Editor orientation is weird/wrong?
<div class="IPBDescription">Please fix or give us the option.</div>I posted about this years ago but it was never fixed, i started mapping again but i would like this fixed or given an option, im surprised no one has noticed but the viewports are not logical, left is right, front is side etc, take a look.
<img src="http://i.imgur.com/xttPi.jpg" border="0" class="linked-image" />
Up is north in the top view, so front should face north, side should show dragging from south to north in top view as left to right then, take a look yourself, when you drag something in the top view left or right it moves in the opposite direction in the other viewports.
<img src="http://i.imgur.com/xttPi.jpg" border="0" class="linked-image" />
Up is north in the top view, so front should face north, side should show dragging from south to north in top view as left to right then, take a look yourself, when you drag something in the top view left or right it moves in the opposite direction in the other viewports.
Comments
But ye, that does seem unintuitive.
When was the last time the editor got some love? it's not because people "don't care", it's obvious there's no point until they start focusing on tools again.
I look forward to a more improved editor once 1.0 comes out. Although I do assume that it may still take a while as there are some more things UWE probably wants to do to the game beforehand. It wouldn't surprise me if the 3D displacement mesh for the infestation came out before another editor update.