217 gameplay video from IGN

GeENiEGeENiE Join Date: 2002-06-09 Member: 740Members, Constellation
edited August 2012 in NS2 General Discussion
<div class="IPBDescription">+ interview with Hugh</div>217 gameplay! <a href="http://www.ign.com/videos/2012/08/27/natural-selection-2-developer-commentary" target="_blank">http://www.ign.com/videos/2012/08/27/natur...oper-commentary</a>

EXO at 8:50 :)

Some things i noticed so far:

- Red Hive/CC icon is still in(more transparent) , but can probably be turned off
- Loads of Help text/pictures
- Ragdolls seem heavier? (although i still saw an onos fly )
- it looks sexy
- power icon next to location, shows if area is powered
- no more ugly build bar ( now shows progress ring on builder tool and on the info text bar above building )
- CC/Hive health bar looks alot better
- tram has had a makeover (alot brighter)
- enemy players show a name plate, friendly players show a health bar/name plate
- new voiceovers are in ( awesome )
- vents are yellow on minemap
- Parasite gives your weapon a cool yellow glow, no more dot next to your health.
- 2nd command station has a "locked sign"if another CC is in use ( not sure if it was like that)

- Exo has 390 armor ( shows armor 1 in red, not sure what that means, maybe its capped for exo )
- Exo has "hood" that closes after u buy it
- Exo: u can walk over eggs and squish them
- Exo: gorge spit? and bile bomb blinds the exo think cory said it will be less cvovering in the released build )
- Exo: u just die if u run out of armor ( u don't jump out)

- Commander (marine)
- new UI looks awesome
- buildings have outlines around them to see them better( thank u totalbisquit i guess )
- New Power grid effect, looks great.
- destroyed/unbuilt power node shows as blue placed building for marines ( not sure..)
- Charlie can't spell when playing ;P
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Comments

  • antacidantacid Join Date: 2007-08-07 Member: 61821Members, NS2 Playtester
    edited August 2012
    I thought it was funny when they said the red Hive "feature" came from the community when the community unanimously hates it.
  • Laosh'RaLaosh'Ra Join Date: 2011-12-09 Member: 137232Members
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->- Exo has 390 armor<!--QuoteEnd--></div><!--QuoteEEnd-->
    in the b216 balance files, it says 300 base and 30 per upgrade so this makes sense if on armor level 3.
  • rantologyrantology Join Date: 2012-02-05 Member: 143750Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Gold
    hehe squishing eggs by stepping on them :>
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    edited August 2012
    Good thing they lowered the bb splatter on the exo screen imo!

    I hope the exo gets a massive spotlight!
  • MiniH0wieMiniH0wie Join Date: 2007-11-25 Member: 63013Members
    <!--quoteo(post=1967629:date=Aug 28 2012, 02:39 PM:name=GeENiE)--><div class='quotetop'>QUOTE (GeENiE @ Aug 28 2012, 02:39 PM) <a href="index.php?act=findpost&pid=1967629"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->- alert icon [!] next to minimap<!--QuoteEnd--></div><!--QuoteEEnd-->

    This has been there for a while but it was very hard to see/notice.
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    Oh god damn... that electricity shader looks sexy as hell.
  • GeENiEGeENiE Join Date: 2002-06-09 Member: 740Members, Constellation
    <!--quoteo(post=1967651:date=Aug 28 2012, 08:19 PM:name=MiniH0wie)--><div class='quotetop'>QUOTE (MiniH0wie @ Aug 28 2012, 08:19 PM) <a href="index.php?act=findpost&pid=1967651"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This has been there for a while but it was very hard to see/notice.<!--QuoteEnd--></div><!--QuoteEEnd-->

    ah, well i don't command that often, first time i saw it :D
  • KaptajnKLOKaptajnKLO Join Date: 2012-06-25 Member: 153658Members
    Looks great! Just wish the power grid thingy didn't pulse as much as it does. Maybe only have it pulse when you want to actually place a structure?
  • Wonderboy2402Wonderboy2402 Join Date: 2011-08-28 Member: 118911Members
    I can never get their player to work, I just wait till they upload to their youtube channel. =[
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    <!--quoteo(post=1967658:date=Aug 28 2012, 04:30 PM:name=KaptajnKLO)--><div class='quotetop'>QUOTE (KaptajnKLO @ Aug 28 2012, 04:30 PM) <a href="index.php?act=findpost&pid=1967658"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Looks great! Just wish the power grid thingy didn't pulse as much as it does. Maybe only have it pulse when you want to actually place a structure?<!--QuoteEnd--></div><!--QuoteEEnd-->


