Gorge carry hydras

HailAndKillHailAndKill Join Date: 2012-09-02 Member: 157353Members
<div class="IPBDescription">Add utility to gorge hydras</div>I think it would be an interesting idea to allow gorges to pick up their hydras (1 at a time) and move them to another location. This would add utility to gorge hydras without increasing their raw strength. It would also increase strategy diversity and make hydra gorge more interesting.

Comments

  • KeldornKeldorn Join Date: 2012-05-05 Member: 151587Members
    edited September 2012
    Yes, or instead when you build another hydra (going over your 3 hydra limit), one of your previous hydras sinks in the infestation and rebuilds relative quickly on the new location, which also needs to be on infestation. More or less how echo works.
  • RobustPenguinRobustPenguin Join Date: 2012-08-17 Member: 155719Members
    Hydras need something to justify their res cost
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    by the title I thought you meant that gorges can carry a hydra on its back lol.


    but yes, I like the idea of the gorge being able to move/carry all structures around to help the commander with placement - especially if the commander drops say a CRAG the gorge can then carry it and move it up onto a wall or ceiling.
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    <!--quoteo(post=1970295:date=Sep 2 2012, 09:06 PM:name=schkorpio)--><div class='quotetop'>QUOTE (schkorpio @ Sep 2 2012, 09:06 PM) <a href="index.php?act=findpost&pid=1970295"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->by the title I thought you meant that gorges can carry a hydra on its back lol.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Bulba-Gorge? Yes please!

    But yeah, OP's and Keldorn's versions are good options. Although the UI needs to convey to the player that he won't be spending PRes after he picks up his Hydra. Maybe something like a small ungrown Hydra model in the Gorge's mouth :P
  • KeldornKeldorn Join Date: 2012-05-05 Member: 151587Members
    Or pressing e when viewing a hydra will start a recyling process instead of plainly killing them and losing the res (why would anybody kill his hydras in this build if he knows he will lose the res, might as well let them stay or go somewhere else and build other hydras which will just kill the previous ones...)
  • arnyboy87arnyboy87 Join Date: 2012-08-13 Member: 155551Members
    Yeah I was suprised that they wanted 3 pres for each hydra and that you couldn't move them at no cost (thats just bad)

    They could fix this by making the new hydra check if the one it was replacing was still alive and if so costs no pres, I don't think this is a option I think this needs to happen to and fast.

    I also don't like the idea of having to carry them one by one this would be fair enough if htey were free but their not so let them replace a living one at no cost I can't think of anyway this could cause issues.
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