Crash bug while using mic mineshaft

MunchySnacks1MunchySnacks1 Join Date: 2012-10-30 Member: 164609Members
I was playing mineshaft as marine com. The game crashed 3 times in a row 2 while I was doing com and once while I was a grunt I was on my mic each of the times the game froze up. It wasn't a total freeze though I could still hear sounds but the graphics froze up. When I was com I could still get to the console but as a grunt it just locked up all together.

This is my log

Build 232
Steam initialized
Render Device: NVIDIA GeForce GTX 580 (9.18.13.1054)
Sound Device: Speakers (USB Multi-Channel Audio Device) stereo
Record Device: Microphone (USB Multi-Channel Audio Device)
Mounting mod from C:/Users/Steven/AppData/Roaming/Natural Selection 2/Workshop/m5f1f2e7_1350668835
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Main Menu Initialized at Version: 232
Steam Id: 357812
Connecting to server 66.151.138.182:27085
Downloading mods
Finished downloading and installing mods
Mounting mod from C:/Users/Steven/AppData/Roaming/Natural Selection 2/Workshop/m5f1f2e7_1350668835
Mounting mod from C:/Users/Steven/AppData/Roaming/Natural Selection 2/Workshop/m5f1f2e7_1350668835
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading 'maps/ns2_mineshaft.level'
Error: Couldn't open file 'cinematics/environment/light_flicker_01.cinematic'
Building pathing mesh for level maps/ns2_mineshaft.level
OK! Loaded tile cache grid from maps/ns2_mineshaft.level-client.tile_cache_grid
Client : 0.000000 : TIME ..0.000000s InitPathing
Client : 0.000000 : TIME ..0.000000s CreateDSPs
Client : 0.000000 : TIME ..0.000000s Scoreboard_Clear
Client : 0.000000 : TIME ..0.000000s CheckRules
Finished loading 'maps/ns2_mineshaft.level'
Chat All - MunchySnacks: ok thats 2 crashes as marien com while on the mic
Warning: Min Falloff (156.05760192871) is greater than Max Falloff (151.1808013916) for ambient sound event named: sound/NS2.fev/ambient/cave/mineshaft_basetone
Warning: Min Falloff (156.05760192871) is greater than Max Falloff (151.42999267578) for ambient sound event named: sound/NS2.fev/ambient/spooky_music_mineshaft
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)
Error: IDirect3DVertexBuffer::Lock failed (Device lost)

This is my directx stuff

------------------
System Information
------------------
Time of this report: 11/26/2012, 18:07:02
Machine name: STEVEN-PC
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 09/21/09 14:18:10 Ver: 08.00.15
Processor: AMD Phenom™ II X4 955 Processor (4 CPUs), ~3.2GHz
Memory: 4096MB RAM
Available OS Memory: 4096MB RAM
Page File: 3165MB used, 5022MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: The file nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Display Tab 2: The file nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Sound Tab 4: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 580
Manufacturer: NVIDIA
Chip type: GeForce GTX 580
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1080&SUBSYS_15823842&REV_A1
Display Memory: 3280 MB
Dedicated Memory: 1488 MB
Shared Memory: 1791 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: ASUS VG236
Monitor Id: ACI23F7
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.1054 (English)
Driver Version: 9.18.13.1054
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 11/9/2012 11:46:00, 18039264 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
Device Identifier: {D7B71E3E-53C0-11CF-EC5F-8F351CC2C435}
Vendor ID: 0x10DE
Device ID: 0x1080
SubSys ID: 0x15823842
Revision ID: 0x00A1
Driver Strong Name: oem44.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section077:9.18.13.1054:pci\ven_10de&dev_1080
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

Card name: NVIDIA GeForce GTX 580
Manufacturer: NVIDIA
Chip type: GeForce GTX 580
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1080&SUBSYS_15823842&REV_A1
Display Memory: 3280 MB
Dedicated Memory: 1488 MB
Shared Memory: 1791 MB
Current Mode: 1920 x 1080 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: W2353
Monitor Id: GSM56EF
Native Mode: 1920 x 1080(p) (59.934Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.1054 (English)
Driver Version: 9.18.13.1054
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 11/9/2012 11:46:00, 18039264 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
Device Identifier: {D7B71E3E-53C0-11CF-EC5F-8F351CC2C435}
Vendor ID: 0x10DE
Device ID: 0x1080
SubSys ID: 0x15823842
Revision ID: 0x00A1
Driver Strong Name: oem44.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section077:9.18.13.1054:pci\ven_10de&dev_1080
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

