<!--quoteo(post=1995309:date=Oct 22 2012, 06:28 PM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Oct 22 2012, 06:28 PM) <a href="index.php?act=findpost&pid=1995309"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->All hamsters are spinning their wheels at maximum efficiency.<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1995315:date=Oct 22 2012, 09:42 PM:name=Daphisto)--><div class='quotetop'>QUOTE (Daphisto @ Oct 22 2012, 09:42 PM) <a href="index.php?act=findpost&pid=1995315"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Possible release tonight still?<!--QuoteEnd--></div><!--QuoteEEnd--> Someone should make a chart of release times of all the builds. Then we could estimate a final "cut off" time
<!--quoteo(post=1995318:date=Oct 22 2012, 06:53 PM:name=Camron)--><div class='quotetop'>QUOTE (Camron @ Oct 22 2012, 06:53 PM) <a href="index.php?act=findpost&pid=1995318"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Someone should make a chart of release times of all the builds. Then we could estimate a final "cut off" time<!--QuoteEnd--></div><!--QuoteEEnd-->
That’s like asking the presidential candidates to be nice to one another.
Check the Unknown Worlds twitter feed. Game cancelled. Charlie tweeted a pic from a private jet with a cigar in his mouth. He's fled the country with the preorder money. The rest of the crew have been captured by Croc Twirler who is making them his wives.
We worked until past 4AM Euro time, starting before 8PM Euro time playtesting the build, trying to get it out. It's just not cooked through yet. Hopefully today it'll be cooked, will be a feast for the eyes and smell delicious. :)
I heard Lerks will shoot gas again and there's gonna be hive teleport. I also heard there's gonna be a new alien class. What's more, I heard 224 whitens your teeth while you sleep. I also heard that it gets rid of foot fungus and that it can double as a can opener.
At this point 224 is pretty much doomed to disappoint <i>someone's</i> lofty expectations. Might as well pile on even more :)
maybe UWE should stop announcing patchdates no matter how often we ask and beg. announcing patches: -has a risk of disappointing people if the patch is delayed -creates massive hype in general and it is possible that the patch cannot hold up to that content-wise -some people in EU stay up longer at night, hoping they can still try out the patch (e.g. myself to some degree) -probably more stress for developers and playtesters as well most of these are obviously homemade problems, but are there any real benefits? i myself don't mind being pleasantly surprised by an unexpected patch.
<!--quoteo(post=1995460:date=Oct 23 2012, 11:18 AM:name=Laosh'Ra)--><div class='quotetop'>QUOTE (Laosh'Ra @ Oct 23 2012, 11:18 AM) <a href="index.php?act=findpost&pid=1995460"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->maybe UWE should stop announcing patchdates no matter how often we ask and beg. announcing patches: -has a risk of disappointing people if the patch is delayed -creates massive hype in general and it is possible that the patch cannot hold up to that content-wise -some people in EU stay up longer at night, hoping they can still try out the patch (e.g. myself to some degree) -probably more stress for developers and playtesters as well most of these are obviously homemade problems, but are there any real benefits? i myself don't mind being pleasantly surprised by an unexpected patch.<!--QuoteEnd--></div><!--QuoteEEnd--> I stayed up to 5 AM with the promise of a 224 release :(
<!--quoteo(post=1995460:date=Oct 23 2012, 11:18 AM:name=Laosh'Ra)--><div class='quotetop'>QUOTE (Laosh'Ra @ Oct 23 2012, 11:18 AM) <a href="index.php?act=findpost&pid=1995460"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->maybe UWE should stop announcing patchdates no matter how often we ask and beg. announcing patches: -has a risk of disappointing people if the patch is delayed -creates massive hype in general and it is possible that the patch cannot hold up to that content-wise -some people in EU stay up longer at night, hoping they can still try out the patch (e.g. myself to some degree) -probably more stress for developers and playtesters as well most of these are obviously homemade problems, but are there any real benefits? i myself don't mind being pleasantly surprised by an unexpected patch.<!--QuoteEnd--></div><!--QuoteEEnd-->
- this has essentially no negative side effect. Someone who is genuinely dissapointed by a delay isn't going to say "WELL I'M NOT GOING TO PLAY AT ALL THEN!". - massive hype! Oh no! commercial success! God no! - People eagerly waiting up thinking about their favorite game all night? Uhoh UWE sounds like trouble! - So less hype for patch = less stress and slower release?
