Please don't do this mistake too, tell us our FoV UWE
Niklasdiver
Join Date: 2012-02-18 Member: 146675Members, Reinforced - Supporter, Reinforced - Shadow
<div class="IPBDescription">Don't make me guess it.</div>This is a pretty simple thing, but really annoying as many games do it. Include a number next to the FoV slider, i don't want to have to guess what FoV im playing with.
And, does anyone know a console command to set the fov manuelly and accurate?
And, does anyone know a console command to set the fov manuelly and accurate?
Comments
kDefaultFov = 90
kEmbryoFov = 100
kSkulkFov = 105
kGorgeFov = 95
kLerkFov = 100
kFadeFov = 90
kOnosFov = 90
kExoFov = 95
It also varies depending on the aspect ratio you are playing at. At the lowest setting in the options at 4:3 then those values I posted are true. The highest setting in the options adds on 20 to those, and playing on 16:10 and 16:9 adds extra as well.
kDefaultFov = 90
kEmbryoFov = 100
kSkulkFov = 105
kGorgeFov = 95
kLerkFov = 100
kFadeFov = 90
kOnosFov = 90
kExoFov = 95
It also varies depending on the aspect ratio you are playing at. At the lowest setting in the options at 4:3 then those values I posted are true. The highest setting in the options adds on 20 to those, and playing on 16:10 and 16:9 adds extra as well.<!--QuoteEnd--></div><!--QuoteEEnd-->
There is an FoV slider as well... So I guess it's a ratio system used for the different classes? It's pretty cool that they did that, like skulk having higher F0V.