Onos gore
Gorgenapper
Join Date: 2012-09-05 Member: 157916Members, Reinforced - Shadow
<div class="IPBDescription">Disrupts reload?</div>When I get gored by an onos, my weapon model gets knocked around and sometimes I find it hard to reload (I would go to reload, but it gets interrupted halfway). Is this a side effect of the onos gore, or a bug? Has anybody else experienced this?
I get that the animations are meant to make it seem like you're being hit by a 2000lb space gorilla rhino, and that's cool, just wondering if the onos gore had a hidden effect.
I get that the animations are meant to make it seem like you're being hit by a 2000lb space gorilla rhino, and that's cool, just wondering if the onos gore had a hidden effect.
Comments
Some time ago gore even knocked the marine down completely (like stomp does now).
also... is there a 3rd person animation for the gore attack? i was watching an onos the other day and it seemed like he was just standing idle while he was clearly attacking a building.
maybe it was bugged, but if not i'd really like that animation put in... along with flamethrower reload animation which is also bugging me.
also... is there a 3rd person animation for the gore attack? i was watching an onos the other day and it seemed like he was just standing idle while he was clearly attacking a building.
maybe it was bugged, but if not i'd really like that animation put in... along with flamethrower reload animation which is also bugging me.<!--QuoteEnd--></div><!--QuoteEEnd-->
@bicsum Thanks for the confirmation.
@tarquinbb There should be an animation for the onos when he hits a building or an exo, it's called smash. The onos rears up and lunges forward with both forelimbs. Gore is automatically used on marines - it's when he swings his head from side to side and up and down to use the horn.
From the first-person perspective, your view model doesn't go anywhere near the enemy that you're killing.
From the first-person perspective, your view model doesn't go anywhere near the enemy that you're killing.<!--QuoteEnd--></div><!--QuoteEEnd-->
marines dying near instantly is all the confirmation you need though :D
anyway, i was looking out for it in spectator a minute ago and the onos animations were looking pretty cool... i think the player i saw the other day must have bugged out or something.