Make Vortex a Khamm ability

DarkOmenDarkOmen Join Date: 2002-11-05 Member: 7148Members
<b>Problem</b>
Vortex, an ability with significant power in the marine/alien tech war, rests in the hands of the Fade, who's usual job consists of hunting down and harassing Marines. Fades primarily use Vortex to cripple marine encampments, but it's real strength (and subject of balance) is it's ability to shut down Marine tech. Vortex is a powerful tool for attacking the Marine team from an angle that isn't really in the Fade's field.

<b>Solution</b>
Give Vortex to the Khammander (Drifter ability, requires high-tech research?), as they are generally more concerned with the tech race between Marines and Aliens. This would give the Khammander more opportunities to use Drifters offensively regardless of whether there are other aliens around.

<b>Implementation example</b>
The Drifter activates Vortex, entrapping itself and nearby structures and players within a short range around it in the nether for a short time. The Drifter is immune to damage and remains stationary while Vortex is active. This turns the Drifter into a sort of targetted missile versus Marine tech structures or heavily-defended emcampments. Also, I believe Marine players would feel much less helpless against Vortex-toting Drifters than blinking Fades. ;D

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