    I thought those were scans...
  • elodeaelodea Editlodea Join Date: 2009-06-20 Member: 67877Members, Reinforced - Shadow
    The changes to tram look stunning. And not just visually/aesthetically. Much more open and readable with alot more clean room for interesting movement. Huge improvements!
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    edited August 2012
    <!--quoteo(post=1967629:date=Aug 28 2012, 09:39 PM:name=GeENiE)--><div class='quotetop'>QUOTE (GeENiE @ Aug 28 2012, 09:39 PM) <a href="index.php?act=findpost&pid=1967629"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->217 gameplay! <a href="http://www.ign.com/videos/2012/08/27/natural-selection-2-developer-commentary" target="_blank">http://www.ign.com/videos/2012/08/27/natur...oper-commentary</a><!--QuoteEnd--></div><!--QuoteEEnd-->
    great, thanks for share ^^

    Edit:
    Is it just me or are the fps very high in this vid?
    I realy hope its not just the high end IGN machine.
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    I like the addition of text in the levels as well, are those decals? Really need some decals to bring some extra detail to the levels.
  • GeENiEGeENiE Join Date: 2002-06-09 Member: 740Members, Constellation
    edited August 2012
    RPS coverage : <a href="http://www.rockpapershotgun.com/2012/08/28/natural-selections-2s-exosuit-is-a-can-of-boom/" target="_blank">http://www.rockpapershotgun.com/2012/08/28...-a-can-of-boom/</a>
    “Along with this mechanized pain train, the impending Exosuit patch includes a brand new map: Veil. The patch is also packed with bug fixes, balance adjustments, and performance improvements. The physics system has been completely overhauled. A new hint system gives greater accessibility for new players, while a menu option allows experienced players a clear HUD. New commander UI’s are making it easier for those of you who aspire to lead, and a new power grid system will allow you to place structures more deftly.”
  • EgoGamerEgoGamer Join Date: 2012-06-21 Member: 153536Members, Reinforced - Onos, WC 2013 - Supporter
    edited August 2012
    Unrelated to the build, but I like how you playtesters have the presence of mind not to roflstomp the cameraman. :)
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited August 2012
    <!--quoteo(post=1967629:date=Aug 28 2012, 07:39 PM:name=GeENiE)--><div class='quotetop'>QUOTE (GeENiE @ Aug 28 2012, 07:39 PM) <a href="index.php?act=findpost&pid=1967629"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->- enemy players show a name plate, friendly players show a health bar/name plate<!--QuoteEnd--></div><!--QuoteEEnd-->
    Fixed that for ya, the enemy structure still show their HP though


    Also the name plate is visibility range is much shorter, fixing the issue of spotting enemies in vents or around the corner :)
  • GeENiEGeENiE Join Date: 2002-06-09 Member: 740Members, Constellation
    <!--quoteo(post=1967672:date=Aug 28 2012, 08:59 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Aug 28 2012, 08:59 PM) <a href="index.php?act=findpost&pid=1967672"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Fixed that for ya, the enemy structure still show their HP though


    Also the name plate is visibility range is much shorter, fixing the issue of spotting enemies in vents or around the corner :)<!--QuoteEnd--></div><!--QuoteEEnd-->
    changed :)

    Also wanted to link all the sites that show the trailer but i think its over a 50 sites already ...
  • extolloextollo Ping Blip Join Date: 2010-07-16 Member: 72457Members
    ya, that ign vid shows lots of polish improvements. very nice.

    uwe been busy.
  • MisterNubsMisterNubs Join Date: 2012-03-01 Member: 147912Members
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->- Exo: u can walk over eggs and squish them<!--QuoteEnd--></div><!--QuoteEEnd-->

