Alien Khamm

AurOn2AurOn2 COOKIES! FREEDOM, AND BISCUITS!Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
<div class="IPBDescription">Needs the ability to point people to goals.</div>Ok pretty much everyone i know is a bit whingy about alien khamm, nobody wants to be khamm, and everyone says it is as boring as my jokes (which arent funny-derp)
Reasonable complaints i must say.
It really needs a few features to add to it's organisation
For example: since you have (recently) added the banners for important event's like dying hive, hive built and so on, wouldn't it be nice if you could implement that so the khamm could hit a button in thehive (like an ability) and have a big "order" so to speak pop up on screen? Like "attack the enemy" or "Attack their resources" or even "group up" and "defend the hive"
Most people dont listen Nor do they read small writing at the bottom of the screen, but in the middle of the screen in big bold writing, is a way to get attention.
OR you could just make an alien version of the orders thing in the hive that costs a tiny bit of energy, because, really, alien kham has NO CONTROL over anyone at this current point, wheras marines have at least got half control and the ability to point people to where he wants them to go.
Alien kham really needs to be spruced up and interesting, to encourage more people to want to rush to the hive instead of skulk around and find the enemy base in the first leg of the game.

Comments

  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    Pheromones have been in the works for quite some time; these are Khamm signposts for lifeform coordination, well more like suggestions than orders :)

    We should see it showing up soon with Summer release closing in, as with new Khamm UI and all sorts of missing features.
  • paradoxumparadoxum United Kingdom Join Date: 2012-03-05 Member: 148193Members
    <!--quoteo(post=1924510:date=Apr 11 2012, 10:32 PM:name=PsiWarp)--><div class='quotetop'>QUOTE (PsiWarp @ Apr 11 2012, 10:32 PM) <a href="index.php?act=findpost&pid=1924510"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->and all sorts of missing features.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I hope you're right, i'm dying to see what Exosuits look like.. not even a concept art teaser yet UWE?
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Get basic alien commander pheromones working (hive-sight like visuals) - Delivered<!--QuoteEnd--></div><!--QuoteEEnd-->

    From today's gameplay tasks. Also, I believe UWE is saving the best for last (DI, Exosuit, oh my!)
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
    I hope that means they'll take out the current hive-sight on infestation and replace it with commander-only pheromone type. (or make base hive-sight a tech upgrade or something)
  • profjekyllprofjekyll Join Date: 2012-04-07 Member: 150070Members
    edited April 2012
    <!--quoteo(post=1924500:date=Apr 12 2012, 06:51 AM:name=AuroN2)--><div class='quotetop'>QUOTE (AuroN2 @ Apr 12 2012, 06:51 AM) <a href="index.php?act=findpost&pid=1924500"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->... wouldn't it be nice if you could implement that so the khamm could hit a button in thehive (like an ability) and have a big "order" so to speak pop up on screen? Like "attack the enemy" or "Attack their resources" or even "group up" and "defend the hive"
    Most people dont listen Nor do they read small writing at the bottom of the screen, but in the middle of the screen in big bold writing, is a way to get attention.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Like it. Would be good for marines too.

    If either comm could have a single static chat message (one line that just sat at the top of the screen until changed) to give the team a strategy to work to that would be GREEEAATTT imo.
  • profjekyllprofjekyll Join Date: 2012-04-07 Member: 150070Members
    <!--quoteo(post=1924500:date=Apr 12 2012, 06:51 AM:name=AuroN2)--><div class='quotetop'>QUOTE (AuroN2 @ Apr 12 2012, 06:51 AM) <a href="index.php?act=findpost&pid=1924500"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Alien kham really needs to be spruced up and interesting, to encourage more people to want to rush to the hive instead of skulk around and find the enemy base in the first leg of the game.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Its very much on their to do list... UWE are well aware. There is a development list as long as your arm and they are working through it.
  • AurOn2AurOn2 COOKIES&#33; FREEDOM, AND BISCUITS&#33; Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    My arm is quite short so please let it be longer. o.o
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