Introducing the Mod Beans
Soul_Rider
Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->Mod Beans<!--sizec--></span><!--/sizec--></b>
Mod Beans is a Natural Selection 2 modding collective. Originally conceived while I was working on Proving Grounds back in February 2012, the idea began to take on more significance when I spoke to MCMLXXXIV (original creator of combat mod), while he was away on his world tour. He thought it was a good idea, and agreed to join up.
Since then we have added more members to the 'core' team.
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->Members<!--sizec--></span><!--/sizec--></b>
Soul Rider
MCMLXXXIV
Jim West
Jibrail
Double Hex
RSomnambulist
Phenakist
There are more people I have spoken to, and we are still looking for modellers, and particularly artists to join the team. Oh and definitely anyone who can develop php websites spanning multiple subdomains :)
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->Aims<!--sizec--></span><!--/sizec--></b>
We are trying to set up an open modding collective, where the whole community contributes to mods, but we will have a central 'core' team, that looks after and develops most of the mods. We are trying to create a Valve-like working atmosphere among the core team, where we work on each others mods and our own mods as we want. Hopefully this will provide us with the ability to keep mods moving forwards and being updated, even if a member decides to go off and travel the world for a year :)
Despite this being in progress for quite some time, it has been punctuated mostly by myself and MCMLXXXIV being offline, so we are now only just getting this all together. As such, you will find a lot of things still need updating, the whole project is very much a work in progress. We haven't even had a get together with all the team yet, so please forgive us if we don't yet have full knowledge of each others ideas and systems.
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->Mods<!--sizec--></span><!--/sizec--></b>
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=119151" target="_blank">Combat</a>
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=118164" target="_blank">GorgeCraft</a>
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=116252" target="_blank">Proving Grounds</a>
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=118486" target="_blank">Sanity</a>
We have our own domain - <a href="http://www.modbeans.com" target="_blank">http://www.modbeans.com</a> and a poorly designed website to greet you :)
We have a wiki, forum and twitter account (details in my sig) and also a blog, which can be found on the website. (A very big thanks to <b>Argathor</b> for the hosting!)
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->ModDb<!--sizec--></span><!--/sizec--></b>
<a href="http://www.moddb.com/mods/gorgecraft" target="_blank">GorgeCraft on ModDB</a>
<a href="http://www.moddb.com/mods/proving-grounds" target="_blank">Proving Grounds on ModDB</a>
<a href="http://www.moddb.com/company/mod-beans" target="_blank">Mod Beans on ModDB</a>
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->Steam Groups<!--sizec--></span><!--/sizec--></b>
We have a list of steam groups you can follow, we have individual groups for each of the mods, as well as a mod beans group for a centralised overview.
<a href="http://steamcommunity.com/groups/modbeans" target="_blank">ModBeans on Steam</a>
<a href="http://steamcommunity.com/groups/ns2combat" target="_blank">Combat on Steam</a>
<a href="http://steamcommunity.com/groups/gorgecraft" target="_blank">GorgeCraft on Steam</a>
<a href="http://steamcommunity.com/groups/ProvingGroundsModOfficial" target="_blank">Proving Grounds on Steam</a>
<a href="http://steamcommunity.com/groups/SanityMod" target="_blank">Sanity on Steam</a>
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->The Future?<!--sizec--></span><!--/sizec--></b>
As we begin to shift into the next phase of the Mod Beans cycle, we hope to be able to produce some fun games for you to play, and at the same time, create a community of modders, dedicated to wringing the most out of the Spark engine.
If you have anything to offer us, art skills, modelling ability, maps for our mods, let us know, of course, donations to the pay my rent fund are greatly appreciated too!!
I've been working on this instead of looking for a job, a man must get his priorities right after all!
We will update this thread with any news and try to answer any questions you throw at us. Your offers of support and assistance are greatly appreciated :)
Here is a screenshot of our very poorly designed website. However, in my defence, I am not, and do not claim to be, a website developer.
<img src="http://img.photobucket.com/albums/v260/Soulrefuge/websitehome.jpg" border="0" class="linked-image" />
If you can save us from the poorly designed website, definitely let me know!!