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->- this has essentially no negative side effect. Someone who is genuinely dissapointed by a delay isn't going to say "WELL I'M NOT GOING TO PLAY AT ALL THEN!".<!--QuoteEnd--></div><!--QuoteEEnd--> ironically, i have seen several people who are so disappointed that they skip patches entirely. plus a happy community is a good community right? <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->- massive hype! Oh no! commercial success! God no!<!--QuoteEnd--></div><!--QuoteEEnd--> my point was not about the hype itself, it is about people possibly being disappointed (it is harder to satisfy them). <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->- People eagerly waiting up thinking about their favorite game all night? Uhoh UWE sounds like trouble!<!--QuoteEnd--></div><!--QuoteEEnd--> i don't even get your point here. how is it a good thing when people stay up till 5 am in vain? <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->- So less hype for patch = less stress and slower release?<!--QuoteEnd--></div><!--QuoteEEnd--> why would the release be slower if it was less stressed? stress can shortly speed up things yes, but not in the long run if patches roll out about every 1-2 weeks. and i bet they are stressed enough with the upcoming release already...
People respond to hype, there's no getting away from it.
We can act like we are above it, and only act objectively related to the weighted consideration of how good something is or isn't, but its not true. HYPE SELLS.
<!--quoteo(post=1995544:date=Oct 23 2012, 04:28 AM:name=VeNeM)--><div class='quotetop'>QUOTE (VeNeM @ Oct 23 2012, 04:28 AM) <a href="index.php?act=findpost&pid=1995544"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->224 (aka the god patch) prolly wont be as big as most of you think it is..<b> bads still gonna be bads</b><!--QuoteEnd--></div><!--QuoteEEnd--> What?
<!--quoteo(post=1995544:date=Oct 23 2012, 02:28 PM:name=VeNeM)--><div class='quotetop'>QUOTE (VeNeM @ Oct 23 2012, 02:28 PM) <a href="index.php?act=findpost&pid=1995544"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->224 (aka the god patch) prolly wont be as big as most of you think it is.. bads still gonna be bads<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->We can act like we are above it, and only act objectively related to the weighted consideration of how good something is or isn't, but its not true. HYPE SELLS.<!--QuoteEnd--></div><!--QuoteEEnd--> but you need to hype those who don't already have the game. a bit of hype for those who already have it is fine, but not at the expense of being unsatisfied as that makes them less likely to recommend the game to friends etc.
<!--quoteo(post=1995552:date=Oct 23 2012, 03:53 PM:name=Splatdeath)--><div class='quotetop'>QUOTE (Splatdeath @ Oct 23 2012, 03:53 PM) <a href="index.php?act=findpost&pid=1995552"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hmmm still no patch 224...
Ok heres my day plan then...
1. Brush teeth
2. Gather possie
3. Go to UWE offices and kidnap Hugh.
4. Propose hostage exchange, Hugh for Patch 224 (To be released to public on steam)
5. Failure to comply will result in Hugh having to wear the unicorn outfit at the release press conferance.
6. Much happynesses
That is all.
This was a public annoucement by the People patch liberation repulician socialist democratic communist popular front.<!--QuoteEnd--></div><!--QuoteEEnd-->
Do it! DO IT! The more hughnicorns the better! DO IT! I dare you! I double dare you!
<!--quoteo(post=1995544:date=Oct 23 2012, 07:28 AM:name=VeNeM)--><div class='quotetop'>QUOTE (VeNeM @ Oct 23 2012, 07:28 AM) <a href="index.php?act=findpost&pid=1995544"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->224 (aka the god patch) prolly wont be as big as most of you think it is.. bads still gonna be bads<!--QuoteEnd--></div><!--QuoteEEnd-->
Comments
Should be squirrels and then give the Red Bull.
Someone should make a chart of release times of all the builds. Then we could estimate a final "cut off" time
That’s like asking the presidential candidates to be nice to one another.
