[Project] TSA to TSF Textures
Ulmont
Join Date: 2011-10-02 Member: 125211Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, Subnautica Playtester, Retired Community Developer
With the recent change of the TSA to the TSF, the textures for the Marines will all have to be updated. This will, unfortunately, eat up a large chunk of somebody's day. If whoever is in charge of editing the textures hasn't started yet, I'd love to help out and change all instances of TSA to TSF. I've taken the liberty of starting, and have already completed about half of the Marine structures. I'd be happy to send them all to the boys at UWE if they want them.
EDIT:
List of textures:
<!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->
ammopack
ammopack_spec
arc
arc_spec
armory
armory_spec
armslab
catpack
cmdchair
cmdchair_spec
cmdchair_screen
extractor
extractor_spec
flamethrower
flamethrower_view
flmthrower_view_spec
green_metal_1
inf_portal
inf_portal_spec
jetpack
jetpack_spec
male_black
male_black_spec
male_black_gloss
male_black_face
male_black_face_spec
male_black_ammo
male_black_ammo_spec
male
male_gloss
male_spec
medpack
medpack_spec
observatory
observatory_spec
phasegate
phasegate_spec
pistol
pistol_spec
pistolview
pistolview_spec
pistolview_normal
prototypelab
prototypelab_spec
robofacility
robofacility_spec
sentry
sentry_spec
weapons_module
weapons_module_spec<!--colorc--></span><!--/colorc-->
^
If there's any scenery that has TSA on it, let me know and I'll change it too. Will update as I finish more. I'll also package them up in a zip file for easy install (just extract to NS2 directory & overwrite existing textures).
Here's an example:
ARC:
<img src="http://img845.imageshack.us/img845/7157/arcexample.png" border="0" class="linked-image" />
Armory:
<img src="http://img688.imageshack.us/img688/3662/armorysample.png" border="0" class="linked-image" />
EDIT:
Textures have been finished. <a href="http://www.mediafire.com/?r6t4uy5kd3z2fxq" target="_blank">Download here</a>
Patch #1, Courtesy of Kouji San, fixes Mine and CMD station display text <a href="http://dl.dropbox.com/u/17105373/Natural%20Selection%202/materials/TSF-materials.zip" target="_blank">Download here</a>
Patch #2, Fixes Spec-ops marine, FP_Pistol normalmap, Flamethrower third person, and Medpack <a href="http://www.mediafire.com/?rrk0x2hhd69ebem" target="_blank">Download here</a>
EDIT:
List of textures:
<!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->
ammopack
ammopack_spec
arc
arc_spec
armory
armory_spec
armslab
catpack
cmdchair
cmdchair_spec
cmdchair_screen
extractor
extractor_spec
flamethrower
flamethrower_view
flmthrower_view_spec
green_metal_1
inf_portal
inf_portal_spec
jetpack
jetpack_spec
male_black
male_black_spec
male_black_gloss
male_black_face
male_black_face_spec
male_black_ammo
male_black_ammo_spec
male
male_gloss
male_spec
medpack
medpack_spec
observatory
observatory_spec
phasegate
phasegate_spec
pistol
pistol_spec
pistolview
pistolview_spec
pistolview_normal
prototypelab
prototypelab_spec
robofacility
robofacility_spec
sentry
sentry_spec
weapons_module
weapons_module_spec<!--colorc--></span><!--/colorc-->
^
If there's any scenery that has TSA on it, let me know and I'll change it too. Will update as I finish more. I'll also package them up in a zip file for easy install (just extract to NS2 directory & overwrite existing textures).
Here's an example:
ARC:
<img src="http://img845.imageshack.us/img845/7157/arcexample.png" border="0" class="linked-image" />
Armory:
<img src="http://img688.imageshack.us/img688/3662/armorysample.png" border="0" class="linked-image" />
EDIT:
Textures have been finished. <a href="http://www.mediafire.com/?r6t4uy5kd3z2fxq" target="_blank">Download here</a>
Patch #1, Courtesy of Kouji San, fixes Mine and CMD station display text <a href="http://dl.dropbox.com/u/17105373/Natural%20Selection%202/materials/TSF-materials.zip" target="_blank">Download here</a>
Patch #2, Fixes Spec-ops marine, FP_Pistol normalmap, Flamethrower third person, and Medpack <a href="http://www.mediafire.com/?rrk0x2hhd69ebem" target="_blank">Download here</a>
Comments
[edit]and as soon as I post that a screenshot pops up :D
The Arc also still says "MASC" on it. That should probably be changed while you're at it.
