[aestethic]Disintegration type based on surface.
EgoGamer
Join Date: 2012-06-21 Member: 153536Members, Reinforced - Onos, WC 2013 - Supporter
Posted this on the NS2HD460 video, but thought I'd copy it here to see if people agreed:
With the squeaky clean halls in this map [regarding docking] the alien disintegration looks a little out of place. It's purely aesthetic, but if it were possible to have the type of dispersion depend on what surface you died on I think it would look better. Story wise you could say the nanobots break down Kharra DNA to supply R&D with constantly new information, while marines being broken down by infestation go to feed the various alien structures.
Plus the thought of a marine being dissolved by infestation gives a slight sense of... I'd say horror but it not quite the word I'm looking for.
With the squeaky clean halls in this map [regarding docking] the alien disintegration looks a little out of place. It's purely aesthetic, but if it were possible to have the type of dispersion depend on what surface you died on I think it would look better. Story wise you could say the nanobots break down Kharra DNA to supply R&D with constantly new information, while marines being broken down by infestation go to feed the various alien structures.
Plus the thought of a marine being dissolved by infestation gives a slight sense of... I'd say horror but it not quite the word I'm looking for.
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