Mod Beans is a Natural Selection 2 modding collective. Originally conceived while I was working on Proving Grounds back in February 2012, the idea began to take on more significance when I spoke to MCMLXXXIV (original creator of combat mod), while he was away on his world tour. He thought it was a good idea, and agreed to join up.
Since then we have added more members to the 'core' team.
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->Members<!--sizec--></span><!--/sizec--></b>
Soul Rider
MCMLXXXIV
Jim West
Jibrail
Double Hex
RSomnambulist
Phenakist
There are more people I have spoken to, and we are still looking for modellers, and particularly artists to join the team. Oh and definitely anyone who can develop php websites spanning multiple subdomains :)
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->Aims<!--sizec--></span><!--/sizec--></b>
We are trying to set up an open modding collective, where the whole community contributes to mods, but we will have a central 'core' team, that looks after and develops most of the mods. We are trying to create a Valve-like working atmosphere among the core team, where we work on each others mods and our own mods as we want. Hopefully this will provide us with the ability to keep mods moving forwards and being updated, even if a member decides to go off and travel the world for a year :)
Despite this being in progress for quite some time, it has been punctuated mostly by myself and MCMLXXXIV being offline, so we are now only just getting this all together. As such, you will find a lot of things still need updating, the whole project is very much a work in progress. We haven't even had a get together with all the team yet, so please forgive us if we don't yet have full knowledge of each others ideas and systems.
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->Mods<!--sizec--></span><!--/sizec--></b>
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=119151" target="_blank">Combat</a>
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=118164" target="_blank">GorgeCraft</a>
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=116252" target="_blank">Proving Grounds</a>
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=118486" target="_blank">Sanity</a>
We have our own domain - <a href="http://www.modbeans.com" target="_blank">http://www.modbeans.com</a> and a poorly designed website to greet you :)
We have a wiki, forum and twitter account (details in my sig) and also a blog, which can be found on the website. (A very big thanks to <b>Argathor</b> for the hosting!)
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->ModDb<!--sizec--></span><!--/sizec--></b>
<a href="http://www.moddb.com/mods/gorgecraft" target="_blank">GorgeCraft on ModDB</a>
<a href="http://www.moddb.com/mods/proving-grounds" target="_blank">Proving Grounds on ModDB</a>
<a href="http://www.moddb.com/company/mod-beans" target="_blank">Mod Beans on ModDB</a>
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->Steam Groups<!--sizec--></span><!--/sizec--></b>
We have a list of steam groups you can follow, we have individual groups for each of the mods, as well as a mod beans group for a centralised overview.
<a href="http://steamcommunity.com/groups/modbeans" target="_blank">ModBeans on Steam</a>
<a href="http://steamcommunity.com/groups/ns2combat" target="_blank">Combat on Steam</a>
<a href="http://steamcommunity.com/groups/gorgecraft" target="_blank">GorgeCraft on Steam</a>
<a href="http://steamcommunity.com/groups/ProvingGroundsModOfficial" target="_blank">Proving Grounds on Steam</a>
<a href="http://steamcommunity.com/groups/SanityMod" target="_blank">Sanity on Steam</a>
<b><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->The Future?<!--sizec--></span><!--/sizec--></b>
As we begin to shift into the next phase of the Mod Beans cycle, we hope to be able to produce some fun games for you to play, and at the same time, create a community of modders, dedicated to wringing the most out of the Spark engine.
If you have anything to offer us, art skills, modelling ability, maps for our mods, let us know, of course, donations to the pay my rent fund are greatly appreciated too!!
I've been working on this instead of looking for a job, a man must get his priorities right after all!
We will update this thread with any news and try to answer any questions you throw at us. Your offers of support and assistance are greatly appreciated :)
Here is a screenshot of our very poorly designed website. However, in my defence, I am not, and do not claim to be, a website developer.
<img src="http://img.photobucket.com/albums/v260/Soulrefuge/websitehome.jpg" border="0" class="linked-image" />
If you can save us from the poorly designed website, definitely let me know!!
Comments
<a href="http://ns2hub.com/article/26/Interview:%20GorgeCraft%20and%20Mod%20Beans%20Q&A%20with%20Andy%20'SoulRider'%20Wilson/" target="_blank">ns2hub interview</a>
Pop along and have a read. Let us know what you think and don't forget to visit our sites etc :)