Weldable door control
mr_Nebel
Join Date: 2002-01-24 Member: 36Members
<div class="IPBDescription">Why won't it work for me?</div>Ok, what i'm trying to do is have a door open with a trigger_presence (easy) BUT only after a control panel next to it has been welded open.
How can I do this? i've tried all sorts of multisource/env_global/etc combinations and I just can't figure it out?
What needs to happen is the trigger_presence's master to activate and this just IS NOT HAPPENING <!--emo&:angry:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/mad.gif" border="0" valign="absmiddle" alt=':angry:'><!--endemo-->
Anyway, any help you can provide would be extremely helpful as this is a major part of my map.
How can I do this? i've tried all sorts of multisource/env_global/etc combinations and I just can't figure it out?
What needs to happen is the trigger_presence's master to activate and this just IS NOT HAPPENING <!--emo&:angry:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/mad.gif" border="0" valign="absmiddle" alt=':angry:'><!--endemo-->
Anyway, any help you can provide would be extremely helpful as this is a major part of my map.
Comments
Yama: It worked fine before I had a master value, but now it doesn't work.
The problem is i'm not sure if i'm activating the master.