Key bindings broken in 224?
Laggin
Join Date: 2004-07-04 Member: 29717Members
When I tried build 224 today, I noticed that my keybindings weren't working.
When I tried to crouch, turn on my flashlight or pick up a weapon, the keys that were supposed to do that would instead say different kinds of spoken messages.
I tried looking at the key bindings, but those were all correctly setup.
I also tried changing the key bindings to another key and then back again, but that did nothing at all.
It seems the game knows which keys have been bound (It says "Press H key to pick up" when pointing at a weapon), but pressing the key doesn't do what it's supposed to.
Anyone else experience the same thing?
When I tried to crouch, turn on my flashlight or pick up a weapon, the keys that were supposed to do that would instead say different kinds of spoken messages.
I tried looking at the key bindings, but those were all correctly setup.
I also tried changing the key bindings to another key and then back again, but that did nothing at all.
It seems the game knows which keys have been bound (It says "Press H key to pick up" when pointing at a weapon), but pressing the key doesn't do what it's supposed to.
Anyone else experience the same thing?
Comments
I'd probably try to use "delete local content" on steam and re-install NS2.
Shouldn't take more than 20 minutes on an average connection.
Guess the bind system needs a bugfix and polish pass.
Hadn't noticed since I use default for most things.
Also, the voice commands take precedence over other keys, probably because they're lower down in the list. If you use H to pickup weapons, that is the also the new default for player ping. So change the player ping bind to something else.
Also, the voice commands take precedence over other keys, probably because they're lower down in the list. If you use H to pickup weapons, that is the also the new default for player ping. So change the player ping bind to something else.<!--QuoteEnd--></div><!--QuoteEEnd-->
That was a great idea, never thought of that!
Binding the voice commands to different keys solved the problem :).
If they don't even after you've ensured nothing is double-bound, post the key and what it would normally do.
I'm pretty sure non-comm players can only use it once every X seconds.
And that's a good thing, we don't need 20 beeps per second when the noobs and griefers feel messing around.
No, these keys are just rebinded by build 224, you just have to rebind the keys.
It does not show you keys which are binded twice, be sure you bind each key just to one function ;-)
Nothing broken.
-- what is the location of the keymap file? or what is the mwheel+/- called so I can unbind in console?
Will have to check bindings later to see if I can customise this, although its odd that I can have 2 things bound to 'H'.
-- what is the location of the keymap file? or what is the mwheel+/- called so I can unbind in console?<!--QuoteEnd--></div><!--QuoteEEnd-->
I remember seeing a dev saying that can't be easily changed... yet.