You can use <a href="http://www.unknownworlds.com/forums/index.php?showtopic=117687" target="_blank">this mod</a>, it downloads a list of servers from a website and shows them in the server browser, so you don't have ping or player counts, but it's better than nothing. I include the country code in the server name, though.
<!--quoteo(post=1935781:date=May 13 2012, 02:15 AM:name=fmpone)--><div class='quotetop'>QUOTE (fmpone @ May 13 2012, 02:15 AM) <a href="index.php?act=findpost&pid=1935781"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->One thing you can do in these situations is verify your cache and/or delete clientregistry.blob!<!--QuoteEnd--></div><!--QuoteEEnd--> It's a valve thing, that won't solve anything.
Hmm, this problem has actually been happening every time I open the game lately and it's getting worse (as in letting it sit for a few minutes no longer brings up a list).
Known Server List <i>(Not up to date)</i> <a href="http://www.unknownworlds.com/ns2/wiki/index.php/List_of_Known_Servers" target="_blank">http://www.unknownworlds.com/ns2/wiki/inde...f_Known_Servers</a>
fsfodukJoin Date: 2004-04-09Member: 27810Members, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
You could always just use my menu mod it has special fallback logic for when this happen where it will just query the last seen servers directly if the master server takes too long to respond with a list of servers <img src="http://i.imgur.com/YuFgk.jpg" border="0" class="linked-image" />
<!--quoteo(post=1935937:date=May 13 2012, 11:20 AM:name=fsfod)--><div class='quotetop'>QUOTE (fsfod @ May 13 2012, 11:20 AM) <a href="index.php?act=findpost&pid=1935937"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You could always just use my menu mod it has special fallback logic for when this happen where it will just query the last seen servers directly if the master server takes too long to respond with a list of servers <img src="http://i.imgur.com/YuFgk.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
I use your menu mod but it still takes ages before it uses the 'fallback' list while you sit there waiting looking at an empty server list. Also when I join a server I always end up in a different one than I joined lately.. like an empty one I never saw before instead of the almost-full one I tried to join.
<!--quoteo(post=1935946:date=May 13 2012, 01:14 PM:name=paradoxum)--><div class='quotetop'>QUOTE (paradoxum @ May 13 2012, 01:14 PM) <a href="index.php?act=findpost&pid=1935946"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I use your menu mod but it still takes ages before it uses the 'fallback' list while you sit there waiting looking at an empty server list. Also when I join a server I always end up in a different one than I joined lately.. like an empty one I never saw before instead of the almost-full one I tried to join.<!--QuoteEnd--></div><!--QuoteEEnd--> It gets an empty one because that was the last query info on the server's status. The server listed might not even be up; all it lists is a dupe of the last successful result.
<!--quoteo(post=1935961:date=May 13 2012, 01:08 PM:name=Champlo0)--><div class='quotetop'>QUOTE (Champlo0 @ May 13 2012, 01:08 PM) <a href="index.php?act=findpost&pid=1935961"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It gets an empty one because that was the last query info on the server's status. The server listed might not even be up; all it lists is a dupe of the last successful result.<!--QuoteEnd--></div><!--QuoteEEnd-->
I'm not sure I understand, unless the server IP/Port changes why would the old list be sending me to a different server? does the fallback list not save the ip/port?
fsfodukJoin Date: 2004-04-09Member: 27810Members, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
It was an off-by-one error for the internal <a href="https://github.com/fsfod/NS2MenuMod/commit/6f534a12751ff9b1207756c2417ea76c875e168d" target="_blank">Server Index</a> it looked more random because the index is into the unsorted list and not the sorted list you see on screen. The fallback list is just saved as a table of IPs and query ports. I just do direct querys to all the ips so you always gonna see fresh info like player numbers and map. Its also blazingly fast since its kinda doing what a quick refresh would do. The timeout is actually only 8 seconds to switch to the fallback list you could just use the auto open serverbrowser autoexe lua script and add ServerBrowserPage.FallbackToOfflineListTimeOut = 8 to the top of it replacing the 8 with something lower value
Comments
This is actually quite common and is nothing wrong with your client
You can still connect to games manually; A favorites feature that bypassed the this would be most helpful
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<u><b>0+0=0:</b></u>
<a href="http://www.youtube.com/watch?v=m6VisiBwzoE" target="_blank">
Kung Fu Chess?</a>
This is actually quite common and is nothing wrong with your client
You can still connect to games manually; A favorites feature that bypassed the this would be most helpful
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<u><b>0+0=0:</b></u>
<a href="http://www.youtube.com/watch?v=m6VisiBwzoE" target="_blank">
Kung Fu Chess?</a><!--QuoteEnd--></div><!--QuoteEEnd-->
Whoa, i'm down.
connect ServerIP
Sometimes it works...
connect ServerIP
Sometimes it works...<!--QuoteEnd--></div><!--QuoteEEnd-->
Thank you! =D
It's a valve thing, that won't solve anything.
<a href="http://www.unknownworlds.com/ns2/wiki/index.php/List_of_Known_Servers" target="_blank">http://www.unknownworlds.com/ns2/wiki/inde...f_Known_Servers</a>
All-In **NOOB's Learn here!
199.192.205.184:27015
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<img src="http://i.imgur.com/YuFgk.jpg" border="0" class="linked-image" />
<img src="http://i.imgur.com/YuFgk.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
I use your menu mod but it still takes ages before it uses the 'fallback' list while you sit there waiting looking at an empty server list. Also when I join a server I always end up in a different one than I joined lately.. like an empty one I never saw before instead of the almost-full one I tried to join.
It gets an empty one because that was the last query info on the server's status. The server listed might not even be up; all it lists is a dupe of the last successful result.
I'm not sure I understand, unless the server IP/Port changes why would the old list be sending me to a different server? does the fallback list not save the ip/port?
The fallback list is just saved as a table of IPs and query ports. I just do direct querys to all the ips so you always gonna see fresh info like player numbers and map. Its also blazingly fast since its kinda doing what a quick refresh would do.
The timeout is actually only 8 seconds to switch to the fallback list you could just use the auto open serverbrowser autoexe lua script and add ServerBrowserPage.FallbackToOfflineListTimeOut = 8 to the top of it replacing the 8 with something lower value