Medpacks / Ammo Please Commander?
mf-
Join Date: 2008-06-17 Member: 64463Members
<div class="IPBDescription">Stingy / Cheap comm's</div>Hi guys,
What is the problem with commanders being very cheap/stingy in regards to ammo / medpacks?
Surely map control is worth 1-2 res...
I use the radio and ask for medpacks/ammo all the time, no response. People say the radio command is bugged and doesn't show the icon for the COMM, but you still get the audio queue and can push space to go straight to the radio request.
With armouries healing armour back, its gotten even worse! Instead of requesting ammo / medpacks, people are requesting armouries all over the map again.
What is the problem with commanders being very cheap/stingy in regards to ammo / medpacks?
Surely map control is worth 1-2 res...
I use the radio and ask for medpacks/ammo all the time, no response. People say the radio command is bugged and doesn't show the icon for the COMM, but you still get the audio queue and can push space to go straight to the radio request.
With armouries healing armour back, its gotten even worse! Instead of requesting ammo / medpacks, people are requesting armouries all over the map again.
Comments
Not true at all, I run out of things to do. I just end up baby sitting my marines with pre-empted medpack drops for when that 1st skulk bite lands.
But it might have been fixed since. Dunno.
I much prefer marines that honestly assess their needs. If they are the only ones holding an area and are low on health and ammo, I will gladly toss them a medpack and an ammo pack. Or if it's an area worth holding, set up an armory. If there is a major push going on and things are ticking along smoothly at the base, I will monitor the push and try to drop medpacks, ammo and nano shield as seem expedient.
I do not tend to drop medpacks on marines that are off on their own - it's usually a waste as the marine will end up dying anyway.
TLDR, I think the best solution is to use voice or text comms to request health and / or ammo, at least in this build.
nobody would hesitate to med/ammo drop if it was from an energy pool.
a lot of marines like to ask for meds and ammo really early on too, i know a lot of people feel its not a good investment to drop supplies when you only have 1 or 2 extrators, when you could spend that res on either more extractors to set up your economy or invest the res into a unpgrade which will give your whole team an advantage.
The only advice i can give you if u want more medpacks from me, is to become a better shot, there are several players, that i will medpack all day, because of the damage those player can do.
In ns1, these would be the only players with guns. lol
if a rine asks for ammo or med i ask him, at which location he is ...
in ns1 u got 3 keys, i think it was t,g, and h ... 1 for ammo, 1 for medpack, 1 for orderrequests ...
should be implemented in the game :)
One is that (and I voiced a desire for this AGES ago) you should have insight player stats on the right of the screen (as an option) so that when you click on a player the screen goes to them. Also, they are highlighted when talking.
The second is that you can press spacebar and travel to their location, but only if they have used a voice communication for a health/ammo request. Players should have a 'location request' key, when pressed the comm can travel to their location. Perhaps the game could even interpret what the player needs depending on health and ammo count.
This!
Quoteing myself
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->I want a permanent list of all marines or alien-players on my screen (for me on right side) with informations about Playername, HP/Armor, Ammo/Energy, Location, Status( like "in fight" "following order" "respawning" etc. ), Weapon/Lifeform, Equipment/Evolutions, an icon if the player says something in voice(or the playerbar is highlighting), an icon if a player yells for "need ammo/medpack/order".
This list can be sorted. For example : press and hold STRG, choose Player 1,4,5 and press "1". They are now optical separated from other players in the list. And there is now a shortcut on "1" to select all this players and a shortcut-button on screen near those players in list .<!--QuoteEnd--></div><!--QuoteEEnd-->
if a rine asks for ammo or med i ask him, at which location he is ...
in ns1 u got 3 keys, i think it was t,g, and h ... 1 for ammo, 1 for medpack, 1 for orderrequests ...
should be implemented in the game :)<!--QuoteEnd--></div><!--QuoteEEnd-->
You press "E" and then "A" or "S". You just need to get used to the shortcut system which btw, is very easy to learn and very intuitive.
in ns1 u got shortcuts to jump to the rine that requested the medpack, ammo, or orders ... for that you used t, g and h ...
and i dont know if something like a playerlist must be a feature in the game ... i just think it shouldn't be in a World of Warcraft Healer Style ...
if it stays like now, plus the shortcuts for jumping to the requests, im fine with it