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ultravi0l3nce
Join Date: 2012-08-12 Member: 155472Members
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<div class="IPBDescription">Check me out!</div>Supsupsup. I just picked the game up and I'm very excited to play. I've played a few games and already am an excellent commander. Come watch my pretty face be bad at gaems. <a href="http://www.twitch.tv/ultravi0l3nce" target="_blank">UltraVi0l3nt TV</a>
Comments
That can be the downside of playing with newer or selfish people, who don't (yet) see the importance of following orders. Don't judge it on only a handful of games though, there's many marines willing and able to follow any orders you give. ;)
## I am new myself, and it seems like everyone I met so far who is new as well, seem to be willing to follow any order a commander throws at them. I just had a bad bunch.
There's a hugh influx of new players lately, a good part due to Totalbiscuit's recent article.
<b>Give reasonable orders</b>
Always give a little explanation why to do this and that!
If i dont see any need to go to other side of the map i'll always just ignore the orders especially in these days where we tend to have more new coms, who are not that experienced.
If you lose a round because of your commander making a mistake, that's fine. But if you lose a round because you were in the wrong place at the wrong time and you actually were needed somewhere else... That's just disappointing.
The #1 Priority for any com that wants to be accepted by his team is Communication, not hiding a plan for himself..
The best part of NS is the dynamic teamwork. The comm could be doing one thing but a few enterprising Marines might sneak around and suddenly be in position to wreck havoc on the Aliens. A good comm will go with it and throw down support to capitalize on that. But sometimes players will do actions counter productive to winning, and so you have to gently try to bring them back into your plan.
But most of all, just keep the information flowing and make sure everyone knows the situation and general plan. If people start giving suggestions, listen! That's part of the game.
I love sneaking off to a place close to an alien hive with one or two comrades, trying to secure a room for PG-goodness and all the chaos that then ensues.
+1, but then there are these coms since totalbiscuit, who are totally doing their own thing(<i>"Turrets are so cool, i'll buy 10 of them first before getting upgrades"</i>) and then i'm asking the team if we shouldn't eject that jerk. With totalbiscuit there was a wave of new players who first have to learn , that they are not playing CoD here...
Yup. So you just have to trust them.
There was a great Comm Guide for NS1 back in the day. It described the role off the Comm as Strategy: giving the overall plan and means to execute it. But the players on the ground are doing the Tactics. They figure out HOW to execute it. And that interplay is the key.
Saying "Let's Take Hive X" is OK, but better is telling them when to enter from, if you want them to just push in or you'll setup a small base outside, and whatever they decide to do support them within reason.
In the end there's nothing quite like being a comm in NS.
There was a great Comm Guide for NS1 back in the day. It described the role off the Comm as Strategy: giving the overall plan and means to execute it. But the players on the ground are doing the Tactics. They figure out HOW to execute it. And that interplay is the key.
Saying "Let's Take Hive X" is OK, but better is telling them when to enter from, if you want them to just push in or you'll setup a small base outside, and whatever they decide to do support them within reason.
In the end there's nothing quite like being a comm in NS.<!--QuoteEnd--></div><!--QuoteEEnd-->
I did trust them, but in the game I mentioned, not a single unit on my team, out of the 6 of them, followed an order at all. I kept hoping that maybe once they'd stop fanning out the entire map and attacking groups of marines one at a time.
Trust me, comms sentry spammed way before TB casted the game.
But nowadays the problems come back....
<a href="http://www.ns2hd.com/2012/08/many-people-consider-commanding-in.html" target="_blank">Commanding is about people, not units.</a>
-- Stream is up -- <a href="http://www.twitch.tv/ultravi0l3nce" target="_blank">UltraVi0l3nt TV</a>
I dunno, man.. For a team to ignore everything I said on mic, typed in chat, and sent actual orders to... What do you call that?
I didn't mean to come off like I was blaming my team that we lost the match. It wasn't about losing, it was about the pure ignorance everyone displayed toward me for no reason. It only happened once, every other game I played in people were cooperating fine with eachother and everyone was having a great time. /shrug