Help importing animations
<div class="IPBDescription">3dsmax 2012</div>Hey, I'm having some trouble importing animations and getting them to play in the viewer.
In my MODEL_COMPILE file I have:
geometry "k98_view.dae"
animation "idle" "k98_view.dae" from "TEST1" to "TEST2"
but when I go to build I get this error:
Error: Animation 'C:/Users/Andy/Desktop/testsrc/modelsrc/k98_view.dae' does not contain frame tag 'TEST1'
I'm completely clueless with 3dsmax so it may be something very simple. I'm not sure I'm adding the frame tags correctly. Here is a screenshot of 3dsmax:
<img src="http://imageshack.us/a/img20/6172/56243827.jpg" border="0" class="linked-image" />
I just clicked at the red arrow and added a time tag at the start and end of the animation. I don't understand why it won't build. Can anyone help?
In my MODEL_COMPILE file I have:
geometry "k98_view.dae"
animation "idle" "k98_view.dae" from "TEST1" to "TEST2"
but when I go to build I get this error:
Error: Animation 'C:/Users/Andy/Desktop/testsrc/modelsrc/k98_view.dae' does not contain frame tag 'TEST1'
I'm completely clueless with 3dsmax so it may be something very simple. I'm not sure I'm adding the frame tags correctly. Here is a screenshot of 3dsmax:
<img src="http://imageshack.us/a/img20/6172/56243827.jpg" border="0" class="linked-image" />
I just clicked at the red arrow and added a time tag at the start and end of the animation. I don't understand why it won't build. Can anyone help?
Comments
Sometimes when you export the end frame number is reused from a previous export and it might clip-off a portion of your animation.
[EDIT] It works! Although I can't get any animations to play from my model...I remember you said something about needing a bone somewhere in order for the animations to play. Can you refresh my memory?
How I feel after hours of trying to figure it out: <a href="http://www.youtube.com/watch?v=IS7Og1zvdy8" target="_blank">http://www.youtube.com/watch?v=IS7Og1zvdy8</a>