Gorge Cysts!
TheRedRager
Join Date: 2012-11-02 Member: 166227Members
<div class="IPBDescription">Why not make them have more to do.</div>Currently, either gorges make hydras and sit there defending, or they follow onos around and heal them constantly. But what if nothing needs a lockdown defense? Or its early in the game and theres nobody in need of healing?
What does a gorge do then?
Why not give them the ability to drop a cyst from the build menu about once every 10 seconds for 0.5 res each?
This would take some strain away from the commander, as well, if the gorge feels like a place is good for expansion, he could drop cyst over there, set up a wall of hydras and clogs, then ask the commander to drop the extractor when its nice and secure.
I think this would help promote more gorge play as well as a nice team dynamic.
Thoughts?
What does a gorge do then?
Why not give them the ability to drop a cyst from the build menu about once every 10 seconds for 0.5 res each?
This would take some strain away from the commander, as well, if the gorge feels like a place is good for expansion, he could drop cyst over there, set up a wall of hydras and clogs, then ask the commander to drop the extractor when its nice and secure.
I think this would help promote more gorge play as well as a nice team dynamic.
Thoughts?
Comments
The gorge just needs more structures and abilities, and UWE said this was coming.
But also when they implement door wielding feature for marines, i feel like gorge should be able to do the wielding alternative for aliens.
Gorge should be able to move stuff as well, it could even have a healing / energy building that it could place around the frontline where aliens are fighing. Kinda like dispencer from engineer.
Engineer from TF2 is a good class to show how you handle a building class.
Why dont hydras have 3 levels. that the gorge would spend time building up. that would atleast put some form of goal into the game.