# of maps
bobthesob
Join Date: 2011-12-09 Member: 137195Members
This NS2 is a mp only game so there needs to be a good # of maps on release imo. Right now we have 3 maps in summit, tram and mineshaft. I know docking should be ready for 1.0 and UWE has started on discovery and refinery(156 play-testers told me this). Still i think more custom maps like summit should be added to the game. Triad and turtle are pretty good maps. I would love to see these added to the full retail game. <3 triad the most tho =)
Comments
--Cory
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
It's great to hear that automatic downloads are still part of the plan. Are Veil and Summit included in that official map count?
Watched the (attempted :P) playtest vid the other day of it... SOOOOO excited. My god it is sexy, and it just brings back so many great memories.
Yes, Summit and Veil are included in that official map count.
Summit
Tram
Mineshaft
Docking
Refining
Veil
We are also working on 2 other official maps, Discovery and Descent, most likely for post release.
--Cory
The upcoming maps are great. I'm sure the community will love them!
My dream of 32 player matches on Junction is being thwarted!
I don't even have the map anymore after I built my new PC a bit ago, I pray to god that somebody has a copy of ns2_junction saved on their hard drive somewhere!
Summit
Tram
Mineshaft
Docking
Refining
Veil
We are also working on 2 other official maps, Discovery and Descent, most likely for post release.
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
Sounds great! Veil looked fantastic in the stream preview and I can't wait for <a href="http://www.naturalselection2.com/storage/concept_generator_room.jpg" target="_blank"><u>these</u></a> <a href="http://www.naturalselection2.com/storage/concept_specimen_containers.jpg" target="_blank"><u>bits of</u></a> <a href="http://www.naturalselection2.com/storage/concept_lava_falls.jpg" target="_blank"><u>concept art</u></a> to be made into playable realities.
Let's see who this Fade REALLY is!..
Max McGuire!?
Old man McGuire?!
It's always them elderly fellows, and clearly Max is a cantankerous old farmer just trying to keep those darn marines away... by stabbing them in the chest with two giant, scythe-like appendages.
*That's our Max!* (insert canned laughter)
Summit
Tram
Mineshaft
Docking
Refining
Veil
We are also working on 2 other official maps, Discovery and Descent, most likely for post release.
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
Whats the time frame on releasing them in the beta? Maps seem to be the aspect of play that takes the longest to work out all the kinks / balancing.
Playtesting probably solves a lot of the issues, but the beta test player base is how you find the majority. Hard to beat the shear numbers!
Just saying, tram has been out for awhile and still has problems. These other maps arent, and are supposed to be included in the release in <3 months?
Just saying, tram has been out for awhile and still has problems. These other maps arent, and are supposed to be included in the release in <3 months?<!--QuoteEnd--></div><!--QuoteEEnd-->
I think mineshaft still has the most glaring issues.
Yeah, tram was the worst up until recently. I still have trouble cysting to the upper RT in central drilling :( I almost never see aliens cap that RT
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
how long will max need for that? 2 hours? considering you do the grafix for the loading bar in half an hour to an hour? :P
checking dependencies-list on the client for the map/mod, if not there download it?
later on check what to do if its there but has a different checksum and so on ^^
Great idea. Simple and solves the problem in the short-term!
For Max to really get automatic downloading in, it might be a little longer than you think. We don't want to risk the possibility of stuff downloading to your machine that you don't want or know. I think he'll want to have the pure feature working before that goes in, but that's just my speculation.
What about my suggestion above then ?
Im pretty sure server downloads wouldn't take long to add if they wanted, it might be a good idea to limit it to maps for testing and presuming it's secure mods can follow sometime after, until we get this the game will be 'limited' in potential, there's already a bunch of decent mods waiting to be played.
While we badly need more maps we could really do with some completely new environments, something like the planned biodome theme would be nice, i've never been a fan of the current style, it's too dark and dull, we really need some variety.