Grenade Launcher Tweaks

CodeCowboyCodeCowboy Join Date: 2012-09-21 Member: 160235Members
<div class="IPBDescription">Proximity fuses</div>So, one of the things that REALLY irritates me about the GL's is that they bounce off stupid teammates who run in front of GL marines who are firing them. Bounce... and right back in my face... Boom!

Why not make them have to leave a certain proximity to the shooter (based on original position when fired) before going off?

Actual grenade launchers work this way, add it to the game and leave grenade launchers as deadly as they are now... less chance of marines grenading themselves due to stupid teammates, and aliens get the advantage of GLs being slightly less able to defend themselves up close.

Comments

  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    thats why i reckon the grenade launcher should be so that you have to hold down the button to load a grenade (the barrel on the launcher spins on slot into place) and then when you release it fires.

    So you have more of an aim shot, rather than just spam
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    I've never heard of a video game grenade launcher doing this, would be too counter-intuitive I think.
  • Omar - The WireOmar - The Wire Join Date: 2012-11-01 Member: 165320Members
    edited November 2012
    <!--quoteo(post=2029246:date=Nov 19 2012, 02:50 PM:name=Zek)--><div class='quotetop'>QUOTE (Zek @ Nov 19 2012, 02:50 PM) <a href="index.php?act=findpost&pid=2029246"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I've never heard of a video game grenade launcher doing this, would be too counter-intuitive I think.<!--QuoteEnd--></div><!--QuoteEEnd-->
    All the Unreal Tournament rocket launchers do that. Even the alt-fire "grenade" setting. So did Turok, if I remember right.


    I don't agree with the ideas in any way, just providing examples.
  • AurOn2AurOn2 COOKIES&#33; FREEDOM, AND BISCUITS&#33; Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    could also make it so you can only fire a grenade again after the previous one explodes? the two things will work hand in hand methinks.
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