Large Outdoor Maps & Vehicles?
<div class="IPBDescription">is it possible?</div>i been thinking about starting a mod using NS2 where marines fight waves of aliens while doing objectives in large outdoors maps. is it possible to create large outdoor maps and use/add vehicles? if ns team arent going to add vehicles i could model some myself in the style of the marines equipment if it's allowed. i would like the mod to focus on outdoor battles.
Comments
Vehicles? I seriously doubt it.
Long answer: Noooooooooooooo.
The engine was not built for this. Even indoor rooms have to be designed specifically with size limits in mind due to the engine limiting entity updates past a certain distance.
There is also no proper occlusion culling system for outdoor environments.
Additionally, I doubt you can implement proper vehicle physics without touching the engine.
Bear in mind, the player is 76 units tall, so you can only 'see' 20 players height into the distance. That is not very far at all.
Creating a player model to 20 units high, you would have a playing field of about 76 times their height, but still that is way too tiny for an outdoor map.
so the "large outdoor" maps are out... how about regular sized outdoor maps without vehicles but with plenty'O'mechs and airstrikes for the marines and swarms "alien airstrikes" for the aliens? think that would be possible?
HL was highly modifiable, but how many battlefield clones did you see on the engine? None, because it can't handle it. NS2 is more moddable because of the tools and accessibility, not neccesarily because it can create any environment you dream of..