Alien Taunt command?

CodeineCodeine Join Date: 2010-11-22 Member: 75155Members
<div class="IPBDescription">rebind Q to alien taunt?</div>I like the alien taunts, specifically the lerks scream i like to play when im in battle to sorta demoralize the marines, But Q is replaced by some squelching sounds that is pointless.

What would i need to do to rebind Q to alien taunt?

Comments

  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    The taunt sounds are currently disabled, the squelching sound is the "need healing" sound for the aliens. The taunts and many more sounds for both marines and aliens will return once they are finished. I miss the taunts too, but we just have to wait :)
  • [AwE]Sentinel[AwE]Sentinel Join Date: 2012-06-05 Member: 152949Members
    I miss the taunts too. From time to time I forget that it is not working and call out for medpacks unintendedly and make comms crazy :P

    Would be nice if the NS1 japanese "enemy spotted" sound could be revived ;) Let's hope taunts come back soon.
  • fragmaster24fragmaster24 Join Date: 2010-07-27 Member: 73132Members
    Just going to piggyback off the last post. It seriously drives me crazy as a Comm when I continuously hit spacebar to respond to "Soldier needs health" alerts, only to get be to taken to full health squads. I think, but could be wrong, that it defaults now to 'Z' being both request medkit, and the allotted key to bring up the request menu. Hopefully that changes.

    Also, bring back taunts :) If they are recording new ones for NS2, hopefully they'll keep the option to use the old ones for us nostalgia-driven gamers.

    "How'd I get to be, so good."
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited October 2012
    <!--quoteo(post=1985833:date=Oct 1 2012, 09:01 PM:name=fragmaster24)--><div class='quotetop'>QUOTE (fragmaster24 @ Oct 1 2012, 09:01 PM) <a href="index.php?act=findpost&pid=1985833"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just going to piggyback off the last post. It seriously drives me crazy as a Comm when I continuously hit spacebar to respond to "Soldier needs health" alerts, only to get be to taken to full health squads. I think, but could be wrong, that it defaults now to 'Z' being both request medkit, and the allotted key to bring up the request menu. Hopefully that changes.

    Also, bring back taunts :) If they are recording new ones for NS2, hopefully they'll keep the option to use the old ones for us nostalgia-driven gamers.

    "How'd I get to be, <!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->sooo gooeewd<!--colorc--></span><!--/colorc-->."<!--QuoteEnd--></div><!--QuoteEEnd-->
    Heh don't worry, the old ones are never going away. That or the Hugh's office plants will have to become "an outlet for my aggression!" <img src="http://members.home.nl/m.borgman/ns-forum/smileys/youreallwrong.gif" border="0" class="linked-image" />

    Also <!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->fixed<!--colorc--></span><!--/colorc--> that for ya :P
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