    Now lets get rid of the push back on infantry portals.
  • oldassgamersoldassgamers Join Date: 2011-02-02 Member: 80033Members, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=1967642:date=Aug 28 2012, 08:07 PM:name=antacid)--><div class='quotetop'>QUOTE (antacid @ Aug 28 2012, 08:07 PM) <a href="index.php?act=findpost&pid=1967642"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I thought it was funny when they said the red Hive "feature" came from the community when the community unanimously hates it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Lol, totally agree with you antacid :)
  • GarfuGarfu Join Date: 2012-02-12 Member: 145170Members
    Why did they get rid of the always showing health of the players in command view? Having to select the players to see their health to see which player asked for a med pack in a group of them is pretty dumb.
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    <!--quoteo(post=1967642:date=Aug 28 2012, 04:07 PM:name=antacid)--><div class='quotetop'>QUOTE (antacid @ Aug 28 2012, 04:07 PM) <a href="index.php?act=findpost&pid=1967642"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I thought it was funny when they said the red Hive "feature" came from the community when the community unanimously hates it.<!--QuoteEnd--></div><!--QuoteEEnd-->


    Hardly, many new players like it.
  • Cat-PokerCat-Poker Join Date: 2012-08-28 Member: 156670Members
    And Shack news just came out with their article:
    <a href="http://www.shacknews.com/article/75484/natural-selection-2-exosuit-stomps-out-in-new-trailer" target="_blank">http://www.shacknews.com/article/75484/nat...-in-new-trailer</a>
  • stinghawkstinghawk Join Date: 2005-07-30 Member: 57159Members
    just release the build already -_-
  • falcfalc Join Date: 2011-03-18 Member: 87128Members
    <!--quoteo(post=1967715:date=Aug 28 2012, 10:02 PM:name=1dominator1)--><div class='quotetop'>QUOTE (1dominator1 @ Aug 28 2012, 10:02 PM) <a href="index.php?act=findpost&pid=1967715"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hardly, many new players like it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    The first time I saw it, i actually thought it was a bug.
    <!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo-->
    And I still hate it.<!--sizec--></span><!--/sizec-->
  • Cat-PokerCat-Poker Join Date: 2012-08-28 Member: 156670Members
    <!--quoteo(post=1967719:date=Aug 28 2012, 05:12 PM:name=stinghawk)--><div class='quotetop'>QUOTE (stinghawk @ Aug 28 2012, 05:12 PM) <a href="index.php?act=findpost&pid=1967719"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->just release the build already -_-<!--QuoteEnd--></div><!--QuoteEEnd-->

    If you look on <a href="http://hypernovadesign.co.uk/nanogrid/" target="_blank">Nanogrid</a> right now, they have 22 players in their 217 test server, so probably some final bug hunting is going on.
  • RobustPenguinRobustPenguin Join Date: 2012-08-17 Member: 155719Members
    <!--quoteo(post=1967715:date=Aug 28 2012, 11:02 PM:name=1dominator1)--><div class='quotetop'>QUOTE (1dominator1 @ Aug 28 2012, 11:02 PM) <a href="index.php?act=findpost&pid=1967715"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hardly, many new players like it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Marines shouldnt have it (they have scan for showing that up) Aliens should only get it once building is parasited
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    <!--quoteo(post=1967642:date=Aug 28 2012, 10:07 PM:name=antacid)--><div class='quotetop'>QUOTE (antacid @ Aug 28 2012, 10:07 PM) <a href="index.php?act=findpost&pid=1967642"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I thought it was funny when they said the red Hive "feature" came from the community when the community unanimously hates it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I thought it was funny when you referred to your opinion as the community's unanimous opinion.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    Looks like there's also a new context sensitive request key (q) which will request a medpack or ammo if low on either. might request orders or something if neither is the case
  • extolloextollo Ping Blip Join Date: 2010-07-16 Member: 72457Members
    <!--quoteo(post=1967730:date=Aug 28 2012, 06:27 PM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ Aug 28 2012, 06:27 PM) <a href="index.php?act=findpost&pid=1967730"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I thought it was funny when you referred to your opinion as the community's unanimous opinion.<!--QuoteEnd--></div><!--QuoteEEnd-->

    right. uwe has an expansive view of community - which includes many new players that have no clue what to do. They need extra tips.
    The hardcore community will turn it off & all will be bliss.

    also, it was a first cut implementation, sheesh.
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