I feel so special right now, and do you know why?
oldassgamers
Join Date: 2011-02-02 Member: 80033Members, Squad Five Blue, Reinforced - Shadow
I'm so happy, I UPGRADE MY GAMING SERVERS WITH OCZ SSD RevoDrive 3 120GB.
This beats does <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->120 000<!--sizec--></span><!--/sizec--> random writes per second. It's about two times faster then the strongest SSD out there.
I'm the biggest computer geek out there!
Woohooo <(^_^<)
This beats does <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->120 000<!--sizec--></span><!--/sizec--> random writes per second. It's about two times faster then the strongest SSD out there.
I'm the biggest computer geek out there!
Woohooo <(^_^<)
Comments
Edit: Actually, it may have an effect on map changing speed. Is there a chance you could time several map switches to see how fast it occurs?
But assuming 99% of players do not have a PCI Express SSD, does it really matter if the server loads the level a bit faster?
Not really.
First of all, PCI express cards are worse for gamers because they share bandwidth with your graphics system. This can somewhat be mitigated by having a really expensive motherboard. One of my friends who plays NS2, Raistlan, saw a substantial increase in FPS by removing his PCI SSD and replacing it with a "slower" SATA SSD. Also OCZ uses data compression which somewhat artifically inflates their stats.
Secondly, NS2 loading times are absolutely insane. It takes me 2 minutes 10 seconds to go from pressing the join server button to arriving in the ready room (just tested it). I'd be amazed if that time was at all affected by my computer because I have an i7 2600, 8GB ram, a Corsair Performance 3 SSD (Read 480Mb/s, Write 320Mb/s, uncompressed). My internet connection gives me a 30-35 ping to the server and a synch speed of about 18Mb.
I for one am <u><b>very</b></u> interested to know if putting an SSD in the server has improved loading/map change times.
If you are joining a game in progress then it seems likely that the server has already loaded the map, the limiting factor here doesn't seem to be the server's ability to load the map.
I have a dedicated server for NS2 with 6 cores. 4 out of 6 cores represent four NS2 servers. When one server is changing map while other is running. It conflict performance (exstremly little, all depends what ssd you have). But if more then one is changing then you'll notice. Aspecially if people are shutting down / activating their server using the control panel.
I've even tested when searching file with windows, the SSD gets overloaded by this simpel task and it conflict performance throughou all the servers , according to my testings.
<!--quoteo(post=1962540:date=Aug 14 2012, 05:23 AM:name=Khyron)--><div class='quotetop'>QUOTE (Khyron @ Aug 14 2012, 05:23 AM) <a href="index.php?act=findpost&pid=1962540"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->First of all, PCI express cards are worse for gamers because they share bandwidth with your graphics system. This can somewhat be mitigated by having a really expensive motherboard. One of my friends who plays NS2, Raistlan, saw a substantial increase in FPS by removing his PCI SSD and replacing it with a "slower" SATA SSD. Also OCZ uses data compression which somewhat artifically inflates their stats.<!--QuoteEnd--></div><!--QuoteEEnd-->
I'll explain, it all depends what hardware he got. :) Take mine for an example. Mine gaming computer is using modeboard socket 2011 X89A-GD65 (8D). It has 32 lains out. Which means it can handle more than two graphic cards at once and still have more bandwith to use.
<!--quoteo(post=1962540:date=Aug 14 2012, 05:23 AM:name=Khyron)--><div class='quotetop'>QUOTE (Khyron @ Aug 14 2012, 05:23 AM) <a href="index.php?act=findpost&pid=1962540"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I for one am <u><b>very</b></u> interested to know if putting an SSD in the server has improved loading/map change times.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yes it improves :)
If you really wanted that title, you should have gone all the way and bought a mainboard with 32 RAM slots to make a 512GB RAMDisk. :P
X79A, cool. PCI SSD would be fine for the server anyway.
<!--quoteo(post=1962636:date=Aug 14 2012, 09:08 PM:name=oldassgamers)--><div class='quotetop'>QUOTE (oldassgamers @ Aug 14 2012, 09:08 PM) <a href="index.php?act=findpost&pid=1962636"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes it improves :)<!--QuoteEnd--></div><!--QuoteEEnd-->
Haha don't leave me hanging! By how much?! Mainly interested in the initial loading time, map changes are fast enough ~10s on the Monash server.
<!--quoteo(post=1962557:date=Aug 14 2012, 04:39 PM:name=Sops)--><div class='quotetop'>QUOTE (Sops @ Aug 14 2012, 04:39 PM) <a href="index.php?act=findpost&pid=1962557"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If you are joining a game in progress then it seems likely that the server has already loaded the map, the limiting factor here doesn't seem to be the server's ability to load the map.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yes, I was talking about joining a game in progress but I'm not assuming that map loading is the only disk intensive thing that's going on. Whatever the case, I'm curious to know if the 2m10s figure changes at all due to the server having an SSD. I'd guess most of that 2m10s is spent compiling & caching stuff locally. I'm not really worried about that figure, I'm sure it'll come down as we get closer to launch, so again, I was just curious to know if server SSD impacted that first-load time. :)
It's definitely faster to rejoin after you've crashed, which is... odd. That's what makes me think it's caching stuff. I'm fairly sure 2m10s is not due to my SSD. Otherwise somebody on a platter drive would be looking at like... 20 minutes.
<sub><!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->*Phased to Offtopic*<!--colorc--></span><!--/colorc--></sub>
<a href="http://wiki.teamfortress.com/w/images/0/0b/Spy_jeers01.wav" target="_blank">Hissssss~</a>
(OCZ drives are garbage with the highest failure rate out of all the companies)