Pre-Match Commander Selection

Egad!Egad! Join Date: 2011-10-19 Member: 128250Members
Its seems about half of the games I play one side looses horribly because they didn't have a commander for the first 3 minutes of the game. I'd like to see an option added to the game where each team selects the commander <i>before</i> the match starts, so there is no confusion.

On a related note, I think that games also shouldn't start if there are less than 4 players on each team. Matches with few players aren't usually fun, and also usually aren't very balanced. Now that I think of it, simply requiring a certain number of players may resolve the no-commander problem, as this usually arises from a lack of players, none of whom want to play comm.

Comments

  • Laosh'RaLaosh'Ra Join Date: 2011-12-09 Member: 137232Members
    i think they already planned this, not sure though. there's definately need to adress this in some way: every second counts when it comes to early game commanding...
  • Omega_K2Omega_K2 Join Date: 2011-12-25 Member: 139013Members, Reinforced - Shadow
    Implementing a com vote would solve this.
    Also having the game stick in "ready" mode until both teams have a commander
  • RyneRyne Join Date: 2012-02-25 Member: 147408Members, NS2 Map Tester
    The only thing that really bugs me in pub games is when the map switches and the 2 fastest loaders join up on the teams, starting the game before 90% of the other players have rejoined.
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