When playing ASDW, I've got some binds taking the place of 1,2,3, and 4. In NS, there was a next/prev weapon command that allowed me to navigate my abilities/weapons.
Is there a command for that, or plans to implement one?
Indeed. Releasing control over movement in order to select weapons doesn't work out for me. Never been a fan of mousewheel for scrolling weapons/abilities, it's too easy to lose fine motor control under stress.
Short of being doped up on benzos, quickswitch is the way to go. Hopefully someone will chime in with a list of cvars soon.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
edited November 2012
It's on the list and a must have as far as I'm concerned (been trolling the devs constantly about it :P) However it's currently not possible because they literally ran out of key bindings in the engine.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
<!--quoteo(post=2003960:date=Nov 1 2012, 04:21 AM:name=RiCexEaTeR)--><div class='quotetop'>QUOTE (RiCexEaTeR @ Nov 1 2012, 04:21 AM) <a href="index.php?act=findpost&pid=2003960"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->how do you run out of key bindings lol<!--QuoteEnd--></div><!--QuoteEEnd--> Something about the amount of bits used for keys? I dunno :P
<!--quoteo(post=2003958:date=Oct 31 2012, 11:17 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Oct 31 2012, 11:17 PM) <a href="index.php?act=findpost&pid=2003958"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's on the list and a must have as far as I'm concerned (been trolling the devs constantly about it :P) However it's currently not possible because they literally ran out of key bindings in the engine.<!--QuoteEnd--></div><!--QuoteEEnd-->
Hmm, now if only there was somebody at UWE who knew something about the inner workings of the engine... If only UWE had access to the engine's source code so that such an enhancement might be made... ;)
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also trying to figure out how to bind mwheeldown to jump..
Short of being doped up on benzos, quickswitch is the way to go. Hopefully someone will chime in with a list of cvars soon.
Something about the amount of bits used for keys? I dunno :P
Hmm, now if only there was somebody at UWE who knew something about the inner workings of the engine... If only UWE had access to the engine's source code so that such an enhancement might be made... ;)
I have pretty much given up lol :p