Does NS2 have kinda small amount of active community members?

MisterYoonMisterYoon Join Date: 2012-08-18 Member: 155747Members
I've never thought that NS2 has such a small comunity, but i saw couple of guys saying so..
As i've certainly never participated in any of specific game community except this and old HL2 mod called Insurgency, i don't know how big a certain community should be. So could anybody tell me how active this forum should be to be called as 'Active Community'

Comments

  • AngeluszAngelusz Harmonic entropist Join Date: 2003-07-10 Member: 18072Members, Forum Moderators, Constellation, NS2 Playtester
    I'm not sure who told you and what their motives were, but I can ensure you that NS2 is alive and kicking, with a thriving community that grows each day. The only reason it might seem small, is because it's in beta. Once the game actually gets released, there will be a big influx of new players.

    Now, a question of mine; why do you ask? What is the reason behind this thread?
  • MrRadicalEdMrRadicalEd Turrent Master Join Date: 2004-08-13 Member: 30601Members
    While very active, it is relatively low in population. A lot of members are "dormant" for the time being.

    If the NS2 community was anything like it was back before NS1 was released, the community should swell with the full feature release of NS2. We still enjoy very active discussions here on the board, but the official IRC channels have a bit to be desired for the time being.
  • LPCLPC Join Date: 2002-04-07 Member: 384Members, Reinforced - Diamond
    well... you're member no. 155,747

    more then 150k forum members, and considering not everyone joins the forum, I think NS2 is atleast pretty well known.

    I know the above has nothing to do with the actual activity, but I think it's far from a 'small' community.
  • xDragonxDragon Join Date: 2012-04-04 Member: 149948Members, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow
    The amount of people potentially interested in the game is not small.

    The amount of people actively playing the game is small.
  • YuukiYuuki Join Date: 2010-11-20 Member: 75079Members
    edited August 2012
    You can measure this by different things, number of people playing (50-200 from ns2stats), number of teams, numbers of mods, etc.

    I don't know exactly how NS2 does compare to other games but someone smart could certainly by looking at the numbers.

    NS1 and NS2 gathers used to compete about which one would start first, I don't know if it's still the case though.
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    edited August 2012
    Considering uwe could/should/might be around 35k+ preorders? (maybe im wrong, i at least somehow have a number of 30k in my head from months ago)

    ~250 active players at peak times per day(this is just my feeling observing server lists and ns2stats, might be more, certainly was less before TB youtube magic...) - is a little underwhelming.

    Is it normal?


    edit:

    Hmm... some strange numbers to compare:

    Dota2 Beta stats:
    1,371,394 players/steam accounts <a href="http://stats.dota2.be/" target="_blank">http://stats.dota2.be/</a>
    Peak today 69,926players <a href="http://store.steampowered.com/stats/" target="_blank">http://store.steampowered.com/stats/</a>
  • ZeikkoZeikko Join Date: 2007-12-16 Member: 63179Members, Squad Five Blue, NS2 Map Tester
    <!--quoteo(post=1965849:date=Aug 22 2012, 03:34 PM:name=Yuuki)--><div class='quotetop'>QUOTE (Yuuki @ Aug 22 2012, 03:34 PM) <a href="index.php?act=findpost&pid=1965849"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You can measure this by different things, number of people playing (50-200 from ns2stats), number of teams, numbers of mods, etc.<!--QuoteEnd--></div><!--QuoteEEnd-->
    You have to remember that ns2stats counts the number of players only from servers that have the stats mod installed. This includes 14 servers currently: <a href="http://ns2stats.org/server/index" target="_blank">http://ns2stats.org/server/index</a> and that there 92 servers online according to the nanogrid: <a href="http://hypernovadesign.co.uk/nanogrid/" target="_blank">http://hypernovadesign.co.uk/nanogrid/</a>

    Many popular servers such as HBZ, NS2France, NS2HD and Monash are not included in ns2stats thus the player count statistics can't really be used to measure the activity of NS2 scene.
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    edited August 2012
    Well true,

    a) might be more players because ns2servers is not on every server
    b) it doesnt tell us unique players.

    So there might only be 250-300ppl playing at peak times or whatever, but this doesnt tell us the unique players - soo looking at a whole week for example, it might be 1-2thousand of different ppl playing the game. (maybe more maybe less)

    So yeah, measureing the activity of the ns2 scene by only looking at peak/avg players per day numbers isnt really telling the whole story. (still you could try to compare some numbers with other games [a bit unfair tho])
  • JowJow Join Date: 2011-06-23 Member: 106032Members
    You can probably assume that anywhere been 1-10% of the total players are online at any one (typical) time, obviously will vary massively just based on time of day and day of the week, and then will get smaller and smaller as the game gets older.