-------------
Sound Devices
-------------
Description: Speakers (USB Multi-Channel Audio Device)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: USB\VID_0D8C&PID_0102&REV_0010&MI_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: CM10664.sys
Driver Version: 7.12.0008.2140 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 2/16/2012 04:10:32, 1307648 bytes
Other Files:
Driver Provider: C-Media Inc.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX™ 2.0 Listen/Src: No, No
I3DL2™ Listen/Src: No, No
Sensaura™ ZoomFX™: No

Description: Speakers (VIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_1043836C&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: viahduaa.sys
Driver Version: 6.00.0001.8300 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 2/18/2012 16:02:18, 1327520 bytes
Other Files:
Driver Provider: VIA Technologies, Inc.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX™ 2.0 Listen/Src: No, No
I3DL2™ Listen/Src: No, No
Sensaura™ ZoomFX™: No

Description: SPDIF Interface (TX1) (VIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_1043836C&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: viahduaa.sys
Driver Version: 6.00.0001.8300 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 2/18/2012 16:02:18, 1327520 bytes
Other Files:
Driver Provider: VIA Technologies, Inc.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX™ 2.0 Listen/Src: No, No
I3DL2™ Listen/Src: No, No
Sensaura™ ZoomFX™: No

Description: HD Audio HDMI out (VIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_1043836C&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: viahduaa.sys
Driver Version: 6.00.0001.8300 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 2/18/2012 16:02:18, 1327520 bytes
Other Files:
Driver Provider: VIA Technologies, Inc.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX™ 2.0 Listen/Src: No, No
I3DL2™ Listen/Src: No, No
Sensaura™ ZoomFX™: No

---------------------
Sound Capture Devices
---------------------
Description: Microphone (USB Multi-Channel Audio Device)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: CM10664.sys
Driver Version: 7.12.0008.2140 (English)
Driver Attributes: Final Retail
Date and Size: 2/16/2012 04:10:32, 1307648 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF

Description: Stereo Mix (VIA High Definition Audio)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: viahduaa.sys
Driver Version: 6.00.0001.8300 (English)
Driver Attributes: Final Retail
Date and Size: 2/18/2012 16:02:18, 1327520 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF

Description: Stereo Mix (USB Multi-Channel Audio Device)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: CM10664.sys
Driver Version: 7.12.0008.2140 (English)
Driver Attributes: Final Retail
Date and Size: 2/16/2012 04:10:32, 1307648 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF

Description: CD Audio (VIA High Definition Audio)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: viahduaa.sys
Driver Version: 6.00.0001.8300 (English)
Driver Attributes: Final Retail
Date and Size: 2/18/2012 16:02:18, 1327520 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF

-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Microsoft eHome Infrared Transceiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x045E, 0x006D
FF Driver: n/a

Device Name: Microsoft eHome Infrared Transceiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x045E, 0x006D
FF Driver: n/a

Device Name: Microsoft eHome Infrared Transceiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x045E, 0x006D
FF Driver: n/a

Device Name: Microsoft eHome Infrared Transceiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x045E, 0x006D
FF Driver: n/a

Device Name: Programmable Hotkeys
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x06A3, 0x5081
FF Driver: n/a

Device Name: XBOX 360 For Windows (Controller)
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x045E, 0x028E
FF Driver: n/a

Device Name: Wired Keyboard 600
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x045E, 0x0750
FF Driver: n/a

Device Name: Wired Keyboard 600
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x045E, 0x0750
FF Driver: n/a

Device Name: USB Sound Device
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0D8C, 0x0102
FF Driver: n/a

Poll w/ Interrupt: No

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x1002, 0x4397
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 3/24/2011 22:29:26, 343040 bytes
| Driver: usbd.sys, 3/24/2011 22:28:59, 7936 bytes