--Cory
Other models, not on your list ( I actually fixed these already, so if you want I could place em on Dropbox or something:
ammopack
ammopack_spec
command_station_display (top left has TSA on it)
command_station_spec
Logo is the wrong font, compared to the other TSA stuff, I fixed this one, but I'm using a different font (hand drawn):
mine
mine_spec
The Arc also still says "MASC" on it. That should probably be changed while you're at it.<!--QuoteEnd--></div><!--QuoteEEnd-->
What's it supposed to say?
EDIT:
Whoops, missed your comment Jibrail! The TSA letters are usually in Ariel Font (Bold). If you could do anything that's outside of the marines folder, that would be great.
And thanks Hugh and Cory; glad I could be of service.
like what you mean? any pointers would help
Something like this :P
<img src="http://farm6.staticflickr.com/5323/7224518732_f1c035f4c3_o.png" border="0" class="linked-image" />
EDIT:
<!--QuoteBegin-Jibrail+--><div class='quotetop'>QUOTE (Jibrail)</div><div class='quotemain'><!--QuoteEBegin-->like what you mean? any pointers would help<!--QuoteEnd--></div><!--QuoteEEnd-->
There should be quite a lot of scenery and level textures with the letters TSA on them. (Do doors have them? I can't remember). If you could go through and edit those while I do everything in the marines folder, that would be lovely. Pointers: Try to duplicate the look of the letter you're replacing. I generally scale and color it using Photoshops text tool, then clone-stamp the letter in the background out. To replicate scratches, I use the eraser tool w/various filters applied.
Edit:
Would be awsome if u could upload the letters only in pic format maybe for easier copy and paste in PS Kouji.
Thanks - that'll definitely save me some time editing out the letters.
ETA to finished w/marines folder: Less than 1 hr.
EDIT:
Finished. Packing & uploading now.
gj everyone!
<a href="http://www.mediafire.com/?r6t4uy5kd3z2fxq" target="_blank">Download Here</a>
INSTALL:
Open the .rar & drag 'n drop the NS2 folder into your C:\Program Files\Steam\steamapps\common\natural selection 2 folder. Move & Replace - yes to all.
EDIT:
Okay, going through I've noticed a couple of textures I either missed, or put the wrong one in.
Black-Armor Marine Visor Thing (Missing)
Flamethrower 3rd Person (Normal version instead of edited)
EDIT 2:
Went through on a third pass and found the stuff I missed. Also, I'm not really happy with the way the Medpack turned out, so I'm going to re-do that. Its 3:40 A.M. as I'm posting this, though, so I'll finish whatever is red/yellow on the list after I get some rest. Will upload second d-load link after they're done.
might be a good idea to make some changes in your first post put change log and download link.
good job man.
edit:
you gonna prolly need the ones Kouji made into the pack.
<div align='center'><img src="http://farm8.staticflickr.com/7091/7229673342_9d305c44a4_o.png" border="0" class="linked-image" />
<a href="http://dl.dropbox.com/u/17105373/Natural%20Selection%202/materials/TSF-materials.zip" target="_blank">Download zip file</a>
command_station_display
mine
mine_spec</div>
My TSF logo F is a bit different I think, I've got it set up like the A was in TSA (has lines running through it). Would be easy enough to change, I just like my F a tiny bit better :P
<a href="http://www.mediafire.com/?rrk0x2hhd69ebem" target="_blank">Download link</a>
<img src="http://img72.imageshack.us/img72/3909/pistolpreview.png" border="0" class="linked-image" />
<img src="http://img59.imageshack.us/img59/5823/tsfmarinespecops.png" border="0" class="linked-image" />
good job guys
<!--quoteo(post=1937205:date=May 18 2012, 08:57 PM:name=McGlaspie)--><div class='quotetop'>QUOTE (McGlaspie @ May 18 2012, 08:57 PM) <a href="index.php?act=findpost&pid=1937205"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Somebody Squad 5 this guy (Ulmont) now! :)<!--QuoteEnd--></div><!--QuoteEEnd-->
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