Minimal hud elements?
Wilson
Join Date: 2010-07-26 Member: 72867Members
Hey, I just wondered if anyone has made some minimal hud elements. The main things that annoy me are the waypoints and the icons that display around aliens when they are scanned or near an obs. These icons show in front of the player models and it's really hard to aim if there are lots of buildings etc. around, all you see are these giant circles on the HUD.
Comments
Here is a quick video of what I'm talking about:
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This means you can get rid of the way-point icons or any other HUD element by simply editing the .DDS file and making them fully transparent via the alpha channels. This will not work on servers with consistency checks for .DDS files obviously.. but for servers running the default consistency checks it should work fine. I would make a steam workshop mod for this but I don't really know how any of that works so you'll have to do it yourself :s
To kill marine waypoints, edit marine_order.dds file in "natural selection 2\ns2\ui" (also marinewaypoint_arrow.dds I think if you want the whole thing gone). readyroomorders.dds is the ready room waypoint icons. Not sure where the observatory circle things are.
<a href="http://i.imgur.com/KxRO7.jpg" target="_blank">here's a test I made</a>, making the ready room waypoints about 1/3rd the size (default size top, edited size bottom). I think the best you could do for the scan circles is make them more transparent.
edit: btw the scan circles are called sensor.dds, found them. :p
edit2: <a href="https://www.amazon.com/clouddrive/share?s=ZYOew34mTMcuW3wUUmBTyY" target="_blank">here's my alterations</a> if any are interested. (has small waypoints/no waypoints, and smaller, less intrusive scan circles). Be forewarned that these are not steam workshop and so they wont work with consistency checks if you do install them... anyone is free to upload them to steam workshop if you wish, I do not know how and do not care =P
This is also a problem with building health bars and other hud elements. Sometimes if a skulk is biting an RT you will get blinded by the health bar coming up over the skulk and it can be difficult to aim.