also seemed to limit the ability of others to join the server, as nobody else entered while I spectated. The specific error I received on trying to connect initially was the standard "Server is full".
Comments
There were actually 3 other players. All in game. The Ready Room was deserted as far as I can see, and no additional ghost clients were listed on the scoreboard.
I can see that everyday on Skulkrush. As soon as the map changes I sometimes get stuck on "Waiting for Server", then I disconnect and open the Server browser. I see the Server 15/16 join it and it's empty, after 3 or so seconds all the other players joins.
It seems to be a bug on Mapchange, that the Server won't connect you and has ages in waiting for server. But as soon as 1 player joins the Server that wasn't already on the Server or disconnected from the Server, all the others also are "allowed" from the Server to connect.
I thought that it was the server op being sketchy and inflating the player count somehow :/
If it's a bug, it definitely needs to be fixed, especially if it keeps people from joining the server.