Yes. It is patch week. They tend to patch every 2 weeks and aim for early on in the week so it can at least get out by Friday. I have no inside information that would confirm a patch, but I'm expecting one any day now.
IeptBarakatThe most difficult name to speak ingame.Join Date: 2009-07-10Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
<!--quoteo(post=1959252:date=Aug 8 2012, 02:05 PM:name=Firepower01)--><div class='quotetop'>QUOTE (Firepower01 @ Aug 8 2012, 02:05 PM) <a href="index.php?act=findpost&pid=1959252"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm hoping the next patch will include exos *fingers crossed*<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1959319:date=Aug 8 2012, 02:55 PM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Aug 8 2012, 02:55 PM) <a href="index.php?act=findpost&pid=1959319"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes there will be a patch this week.<!--QuoteEnd--></div><!--QuoteEEnd--> Yay <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->No, it will not have the Exo.<!--QuoteEnd--></div><!--QuoteEEnd--> ... D:
<!--quoteo(post=1959283:date=Aug 8 2012, 12:18 PM:name=Xaragoth)--><div class='quotetop'>QUOTE (Xaragoth @ Aug 8 2012, 12:18 PM) <a href="index.php?act=findpost&pid=1959283"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Let's hope Fades get hit with the Nerfbat so hard, they are send over to Duke Nukem so he can beat them silly :P<!--QuoteEnd--></div><!--QuoteEEnd-->
The most I could see Fades losing is Energy Costs for Blink atm. They've been swinging left and right on the balance board ever since they came out, and now they're almost perfect health/movement wise.
Personally, I would prefer to see the shotgun spread be a little more consistent and to wait for hit reg to get cleaned up.
The thing about the fade, is that the old fade (NS1) was very dependant on energy management, the fade was fast, powerful and deadly, but still limited by his energy and a good fade had to make sure he never got caught off guard or out of energy.
The new fade system seems to be very forgiving to the fade, I find it a challenge to die where old fades would die instantly if they were not skilled.
The NS1 fade was hard to play as mentioned, new players would often die fast, wasting their res. In NS2, they are easier to play, which is fine for new players, so they can leanr the mechanics, without wasting 50 res by dying to the first marine they encounter. However it would be nice, if the fade could have some survivability which allows players to get to know the lifeform, and still allowing room for skills to make them even deadlier. It feels it's a bit too overpowered at the moment, maybe if it had even more energy, but a much slower regen, so it would be able to fight 1-2 marine, but then it had to retreat to recharge. Sorry to derail topic :)
NolSinklerOn the ClorfJoin Date: 2004-02-15Member: 26560Members, Constellation
<!--quoteo(post=1959388:date=Aug 8 2012, 05:33 PM:name=Venatos)--><div class='quotetop'>QUOTE (Venatos @ Aug 8 2012, 05:33 PM) <a href="index.php?act=findpost&pid=1959388"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->damn, still no exo, that puts 1.0 into november (atleast 2month rebalancing after featurecomplete)<!--QuoteEnd--></div><!--QuoteEEnd-->
I can't see them going any later than Halloween. In fact, Halloween would be a great release day.
<!--quoteo(post=1959390:date=Aug 8 2012, 05:39 PM:name=NolSinkler)--><div class='quotetop'>QUOTE (NolSinkler @ Aug 8 2012, 05:39 PM) <a href="index.php?act=findpost&pid=1959390"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I can't see them going any later than Halloween. In fact, Halloween would be a great release day.<!--QuoteEnd--></div><!--QuoteEEnd--> I agree. Take the extra couple weeks and go for halloween, plus then we get a cool 10 year anniversary release date.
<!--quoteo(post=1959319:date=Aug 8 2012, 11:55 AM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Aug 8 2012, 11:55 AM) <a href="index.php?act=findpost&pid=1959319"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->No, it will not have the Exo.<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1959390:date=Aug 8 2012, 04:39 PM:name=NolSinkler)--><div class='quotetop'>QUOTE (NolSinkler @ Aug 8 2012, 04:39 PM) <a href="index.php?act=findpost&pid=1959390"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I can't see them going any later than Halloween. In fact, Halloween would be a great release day.<!--QuoteEnd--></div><!--QuoteEEnd-->
I would be perfectly happy with an anniversary release, despite that being in the fall :)
<!--quoteo(post=1959319:date=Aug 8 2012, 11:55 AM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Aug 8 2012, 11:55 AM) <a href="index.php?act=findpost&pid=1959319"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes there will be a patch this week. No, it will not have the Exo.
<!--quoteo(post=1959319:date=Aug 8 2012, 02:55 PM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Aug 8 2012, 02:55 PM) <a href="index.php?act=findpost&pid=1959319"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes there will be a patch this week. No, it will not have the Exo.
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
<!--quoteo(post=1959505:date=Aug 8 2012, 07:13 PM:name=CobraCommander)--><div class='quotetop'>QUOTE (CobraCommander @ Aug 8 2012, 07:13 PM) <a href="index.php?act=findpost&pid=1959505"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I feel like that kid who opened his N64 present for Christmas :D<!--QuoteEnd--></div><!--QuoteEEnd--> 4 mb expansion pack, Goldeneye and rouge squadron is all a child needed on that frosty 1997 xmas morning..
Patch will be out soon. This patch was particularly difficult to get out due to a number of problems which were quite intermittent or hard to reproduce. Last few things now and we can get this thing out.
<!--quoteo(post=1959607:date=Aug 9 2012, 08:52 AM:name=Obraxis)--><div class='quotetop'>QUOTE (Obraxis @ Aug 9 2012, 08:52 AM) <a href="index.php?act=findpost&pid=1959607"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Patch will be out soon. This patch was particularly difficult to get out due to a number of problems which were quite intermittent or hard to reproduce. Last few things now and we can get this thing out.<!--QuoteEnd--></div><!--QuoteEEnd-->
Comments
Wait for the reveal trailer first.
--Cory
Yay
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->No, it will not have the Exo.<!--QuoteEnd--></div><!--QuoteEEnd-->
... D:
The most I could see Fades losing is Energy Costs for Blink atm. They've been swinging left and right on the balance board ever since they came out, and now they're almost perfect health/movement wise.
Personally, I would prefer to see the shotgun spread be a little more consistent and to wait for hit reg to get cleaned up.
The new fade system seems to be very forgiving to the fade, I find it a challenge to die where old fades would die instantly if they were not skilled.
I can't see them going any later than Halloween. In fact, Halloween would be a great release day.
I agree. Take the extra couple weeks and go for halloween, plus then we get a cool 10 year anniversary release date.
D:
I would be perfectly happy with an anniversary release, despite that being in the fall :)
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
I'll go ahead and be different with a :D
Thanks for being open and telling us.
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
Web of lies!
:(
4 mb expansion pack, Goldeneye and rouge squadron is all a child needed on that frosty 1997 xmas morning..
Thanks for the update ;)