What's difference between Mature Shade and Shade?
Classic319
Join Date: 2010-11-06 Member: 74789Members
<div class="IPBDescription">halluciation and cloak</div>I've just seen a video of Endar, and i found that there is some hallucination thing(which Schimmel long ago showed in youtube) implemented.
Although there is only fake sound being played, but i love it.
I don't know why i've never seen it while i am playing, but anyway, this is my question.
Is that happens automatically if there is mature shade around?
Or should that be passively used by a commander, just like umbra of crag.
And, what's difference between Mature Shade and just Shade?
Although there is only fake sound being played, but i love it.
I don't know why i've never seen it while i am playing, but anyway, this is my question.
Is that happens automatically if there is mature shade around?
Or should that be passively used by a commander, just like umbra of crag.
And, what's difference between Mature Shade and just Shade?
Comments
ie: Normal whip doesn't have bombard.
If a marines is near a shade he gets some sounds halos from the aliens and a bit of view disturbing.
In feature builds the mature shade gains the phantasms.
Check the Desing Docs for the ideas charly had about it.
What we finally get with the mature shade (and mature crag) I don't know.
Nah. The comander can use cloak on a non mature shade, it cloaks all buildings and units for 50s. A player then can walk around while fully cloaked when he leaves the range of the shade for around 20s or when the shade finished the cloakcycle.
But as mentioned, only HP difference in the current build for Mature version.