ns2_hera

JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
<div class="IPBDescription">Remake / Reimagining.</div>After losing my HDD and everything I had done towards my previous map I decided to completely ditch serva and move onto remaking Hera, at the moment I'm just working out the theme and almost everything at this point is subject to change but I just wanted to throw this out and see what people think for the moment. Also I talked with merkaba and he suggested that I don't do a complete remake and try to make the map more 'my own' and I've tried to do that.

Anyway it's just a few screenshots, still working on the theme and lighting (thanks remedy btw).

<img src="http://img194.imageshack.us/img194/5230/nshera4.jpg" border="0" class="linked-image" />

<img src="http://img407.imageshack.us/img407/9845/nshera2.jpg" border="0" class="linked-image" />

<img src="http://img21.imageshack.us/img21/4502/nshera3.jpg" border="0" class="linked-image" />

<img src="http://img849.imageshack.us/img849/5382/nshera6.jpg" border="0" class="linked-image" />

Everything is still W.I.P. and is likely to change as I work out the layout.
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Comments

  • Super Angus BoySuper Angus Boy Join Date: 2012-04-01 Member: 149771Members
    The hallway looks a bit dark, but everything else is beautiful. Keep up the good work, I loved Hera in NS1!
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    beautiful! I love this clean theme.

    Now that marines need a second techpoint to get their advanced tech, do you think the original layout (on any old ns1 map) could be a problem? ( I guess marines used to occupy a hive in ns1 anyway in most cases so maybe not an issue now that i think about it).
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Looking forward to seeing how this map progresses. Hard to imagine it without the elevator though.
  • WorthyRivalWorthyRival Black Armor Division Join Date: 2006-11-07 Member: 58470Members, Constellation, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow
    One of my favorite maps.

    Looks amazing already. Putting your own spin on things is great, People love the old but love shiny new things too.
    It already has that familar feel but everythings new again. Keep it up.
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    <!--quoteo(post=1965094:date=Aug 20 2012, 03:22 AM:name=Super Angus Boy)--><div class='quotetop'>QUOTE (Super Angus Boy @ Aug 20 2012, 03:22 AM) <a href="index.php?act=findpost&pid=1965094"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The hallway looks a bit dark, but everything else is beautiful. Keep up the good work, I loved Hera in NS1!<!--QuoteEnd--></div><!--QuoteEEnd-->

    I know it looks a bit dark but these are just editor shots and as such it looks slightly darker than in-game. I'll post some in-game shots when I've completed the marine spawn.
  • subshadowsubshadow Join Date: 2003-04-21 Member: 15710Members
  • YotopiaYotopia Join Date: 2010-11-22 Member: 75176Members
    Thank you very much for this remake !!!
  • elmo9000elmo9000 Join Date: 2012-03-24 Member: 149324Members
    Never liked hera as a map, but that clean style looks pretty damn nice. Hopefully theyll get around to adding smoothing groups though, to fix that lighting.
  • fmponefmpone Join Date: 2011-07-05 Member: 108086Members, Squad Five Blue
    I knew you would do a good job of this. It looks exceptional. First two shots are some of the best in Spark yet
  • CetmeCetme Join Date: 2010-10-05 Member: 74325Members
    Hi Janos,

    like your work very mutch!

    Greetz Cetme
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    edited August 2012
    <!--quoteo(post=1965151:date=Aug 20 2012, 10:11 AM:name=Yotopia)--><div class='quotetop'>QUOTE (Yotopia @ Aug 20 2012, 10:11 AM) <a href="index.php?act=findpost&pid=1965151"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thank you very much for this remake !!!<!--QuoteEnd--></div><!--QuoteEEnd-->

    You're welcome.

    <!--quoteo(post=1965099:date=Aug 20 2012, 03:47 AM:name=IeptBarakat)--><div class='quotetop'>QUOTE (IeptBarakat @ Aug 20 2012, 03:47 AM) <a href="index.php?act=findpost&pid=1965099"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Looking forward to seeing how this map progresses. Hard to imagine it without the elevator though.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah I know, there are a few changes that are going to happen to the layout but they are unavoidable.

    <!--quoteo(post=1965171:date=Aug 20 2012, 11:55 AM:name=fmpone)--><div class='quotetop'>QUOTE (fmpone @ Aug 20 2012, 11:55 AM) <a href="index.php?act=findpost&pid=1965171"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I knew you would do a good job of this. It looks exceptional. First two shots are some of the best in Spark yet<!--QuoteEnd--></div><!--QuoteEEnd-->

    That's one of the few things I'm trying to get right, since the original Hera has quite a few stand out and unique areas (In my opinion) compared to most ns1 maps, it's going to be a bit of a challenge to stick to that while changing the layout and theme.
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    Looks great, but make it yellow! :) Hera just wouldn't be the same without the yellow vs. dark red color scheme.
  • duxdux Tea Lady Join Date: 2003-12-14 Member: 24371Members, NS2 Developer
    Thought I was looking at doom 3 for a moment.
  • JibrailJibrail Join Date: 2009-04-16 Member: 67200Members
    damn that looks great as dux said I allso get Doom 3 vibe, keep up the good work and keep us updated.
  • supsusupsu Join Date: 2012-04-24 Member: 151023Members, Squad Five Blue
    I love how clean it looks. Keep up the good work, I love it already :>
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited August 2012
    There'd better be a clorf for the lork or there will be trouble :P




