Map icons show extractor / harvester status

SlowLeftySlowLefty Join Date: 2011-02-13 Member: 81653Members, Reinforced - Shadow
- Ghost structure
- Partly built / Growing
- Fullly built / Grown
- Damaged with less than 50% health

For each of these, I would like to see a slightly different icon and color.

At the moment its same regardless of status and health.

Comments

  • Vladimir Van VodkaVladimir Van Vodka Sexy Beast Join Date: 2010-07-30 Member: 73364Members, Reinforced - Shadow
    if something like this is ever implemented, it should be for all structures, not only RT's.

    I don't understand the precedence of RT's over other structures, please elaborate?
  • SlowLeftySlowLefty Join Date: 2011-02-13 Member: 81653Members, Reinforced - Shadow
    The reason I target RT's specifically is because they can often be left un-attended for periods of time.

    Say an extractor is eaten and replaced, just using the map you have no way of telling it's a ghost structure.

    Yes, I would be in favor of all ghost and damaged structures looking different on the map, but RT's as priority.

    This is ultimately so that if I choose to be in a support role, I don't need to commander to micro manage.
  • AurOn2AurOn2 COOKIES! FREEDOM, AND BISCUITS! Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    just make ghost structures glow green on map/minimap. and the same for unbuilt structures for aliens, that way you wont get people ###### 'y u no has leap yet comm' when you just dropped hive #2. :)
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