The Worst Change in the History of NS2
Raneman
Join Date: 2010-01-07 Member: 69962Members
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Removed mini-cysts because they were confusing and redundant with regular Cysts (they also tended to break cyst chains when the Gorge died)<!--QuoteEnd--></div><!--QuoteEEnd-->
Several weeks later, I still cannot wrap my head around this. Apparently this is supposed to be baby's first game or something and we have to remove anything that might confuse toddlers.
Several weeks later, I still cannot wrap my head around this. Apparently this is supposed to be baby's first game or something and we have to remove anything that might confuse toddlers.
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Comments
Besides, there's also the roles to consider: Alien commander is supposed to be the Cosmic Gardener who tends to infestation/growth.
Oh, and the final implementation of infestation is supposed to be Dynamic to some degree, remember? not much need for a gorge there..
It's 2 things to memorize.
OMG! Skulk has bite! Lerk has bite! WTF HOW DO I TELL THE DIFFERENCE?
Gorge gets ###### more and more every patch.
The gorge redesign was so bad, I can't fathom how anyone thought it was a good idea. Why the hell does everything have to be free for aliens? Rines can buy mines with Pres, gorges could buy OC's and cysts and ###### with PRES, and now gorge is just a ###### joke/
4 reasons why it was removed.
No need to fly off the handle man... :-/
When the Gorge could place cysts, the commander became more reliant on them maintaining the chain network. It now means you are more aware of broken chains as you are the only one responsible for them.
Also, everything Ironhorse said. When the Gorge started placing cysts over and above the original 10, it started to break the chain system.
Charlie has stated the Gorge will be getting more as we go along.
As for the Gorge buying stuff, I think it is too hard to balance based on pres. It the current version the Gorge works really well as either a forward or rear defensive/attack builder.
Hydras are tough in groups of three now. I think this limit system would work well for marines and sentry guns as well, which means they could be beefed up rather than the spam tools that they are.
Do we really want to see 1000 hydras on the map?
No but 3 more per hive as territory to defend gets bigger.
But it's the eternal fight between alien commander and the gorge. Now that alien commander has been introduced it's probably better to forget about the builder-gorge and to move on a more combat oriented life-form.
Edit : lol, poor gorgy.
You could do with learning to put your views forward in a more mature and reasonable fashion.
You're missing two devs and the friendly neighbourhood Aussie...
Also, I think we're done here <b><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->*LOCKED*<!--colorc--></span><!--/colorc--></b>