Stomp
PowerfuryOA
Join Date: 2012-03-07 Member: 148314Members
I have heard that the developers (correct me if I am wrong) thought that devour was an annoying and not a "fun" ability.
Currently, Onos stomp is a game-breaking ability that I hope the developers are taking serious and quick action, preferably (almost mandatory for sake of game balance) in the next patch.
The range on the Onos stomp is far too long, disables marines *and* vital buildings such as infantry portals, and quite frankly, lasts far too long. There is also an issue where if a marine gets stomped on a ramp/slope he will glide down to the bottom.
Stomp needs serious rework on all fronts. At the very least, stomp range needs to be drastically shorter.
Stomp is *not* a fun and it's an extremely annoying ability. Yes, it's annoying even when I play Onos.
Thanks ya'll.
Currently, Onos stomp is a game-breaking ability that I hope the developers are taking serious and quick action, preferably (almost mandatory for sake of game balance) in the next patch.
The range on the Onos stomp is far too long, disables marines *and* vital buildings such as infantry portals, and quite frankly, lasts far too long. There is also an issue where if a marine gets stomped on a ramp/slope he will glide down to the bottom.
Stomp needs serious rework on all fronts. At the very least, stomp range needs to be drastically shorter.
Stomp is *not* a fun and it's an extremely annoying ability. Yes, it's annoying even when I play Onos.
Thanks ya'll.
Comments
I'm sure they have plans for it, just have to wait the next patch :P
Currently, Onos stomp is a game-breaking ability that I hope the developers are taking serious and quick action, preferably (almost mandatory for sake of game balance) in the next patch.
The range on the Onos stomp is far too long, disables marines *and* vital buildings such as infantry portals, and quite frankly, lasts far too long. There is also an issue where if a marine gets stomped on a ramp/slope he will glide down to the bottom.
Stomp needs serious rework on all fronts. At the very least, stomp range needs to be drastically shorter.
Stomp is *not* a fun and it's an extremely annoying ability. Yes, it's annoying even when I play Onos.
Thanks ya'll.<!--QuoteEnd--></div><!--QuoteEEnd-->
Also 5 onos at the same time is not just game breaking its laughable.
You can't jump over 2 onos stomping, anyway.
Glad to hear it. I'm looking forward to the fixes.
someone needs to make a list of all the things they're aware of so nobody ever has to post again
come on dude I know you have what it takes
What is different with the developers' awareness now?
What is different with the developers' awareness now?<!--QuoteEnd--></div><!--QuoteEEnd-->
Considering how full the dev's plates are, it really depends on the priority of each issue.
It would seem that they have tended to trivial issues like clogs, pg/ip knockback, powernode repair delays, etc... which could of been much more conducive to enjoyable gameplay if it was spent adjusting the onos stomp to be reasonable. That is the impression many players have I think. Priorities are just not quite inline with making an enjoyable game.