Cysts

Kibble&RibbleKibble&Ribble Join Date: 2012-03-14 Member: 148781Members
<div class="IPBDescription">Ideas for cysts based on decision log post</div>"- Allow cysts to create gaseous “puff” (costs 2 res) which temporarily gives cover or umbra to aliens"

How about we make the orange part of the cysts pop open to create this gas puff (can only be used once for each cyst) and when the cyst orange bubble pops that cyst would have lower health and def. This would make cysts sort of like the marines mine where the commander or gorge can place cysts in certain strategic spots and pop them open to create a nice smoke screen type effect. Would this be to OP for kharaa side?

Comments

  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    Welcome to NS2 forums~

    It does depend on the cloud's usefulness for me, because 2 Res could easily give you another Cyst for semi-permanent infestation. Either way, allowing Comm. to pop Gorge's mini-cysts could promote creative positioning or even sacrificial mini-cysts on walls to get the most out of the smokescreen/gas.
  • Kibble&RibbleKibble&Ribble Join Date: 2012-03-14 Member: 148781Members
    Thanks for the welcome

    I'm actually not new :P, I just wanted to change my forum name to the game name I currently use. I apologize for the confusion.
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