Maybe I'm going crazy, but the skulk bite hit detection seems incredibly off to me. I just spent a game where the majority of my bites did nothing. Is this a fairly common issue, did I just have a bad server, any thoughts?
<!--quoteo(post=2002972:date=Oct 31 2012, 05:31 PM:name=blackholedreams)--><div class='quotetop'>QUOTE (blackholedreams @ Oct 31 2012, 05:31 PM) <a href="index.php?act=findpost&pid=2002972"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wasn't lagging at the time I was doing all the biting, but I was playing on an official server that did lag me out at the end.<!--QuoteEnd--></div><!--QuoteEEnd-->
It's not just bitereg. It's a hitreg issue. It is improved now, as it was much worse =) The major influence could be: your fps, ping to server, target's ping to server. From the game dev. perspective - it will be improved in further patches. From the connection perspective - you can't really do anything about it, apart from changing the server where you don't lag, that's if you did lag in the first place though...
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It's not just bitereg. It's a hitreg issue. It is improved now, as it was much worse =)
The major influence could be: your fps, ping to server, target's ping to server.
From the game dev. perspective - it will be improved in further patches.
From the connection perspective - you can't really do anything about it, apart from changing the server where you don't lag, that's if you did lag in the first place though...