More vision obscure on grenade explosions

ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
<div class="IPBDescription">You don't like obscured vision? To bad.</div>So ignoring all the people who consider the only way to play FPS is with 100% clear vision: What if grenade explosions caused more of a "dust cloud" of sorts, obscuring vision quite badly. This cloud would be similar to the one left behind by jetpackers or Onos.

The reason for this is to discourage lobbing endless grenades onto friendly players and structures, in a non invasive way. Current, a popular strategy is to send some ARCs to a location which can siege out some important position on the map, and then to simply lob explosive grenades onto your own ARCs in an attempt to keep them alive. Sound strategy considering the game mechanics? Sure. Retarded? Definitely. The same happens with Exo trains, with players consciously firing directly at friendly players.

If grenade explosions caused visibility to be massively reduced, people may be less inclined to put grenades all over the place. Firing grenades at structures (the intended use) wouldn't really be changed by this, as I doubt the structure is going to be scurrying off any time soon.
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