    I'd assume there's probably a few thousand fairly active players though and it'll get much bigger when the game releases, performance is better, and modding is easier.
  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    Also, remember that there are different time zones. With a peak of 200-300 players, you can be sure, that the sum of active players is at least 4 digit.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Steam Game Stats is a good place to check game playercounts (of the top100 played on steam at least). However, NS2 won't show up on it yet since it isn't released yet.
    <a href="http://store.steampowered.com/stats/" target="_blank">http://store.steampowered.com/stats/</a>

    However, I also like game monitor as a place to check game playercounts. Though, it has the same problem as Steam Game Stats (i.e. I only found them tracking two NS2 servers atm). Here's the list for NS1:
    <a href="http://www.game-monitor.com/GameSearch/ns/Natural_Selection.html" target="_blank">http://www.game-monitor.com/GameSearch/ns/..._Selection.html</a>

    If you just want to know NS2's playercounts, then Nanogrid (http://hypernovadesign.co.uk/nanogrid/) and ns2stats (http://ns2stats.org/) are good resources. Nanogrid frequently shows a couple hundred concurrent players while ns2stats has gathered stats on probably over a thousand different players.
  • OprahOprah Join Date: 2012-08-14 Member: 155615Members
    Well considering how there's only like 12 servers full at peak hours, and that's probably an exxageration, and the average is much lower. I'd say yes the community is pretty small. But then if you look on these boards you see they have a ton of members and active posters. So the community is pretty active which is healthy and should open up a wealth of knowledge for new players, which is great.
  • DeadzoneDeadzone Join Date: 2003-07-03 Member: 17911Members, Reinforced - Shadow
    <!--quoteo(post=1965936:date=Aug 22 2012, 03:46 PM:name=Oprah)--><div class='quotetop'>QUOTE (Oprah @ Aug 22 2012, 03:46 PM) <a href="index.php?act=findpost&pid=1965936"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well considering how there's only like 12 servers full at peak hours, and that's probably an exxageration, and the average is much lower. I'd say yes the community is pretty small. But then if you look on these boards you see they have a ton of members and active posters. So the community is pretty active which is healthy and should open up a wealth of knowledge for new players, which is great.<!--QuoteEnd--></div><!--QuoteEEnd-->

    ^this, more or less

    I've seen plenty of players who decide to take a break from NS2 while they wait for performance/balance/features to be finished, too. Those people will likely come back once the full version hits in a couple months.
    I myself only play 1-2 games a week, but I check the forums every day.
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    edited August 2012
    <!--quoteo(post=1965842:date=Aug 22 2012, 05:58 AM:name=xDragon)--><div class='quotetop'>QUOTE (xDragon @ Aug 22 2012, 05:58 AM) <a href="index.php?act=findpost&pid=1965842"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The amount of people potentially interested in the game is not small.

    The amount of people actively playing the game is small.<!--QuoteEnd--></div><!--QuoteEEnd-->
    define small? Compared to mods or mw2 its large. compared to CS its small.
    Almost everynight i see ~5-7 full servers , with others on their way. That doesnt seem "small" to me (like say ns1 is)

    People can theorize or assume any number of reasons why those who pay for a product then dont use it or aren't "Active" but in the end its guesswork and depends on the person.
    After talking with a few of from the TB crowd who arent active already, I have a feeling most people just like seeing "what its like" and then return when big things happen like a release.
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    it's small cause it's beta and there are a number of things that turn people off. i don't doubt that the community will be at least 10x as large come release, either from new players or from returning old players.
  • CobraCommanderCobraCommander Join Date: 2012-07-30 Member: 154472Members
    edited August 2012
    I can't wait for the game's release, so I'll have more options to pick and choose the right server I can enjoy for the day.

    Recently I've been hanging out in the [420] IVY GROVE server when it's full. Lots more fun to be had compared to other servers. The 2 clan members I always see in the server are cool, very helpful, and they always take command quickly to make the games hard and interesting :) You need people to talk and take command in the comm chair or on the field in this game.

    The 420 server never feels like a normal pub server when they're around. Hope to see more lively servers jumping in.
  • xDragonxDragon Join Date: 2012-04-04 Member: 149948Members, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow
    edited August 2012
    You call NS1 small and NS2 not small?? how??? There is currently 139 people playing NS2, there is ~50 playing NS1... Compared to MW2 where there is 1,586 people playing...

    While there is more playing NS2 than NS1 now i wouldn't say that NS2's active playerbase is anything but small...

    Most HL2 mods have about that many players TBH, ZPS has about 250+ players currently, with PVKII having 70. Nuclear Dawn has about 110...

