Options for R_shadows 0 R_fog 0

NecropsYNecropsY Join Date: 2012-01-23 Member: 141746Members
edited March 2012 in Ideas and Suggestions
<div class="IPBDescription">=o</div>Well iv been asking and some other people have also

it cant be much work to let us disable a couple options under the OPTIONS menu , i know ns devs are busy and theres only like 1 dev to every 100 problems

but could we have our "disable shadows disable fog options"

its really all i want, and i find it a hastle and pain to fiddle with 3rd party mods to just get what i want :e

on a side note ...

<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro--><b>Link removed</b> - Not a place for plugging your personal non-NS2 tube links.<!--colorc--></span><!--/colorc-->

check this out if your bored =)

Comments

  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    I think you can disable shadows by using r_shadows false. Not sure about fog. At v1.0 the options menu will likely be much more fleshed out.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    edited March 2012
    Allowing these to be disabled via the in-game options (or via an options file) are likely going to be implemented eventually, though it could still be a while. In the meantime, your options are:
    1. Typing the commands manually into the console:
    These commands need to be reentered every map change/new server joined
    r_atmospherics 0
    r_shadows 0
    r_bloom 0
    r_instancing 0
    This command needs to be reentered after every death
    r_fog 0

    2. Use <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113246" target="_blank">fsfod's menumod</a> with the commands that <a href="http://www.unknownworlds.com/ns2/forums/index.php?s=&showtopic=116889&view=findpost&p=1910894" target="_blank">eh? has specified</a>:
    <!--quoteo(post=1910894:date=Mar 7 2012, 02:21 AM:name=eh?)--><div class='quotetop'>QUOTE (eh? @ Mar 7 2012, 02:21 AM) <a href="index.php?act=findpost&pid=1910894"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If anyone is frustrated by having to re-enter the graphics setting commands over and over I reccomend grabbing<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113246" target="_blank"> fsfod's GUI</a> at the moment and take a look at the autoexec directory under the root directory.

    ./menumod/autoexec/

    You can put scripts there to be autoexec on connection to server,

    for instance i have the file lowres_connected.lua which contains:

    <div class='codetop'>CODE</div><div class='codemain' style='height:200px;white-space:pre;overflow:auto'>Shared.ConsoleCommand("r_bloom false")
    Shared.ConsoleCommand("r_aa false")
    Shared.ConsoleCommand("r_atmospherics false")
    Shared.ConsoleCommand("r_shadows false")
    Shared.ConsoleCommand("r_fog false")
    Shared.ConsoleCommand("r_shadowsfade false")
    Shared.ConsoleCommand("r_instancing false")
    Shared.ConsoleCommand("r_flash false")</div>


    and it gets executed on every server connect for me, i just have to optionally do r_fog 0 on each death.

    Also nice that there are examples there that will autoopen server browser too for you.<!--QuoteEnd--></div><!--QuoteEEnd-->
Sign In or Register to comment.