Voice Game System

Ender_74Ender_74 Join Date: 2011-01-28 Member: 79329Members
<div class="IPBDescription">Or quick chat...</div>Hi everyone,
I think I'm not the only here who think we could use a larger choice of prerecorded messages to use quickly to communicate with our team.

Because of this, GuneeYouFix and I intend to try and build a mod to enrich the existing VGS.

The development should begin shortly, in the mean time you are welcome to give your opinion on our first <a href="https://docs.google.com/document/d/1x01jfPkdv1YR35UEgs8cEC1zW87_OaJRO7hXAUVczY0/edit" target="_blank">design document</a>.

See you in the RR !

GuneeYouFix and Ender_74

Comments

  • Onii-chanOnii-chan Join Date: 2002-11-05 Member: 7164Members
    Agreed.

    Please take notes from Tribes Ascend regarding this feature.
  • Ender_74Ender_74 Join Date: 2011-01-28 Member: 79329Members
    <!--quoteo(post=1973514:date=Sep 7 2012, 02:45 PM:name=Onii-chan)--><div class='quotetop'>QUOTE (Onii-chan @ Sep 7 2012, 02:45 PM) <a href="index.php?act=findpost&pid=1973514"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Agreed.

    Please take notes from Tribes Ascend regarding this feature.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Maybe I should have been more clear, but the letter before each command is the key you need to press to use it, greatly inspired from Tribes, which I agree with you has done a very good job on this subject.
    We are trying to mix together the Tribes system with the different roles that you can have in NS. For example Orders can only be used by the Com, and the units can ask for Ammo. In Tribes I think all commands can be used by all at all times expect for a few CTF and C&H specifics.

    We are trying to find letters to enter the commands that are both natural (<b>C</b> for Command Station) and located on the left of the keyboard, to enable you to use you left hand only without needing to move it too much from the wasd keys. Still we currently have issues with a few commands (<b>O</b> for Onos comes to mind first, but not easy to reach)
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    Sounds okay-ish for me. You certainly would get much more feedback when we can see it in action.

    But for me it looks like a system to make the alert-system for players simpler, which is good, but it would be even simpler with just using a headset, wouldn't it?
  • AurOn2AurOn2 COOKIES&#33; FREEDOM, AND BISCUITS&#33; Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    but people get annoyed by mic spam, and mute people for ridiculous reasons.
  • Ender_74Ender_74 Join Date: 2011-01-28 Member: 79329Members
    edited September 2012
    <!--quoteo(post=1974963:date=Sep 10 2012, 01:20 PM:name=AuroN2)--><div class='quotetop'>QUOTE (AuroN2 @ Sep 10 2012, 01:20 PM) <a href="index.php?act=findpost&pid=1974963"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->but people get annoyed by mic spam, and mute people for ridiculous reasons.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I agree. Besides it is not always easy to understand what people might say over the microphone because of many things such as various accents, quality of microphone or just because English may not be your primary language. Team will always prefer using mumble or teamspeak, but the main target is pub play.

    I have to say I am a bit worried that we get might get chat spam once implemented.
  • WilsonWilson Join Date: 2010-07-26 Member: 72867Members
    I think it would be better if you made it like the L4D voice system (and ns1). I.e. hold middle mouse button and a wheel comes up with lots of different commands. That circular menu is a lot easier to use quickly than pressing keyboard shortcuts.

    L4D also has a button called "Look" in the center that changes based on what you are looking at. You could do the same, for example if you are looking at a hive then it will say hive spoted.
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