what is really funny is zarbuck's posting: read it again, zarbuck, you only allow the advatages to the aliens and no disadvantage to them and no single advantage for the marines.
guess you are an alien player ? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Turret limit omg that will suck When bugs fixed turrets will be easier to take down full stop so get that limit idea out of your head it will ruin the game
<!--QuoteBegin--othell+Nov 18 2002, 05:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (othell @ Nov 18 2002, 05:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->babblers, blink (i've never gotten stuck once), and leap all work fine. you just have to know how to use it.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Hahaha thats funny, blink works fine, know how to use it. Yeah if you mean by knowing all the 10.000 places NOT to blink into to get stuck. Such as the elevator at marine base in ns_bast, or a hive.
ShockehIf a packet drops on the web and nobody's near to see it...Join Date: 2002-11-19Member: 9336NS1 Playtester, Forum Moderators, Constellation
Yeah, but Justin, that's STILL A BUG.
If (hopefully, when) this game becomes big enough to warrant serious sponsorship, new players with less patience than ourselves are going to play this once, and how will they react if the first time they use Blink it doesn't work? And then once they've figured out you have to be either ducking/aiming high/jumping whatever, how are they going to react then?
Or how would a games reviewer write about this? NS would be slated, then canned by software house in question, and then we'd all have lost the chance for a really great game to get serious cash poured into it's development.
Comments
guess you are an alien player ? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Bugs >tweak
Turret limit omg that will suck
When bugs fixed turrets will be easier to take down full stop so get that limit idea out of your head it will ruin the game
Hahaha thats funny, blink works fine, know how to use it. Yeah if you mean by knowing all the 10.000 places NOT to blink into to get stuck. Such as the elevator at marine base in ns_bast, or a hive.
If (hopefully, when) this game becomes big enough to warrant serious sponsorship, new players with less patience than ourselves are going to play this once, and how will they react if the first time they use Blink it doesn't work? And then once they've figured out you have to be either ducking/aiming high/jumping whatever, how are they going to react then?
Or how would a games reviewer write about this? NS would be slated, then canned by software house in question, and then we'd all have lost the chance for a really great game to get serious cash poured into it's development.