    Yes the game is still in beta but all those mods also saw huge popularity spikes on release, and look at the numbers they currently hold... I remember playing Nuclear Dawn on release and there was 50+ servers all full or near full, and now look at the game...
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=1965996:date=Aug 22 2012, 05:58 PM:name=xDragon)--><div class='quotetop'>QUOTE (xDragon @ Aug 22 2012, 05:58 PM) <a href="index.php?act=findpost&pid=1965996"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes the game is still in beta but all those mods also saw huge popularity spikes on release, and look at the numbers they currently hold... I remember playing Nuclear Dawn on release and there was 50+ servers all full or near full, and now look at the game...<!--QuoteEnd--></div><!--QuoteEEnd-->
    Then there are mods-turned-retail-games like Killing Floor whose playercounts have held up, even after 3 years (steam stats says just over 2000 people playing KF right now). I also don't think NS2 will follow the same path as ND because NS2:
    - Isn't player vs turretspam
    - Is based around smaller playercounts per match
    - Has been building its community (and competitive community) much longer than ND did before they released
  • FoxodiFoxodi Join Date: 2012-08-14 Member: 155595Members
    I wonder how big the marketing budget is for release..
    Either way, yes the community is small; both in terms of concurrent players and forum activity. It seems these forums have a large dormant population because it contains the NS1 boards?
    Still this isn't really important; as long as you enjoy the game and there's active low-ping servers for you, that's all you need. Competitive scene might be lackluster.
    People who take it for granted that the community will explode at release, are generally optimists.
  • MisterYoonMisterYoon Join Date: 2012-08-18 Member: 155747Members
    <!--quoteo(post=1965830:date=Aug 22 2012, 05:36 AM:name=Angelusz)--><div class='quotetop'>QUOTE (Angelusz @ Aug 22 2012, 05:36 AM) <a href="index.php?act=findpost&pid=1965830"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm not sure who told you and what their motives were, but I can ensure you that NS2 is alive and kicking, with a thriving community that grows each day. The only reason it might seem small, is because it's in beta. Once the game actually gets released, there will be a big influx of new players.

    Now, a question of mine; why do you ask? What is the reason behind this thread?<!--QuoteEnd--></div><!--QuoteEEnd-->


    Checked comments a bit too late. I just asked to know if it is really small as they say. I have even thought that this community is kinda potential active. So that was kinda odd.
  • MisterYoonMisterYoon Join Date: 2012-08-18 Member: 155747Members
    <!--quoteo(post=1965956:date=Aug 22 2012, 03:07 PM:name=DJPenguin)--><div class='quotetop'>QUOTE (DJPenguin @ Aug 22 2012, 03:07 PM) <a href="index.php?act=findpost&pid=1965956"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Welcome 155-747<!--QuoteEnd--></div><!--QuoteEEnd-->

    Actually i have already registered on this forum at least in 2006 or before, when the korean ns community in which i was was dead. But as the old ID of 2006 one seemed to me recently a bit expired aa i do not use it anymore, i just signed with another registration few days ago. What important is that i am fan of Natural Selection since 2003.
  • xDragonxDragon Join Date: 2012-04-04 Member: 149948Members, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow
    I wont speak for what the community will be like on release, my remarks were only in regard to the game as is now in beta. After release is anyones guess currently, and IMO still depends a lot on these last weeks/months
  • SchleppySchleppy Join Date: 2012-08-09 Member: 155181Members
    <!--quoteo(post=1966002:date=Aug 22 2012, 09:34 PM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Aug 22 2012, 09:34 PM) <a href="index.php?act=findpost&pid=1966002"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Then there are mods-turned-retail-games like Killing Floor whose playercounts have held up, even after 3 years (steam stats says just over 2000 people playing KF right now). I also don't think NS2 will follow the same path as ND because NS2:
    - Isn't player vs turretspam
    - Is based around smaller playercounts per match
    - Has been building its community (and competitive community) much longer than ND did before they released<!--QuoteEnd--></div><!--QuoteEEnd-->

    The biggest issue for this particular game is the "competitive community". Most (certainly not all of course) of those players are huge tools who do very little positive for the game at it's current place. They hop on a server, partner with their other competitive buddies and completely dominate the game. They make it impossible to learn the ropes for new players, generally chastise them for not already knowing how to play and being good at the game, it's just bad. Experienced players who group up to destroy newbs do a disservice to UWE and this product. A game like this won't be pimping a huge marketing budget, this game is almost going to live or die via word of mouth. An honest word of mouth assessment right now would go something like this;

    "NS2 isn't to bad right now technically, it has some rough edges and is in dire need of a "disconnect" button from the server browser but it's made some nice improvements over the last year and is shaping up nicely. The biggest problem with the game is some of the toolbags playing it, they totally ruin the experiences and do not allow new players to learn the game at their own pace because they are more concerned with "pwning newbs" and practicing for the next big $5M prize pool event that doesn't actually exist then doing anything positive for the game's community. Steer clear of it for now, maybe as it gets closer to release or post release there will be more servers up that are stable so you can avoid those players."
  • ellnicellnic Join Date: 2010-07-19 Member: 72559Members, Reinforced - Shadow
    Well I think you should stick around for a while. You will see NS2 has quite an active and friendly commuity
Sign In or Register to comment.