Map Overviews

KerridaKerrida Join Date: 2012-11-07 Member: 167987Members
edited November 2012 in New Player Forum
First off, I have to say that I'm very much enjoying NS2. I played NS1 back when it first came out when I'd be at a friend's house since I did not own HL at the time. Needless to say I was very pleased to hear of NS2, though I wish I had known about it before a couple days before release, but alas it was not to be.. better late than never though!

Anyways, to the point.. I have a huge problem with getting lost in the maps right now. I have to have the map overlay up to navigate anywhere, which does make it extremely frustrating, especially after I get lost while fleeing as a skulk (I often flee and oh look marine base.. oops). I was wondering if there's a way to get the map overlay images, with the segment names labeled so that I can sit down with them and start studying them in that fashion. I know I've very much frustrated my teammates when I'd be sitting still for a bit because I'm consulting the amp to figure out just where the heck I am now.

Comments

  • AbdoolAbdool Join Date: 2012-11-01 Member: 165653Members
    I've been looking for the same thing for the same reasons .... google hasn't been rewarding.
    Neither has the NS2 wiki ... I guess that means this is the next community project.
    QUICK! To the hamster wheels!

    Best I can offer you atm is screenshots ...

    I wonder if the folks at unknownworlds would be so kind as to release hirez topos of their maps? (wink, wink, nudge, nudge)
    At any rate, I'm contemplating translating these into vector maps so I can print them out and hang them on my wall for quick reference.
    If I decide to bite that bullet I'll be happy to post my results here ...

    Hope these help get your beak wet :

    <a href="http://imageshack.us/a/img259/4725/dockingoverview.jpg" target="_blank">Docking</a>
    <a href="http://imageshack.us/a/img19/948/mineshaftoverview.jpg" target="_blank">Mineshaft</a>
    <a href="http://imageshack.us/a/img542/8251/refineryoverview.jpg" target="_blank">Refinery</a>
    <a href="http://imageshack.us/a/img13/3724/summitoverview.jpg" target="_blank">Summit</a>
    <a href="http://imageshack.us/a/img405/2458/tramoverview.jpg" target="_blank">Tram</a>
    <a href="http://imageshack.us/a/img9/6227/veiloverview.jpg" target="_blank">Veil</a>
  • KerridaKerrida Join Date: 2012-11-07 Member: 167987Members
    Thanks Abdool, definitely will make things easier, though I kinda feel silly for not having thought of just doing a screen shot as well.
  • JeehaoJeehao Join Date: 2012-11-08 Member: 168294Members
    edited November 2012
    The only thing that will help you is to use the map at all times, Put the map on a key that you can press on with ease without having to stop and then you can look while you run alround. Use the map very often to understand how it all works, I have been lost everywhere in this game ^^ Some coridors are way different than on the map because it is small passage ways. You just need to experience how the map looks with and without the map, I can still get lost a little after 50 hours ^^ But I know where I am and how to run when I look at the map. The game gets even more fun when you know the maps :)
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited November 2012
    If you watch the many gameplay videos on YouTube and twitch you will see that most players that have been playing for a long time usually play with the map open at each opportunity.

    Not only will you learn the map like that, it also shows you very important information about what is going on across the map. Information you can relay to your team and commander for the RTS part of the game :)

    Learning the maps and more importantly learning the vent system is a very important part of the game. Not only will you know about quick escape routes and potential cover as aliens, but also about where the aliens will come from as marines.
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