    Good stuff, this is the very first map I played on. Good to see it being recreated in such a awesome visual style!
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    edited August 2012
    <!--quoteo(post=1965877:date=Aug 22 2012, 04:02 PM:name=dux)--><div class='quotetop'>QUOTE (dux @ Aug 22 2012, 04:02 PM) <a href="index.php?act=findpost&pid=1965877"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thought I was looking at doom 3 for a moment.<!--QuoteEnd--></div><!--QuoteEEnd-->

    That's exactly what I was aiming for, I've changed the theme a slight bit and updated the lighting.

    For the moment I'm still trying to sort out the visual style.

    <img src="http://img341.imageshack.us/img341/2301/nsheracorridor.jpg" border="0" class="linked-image" />
  • JibrailJibrail Join Date: 2009-04-16 Member: 67200Members
    edited August 2012
    just one thing, can you change the "sun" light color I'm tired of the orange light seen in most maps, can we get a purple,blue or cyan lighting coming from a "sun" or "moon"?
    I can help you with the sky box textures if needed.

    PS. I recommend using Dropbox for file backups, very handy!
  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    very clean! I like!
  • ArcL!ghtArcL!ght Join Date: 2007-11-27 Member: 63031Members, Squad Five Blue, NS2 Map Tester
    Feels like you could put kitchen in there and pass health inspection any time.

    No 5 second rule on this map.

    I loved the old Hera, I hope you make epic Hera reception as well as "elevator" hallway with weldable lights.
  • Commie SpyCommie Spy Join Date: 2009-07-02 Member: 68008Members
    The clean looks great! Great contrast vs. infestation!
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    <!--quoteo(post=1965912:date=Aug 22 2012, 07:47 PM:name=ArcL!ght)--><div class='quotetop'>QUOTE (ArcL!ght @ Aug 22 2012, 07:47 PM) <a href="index.php?act=findpost&pid=1965912"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Feels like you could put kitchen in there and pass health inspection any time.

    No 5 second rule on this map.

    I loved the old Hera, I hope you make epic Hera reception as well as "elevator" hallway with weldable lights.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Reception is the one area I am honestly looking forward to building, that and Data Core Delta. Maintenance and maintenance corridor I'm going to try and keep to it's original look and feel.
  • rantologyrantology Join Date: 2012-02-05 Member: 143750Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Gold
    looks totally awesome, I really hope to see this finished !
  • xDragonxDragon Join Date: 2012-04-04 Member: 149948Members, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow
    damn and that decompiled version was almost done too...

    This map needs to be finished by tomorrow, possibly today if possible.
  • subshadowsubshadow Join Date: 2003-04-21 Member: 15710Members
    I love it! Great work!.
  • FunkyFungusFunkyFungus Join Date: 2003-09-09 Member: 20691Members
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    <!--quoteo(post=1968560:date=Aug 29 2012, 11:02 PM:name=FunkyFungus)--><div class='quotetop'>QUOTE (FunkyFungus @ Aug 29 2012, 11:02 PM) <a href="index.php?act=findpost&pid=1968560"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->gogo patch 219 ^^<!--QuoteEnd--></div><!--QuoteEEnd-->

    I wish, kinda of had to stop for a little while due to personal issues but I'm getting back into it and should have a grey boxed version out at least on steamworks soon, though the layout will have changed ever so slightly and I'm still tweaking the theme a little at the moment trying not to have it look too much like docking.
  • InsiqInsiq Join Date: 2012-08-30 Member: 156879Members
    If and when you do a video preview, make sure you put the doom theme song in the background :D
  • FunkyFungusFunkyFungus Join Date: 2003-09-09 Member: 20691Members
    edited August 2012
    <!--quoteo(post=1968678:date=Aug 30 2012, 03:03 AM:name=Janos)--><div class='quotetop'>QUOTE (Janos @ Aug 30 2012, 03:03 AM) <a href="index.php?act=findpost&pid=1968678"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I wish, kinda of had to stop for a little while due to personal issues but I'm getting back into it and should have a grey boxed version out at least on steamworks soon, though the layout will have changed ever so slightly and I'm still tweaking the theme a little at the moment trying not to have it look too much like docking.<!--QuoteEnd--></div><!--QuoteEEnd-->

    take your time : )




    just want to see more like your work and veil (cheers fmpone \o/ ) in the game ;)

    clean, beautiful,nostalgically !!!! ^^
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    <!--quoteo(post=1968711:date=Aug 30 2012, 04:56 AM:name=Insiq)--><div class='quotetop'>QUOTE (Insiq @ Aug 30 2012, 04:56 AM) <a href="index.php?act=findpost&pid=1968711"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If and when you do a video preview, make sure you put the doom theme song in the background :D<!--QuoteEnd--></div><!--QuoteEEnd-->

    It's worth sitting at the menu screen on Doom 3 just to hear that full song alone, and I'll possibly be doing a video preview at some point or another.
This discussion has been closed.