Have Nano-Construct target buildings
DarkOmen
Join Date: 2002-11-05 Member: 7148Members
With Nano-Shield, you increase the survivability of whatever marine you target. By extension, you increase the survivability of the whole group which that marine is moving with. That makes the ability rewarding to use even if the marine isn't paying attention to the commander's exact orders. Nano-Construct is a much less dependable ability because the targetted player may stop to shoot at a skulk or wander off, or protect other building players. It seems to be less intuitive for the marine. I suggest that Nano-Construct be modified to target buildings and make them be built faster when a marine +uses them. The commander gets exactly what they want built without having to micromanage their personnel, plus it's intuitive for everyone. You can't cast the ability unless there's an unbuilt structure around to use it on.
Comments
Sounds kinda awkward.
Yeah, it's completely unreliable. Even with an indicator though, Marines need to be directed to what specifically needs to be built first (as you usually have a specific plan in mind when you spend what otherwise could be Nano-Shield energy on a Marine). By targeting structures, marines will build those targeted structures in the order that you buff them. It would be WAY simpler than how it currently works.
If you pre use NC there is a chance the Marine selected dies something else.
If you pre use NC there is a chance the Marine selected dies something else.<!--QuoteEnd--></div><!--QuoteEEnd-->
That's like arguing that when you nano shield someone they should notice that they're nano'd by not dying as fast. That's redundant.
by the way.. nano building sentries is extreme if you can pull it off.