Does commander invisible no longer work, how do i hide stuff?
Also how do you set camera height, no matter what i do it won't set it how i want, i move the camera higher or lower, i change the number in its properties, nothing, whats going on?
For hiding geometry and props there is specific group (F8). And every prop has commander alpha attribute. For setting the height, use the comandera camera entity, but you have to use Overview.exe to build a heightmap for commander camera.
For how its done, check the officals map or the sample map by Kouji.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
edited October 2012
<!--quoteo(post=1990851:date=Oct 13 2012, 01:48 PM:name=Magneto)--><div class='quotetop'>QUOTE (Magneto @ Oct 13 2012, 01:48 PM) <a href="index.php?act=findpost&pid=1990851"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thanks, i thought it used to be layer.<!--QuoteEnd--></div><!--QuoteEEnd--> Yeah common mistake. About the commander camera, I think it needs to be inside a location entity and you need a minimap. Well you'd need a working minimap in any case if you want to test the commander mode...
<!--quoteo(post=1991947:date=Oct 15 2012, 09:47 PM:name=Tig)--><div class='quotetop'>QUOTE (Tig @ Oct 15 2012, 09:47 PM) <a href="index.php?act=findpost&pid=1991947"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the competitive community frowns upon that<!--QuoteEnd--></div><!--QuoteEEnd-->
That's a shame, personally i can't see the harm as it would only overlook a single room and really i don't see what useful information could be gained, also im not sure how it's worse than someone going spectator, anyway it doesn't matter as i won't be doing it.
Comments
For how its done, check the officals map or the sample map by Kouji.
Yeah common mistake. About the commander camera, I think it needs to be inside a location entity and you need a minimap. Well you'd need a working minimap in any case if you want to test the commander mode...
If not would the devs change that because i plan to have the ready room looking into part of the map.
If not would the devs change that because i plan to have the ready room looking into part of the map.<!--QuoteEnd--></div><!--QuoteEEnd-->
the competitive community frowns upon that
That's a shame, personally i can't see the harm as it would only overlook a single room and really i don't see what useful information could be gained, also im not sure how it's worse than someone going spectator, anyway it doesn't matter as i won't be doing it.