At this point 224 is pretty much doomed to disappoint <i>someone's</i> lofty expectations. Might as well pile on even more :)
announcing patches:
-has a risk of disappointing people if the patch is delayed
-creates massive hype in general and it is possible that the patch cannot hold up to that content-wise
-some people in EU stay up longer at night, hoping they can still try out the patch (e.g. myself to some degree)
-probably more stress for developers and playtesters as well
most of these are obviously homemade problems, but are there any real benefits? i myself don't mind being pleasantly surprised by an unexpected patch.
announcing patches:
-has a risk of disappointing people if the patch is delayed
-creates massive hype in general and it is possible that the patch cannot hold up to that content-wise
-some people in EU stay up longer at night, hoping they can still try out the patch (e.g. myself to some degree)
-probably more stress for developers and playtesters as well
most of these are obviously homemade problems, but are there any real benefits? i myself don't mind being pleasantly surprised by an unexpected patch.<!--QuoteEnd--></div><!--QuoteEEnd-->
I stayed up to 5 AM with the promise of a 224 release :(
announcing patches:
-has a risk of disappointing people if the patch is delayed
-creates massive hype in general and it is possible that the patch cannot hold up to that content-wise
-some people in EU stay up longer at night, hoping they can still try out the patch (e.g. myself to some degree)
-probably more stress for developers and playtesters as well
most of these are obviously homemade problems, but are there any real benefits? i myself don't mind being pleasantly surprised by an unexpected patch.<!--QuoteEnd--></div><!--QuoteEEnd-->
- this has essentially no negative side effect. Someone who is genuinely dissapointed by a delay isn't going to say "WELL I'M NOT GOING TO PLAY AT ALL THEN!".
- massive hype! Oh no! commercial success! God no!
- People eagerly waiting up thinking about their favorite game all night? Uhoh UWE sounds like trouble!
- So less hype for patch = less stress and slower release?
All very good points!
ironically, i have seen several people who are so disappointed that they skip patches entirely. plus a happy community is a good community right?
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->- massive hype! Oh no! commercial success! God no!<!--QuoteEnd--></div><!--QuoteEEnd-->
my point was not about the hype itself, it is about people possibly being disappointed (it is harder to satisfy them).
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->- People eagerly waiting up thinking about their favorite game all night? Uhoh UWE sounds like trouble!<!--QuoteEnd--></div><!--QuoteEEnd-->
i don't even get your point here. how is it a good thing when people stay up till 5 am in vain?
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->- So less hype for patch = less stress and slower release?<!--QuoteEnd--></div><!--QuoteEEnd-->
why would the release be slower if it was less stressed? stress can shortly speed up things yes, but not in the long run if patches roll out about every 1-2 weeks. and i bet they are stressed enough with the upcoming release already...
We can act like we are above it, and only act objectively related to the weighted consideration of how good something is or isn't, but its not true.
HYPE SELLS.
<img src="http://i46.tinypic.com/r0xs9y.png" border="0" class="linked-image" />
What?
Huh?
HYPE SELLS.<!--QuoteEnd--></div><!--QuoteEEnd-->
but you need to hype those who don't already have the game. a bit of hype for those who already have it is fine, but not at the expense of being unsatisfied as that makes them less likely to recommend the game to friends etc.
Ok heres my day plan then...
1. Brush teeth
2. Gather possie
3. Go to UWE offices and kidnap Hugh.
4. Propose hostage exchange, Hugh for Patch 224 (To be released to public on steam)
5. Failure to comply will result in Hugh having to wear the unicorn outfit at the release press conferance.
6. Much happynesses
That is all.
This was a public annoucement by the People patch liberation repulician socialist democratic communist popular front.
Ok heres my day plan then...
1. Brush teeth
2. Gather possie
3. Go to UWE offices and kidnap Hugh.
4. Propose hostage exchange, Hugh for Patch 224 (To be released to public on steam)
5. Failure to comply will result in Hugh having to wear the unicorn outfit at the release press conferance.
6. Much happynesses
That is all.
This was a public annoucement by the People patch liberation repulician socialist democratic communist popular front.<!--QuoteEnd--></div><!--QuoteEEnd-->
Do it! DO IT! The more hughnicorns the better! DO IT! I dare you! I double dare you!
QUE?!