New way to break stalemates

RanemanRaneman Join Date: 2010-01-07 Member: 69962Members
edited April 2012 in Ideas and Suggestions
When both teams are at a stalemate, something special needs to happen.

Imagine it: a marine and a fade face each other off, some music starts playing, the lights darken, and... dance battle.

This game has a distinct lack of dance battles that I feel would really improve the game.

Commanders would be able to research new dance moves to help with the battle.

Example: Top Hat evolution allows skulk to tap dance, and replaces one of his blade arms with a cane. He can only walk upright and once in "dance mode" can only move according to tap dancing ettiquite.

Comments

  • profjekyllprofjekyll Join Date: 2012-04-07 Member: 150070Members
    <!--quoteo(post=1924169:date=Apr 11 2012, 04:28 PM:name=Raneman)--><div class='quotetop'>QUOTE (Raneman @ Apr 11 2012, 04:28 PM) <a href="index.php?act=findpost&pid=1924169"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->When both teams are at a stalemate, something special needs to happen.

    Imagine it: a marine and a fade face each other off, some music starts playing, the lights darken, and... dance battle.

    This game has a distinct lack of dance battles that I feel would really improve the game.

    Commanders would be able to research new dance moves to help with the battle.

    Example: Top Hat evolution allows skulk to tap dance, and replaces one of his blade arms with a cane. He can only walk upright and once in "dance mode" can only move according to tap dancing ettiquite.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Nice idea.

    It also highlights a current difficulty with being able to end the game and put the marines out of their misery once they have been pinned into the rind start, if they have weapons 3 researched. 8-10 marines shooting in unison concentrated in a small area (marine start) will usually take down 2-3 onos very quickly. Add to this a turret farm, and it becomes very easy to properly defend the marine start and keep the game in limbo, but not to get out marine start and have a hope of winning ever.
  • TechercizerTechercizer 7th Player Join Date: 2011-06-11 Member: 103832Members
    I could get behind this if Gorge could research or purchase a shuffle move. Otherwise, I just don't think it would fit with NS2's theme.
  • acid_rainacid_rain NS2 NAPT Mascot Austin, TX Join Date: 2010-02-16 Member: 70588Forum Moderators, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    It'd be nice to read a great idea instead of a troll post.
This discussion has been closed.