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ Microsoft eHome Remote Control Keyboard keys
| Matching Device ID: hid\irdevicev2&col05
| Service: kbdhid
| Driver: kbdhid.sys, 11/20/2010 05:33:25, 33280 bytes
| Driver: kbdclass.sys, 7/13/2009 20:48:04, 50768 bytes
|
+ Microsoft eHome MCIR Keyboard
| Matching Device ID: hid\irdevicev2&col06
| Service: kbdhid
| Driver: kbdhid.sys, 11/20/2010 05:33:25, 33280 bytes
| Driver: kbdclass.sys, 7/13/2009 20:48:04, 50768 bytes
|
+ Microsoft eHome MCIR 109 Keyboard
| Matching Device ID: hid\irdevicev2&col07
| Service: kbdhid
| Driver: kbdhid.sys, 11/20/2010 05:33:25, 33280 bytes
| Driver: kbdclass.sys, 7/13/2009 20:48:04, 50768 bytes
|
+ HID Keyboard Device
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 11/20/2010 05:33:25, 33280 bytes
| Driver: kbdclass.sys, 7/13/2009 20:48:04, 50768 bytes
|
+ HID Keyboard Device
| Vendor/Product ID: 0x045E, 0x0750
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 11/20/2010 05:33:25, 33280 bytes
| Driver: kbdclass.sys, 7/13/2009 20:48:04, 50768 bytes
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: i8042prt.sys, 7/13/2009 18:19:57, 105472 bytes
| Driver: kbdclass.sys, 7/13/2009 20:48:04, 50768 bytes
|
+ HID-compliant mouse
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
| Driver: mouhid.sys, 7/13/2009 19:00:20, 31232 bytes
| Driver: mouclass.sys, 7/13/2009 20:48:27, 49216 bytes
|
+ HID-compliant mouse
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
| Driver: mouhid.sys, 7/13/2009 19:00:20, 31232 bytes
| Driver: mouclass.sys, 7/13/2009 20:48:27, 49216 bytes
|
+ Cyborg R.A.T.7 Mouse (HID)
| Vendor/Product ID: 0x06A3, 0x0CCB
| Matching Device ID: hid\vid_06a3&pid_0ccb
| Lower Filters: SaiK0CCB
| Service: mouhid
| Driver: SaiK0CCB.sys, 9/20/2011 08:32:38, 183104 bytes
| Driver: mouhid.sys, 7/13/2009 19:00:20, 31232 bytes
| Driver: mouclass.sys, 7/13/2009 20:48:27, 49216 bytes
| Driver: WdfCoInstaller01009.dll, 7/30/2009 22:46:12, 1436920 bytes
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 11/20/2010 08:33:57, 63360 bytes
| Driver: sermouse.sys, 7/13/2009 19:00:20, 26624 bytes
| Driver: mouclass.sys, 7/13/2009 20:48:27, 49216 bytes

------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 2.7 GB
Total Space: 55.0 GB
File System: NTFS
Model: OCZ-VERTEX2 3.5 ATA Device

Drive: D:
Free Space: 177.7 GB
Total Space: 419.0 GB
File System: NTFS
Model: ST3500630AS ATA Device

Drive: E:
Free Space: 5.8 GB
Total Space: 59.5 GB
File System: NTFS
Model: OCZ-VERTEX2 3.5 ATA Device

Drive: G:
Free Space: 203.1 GB
Total Space: 476.9 GB
File System: NTFS
Model: ST3500630AS ATA Device

Drive: F:
Model: HL-DT-ST BDDVDRW CH10LS20 ATA Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), 11/20/2010 04:19:21, 147456 bytes

Drive: H:
Model: QHQDWL C5Q3CHI74523 SCSI CdRom Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), 11/20/2010 04:19:21, 147456 bytes

--------------
System Devices
--------------
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1204&SUBSYS_00000000&REV_00\3&267A616A&0&C4
Driver: n/a

Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_597B&SUBSYS_82BA1043&REV_00\3&267A616A&0&28
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/20/2010 08:33:48, 184704 bytes

Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_834E1043&REV_00\3&267A616A&0&98
Driver: C:\Windows\system32\drivers\usbohci.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:04, 25600 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:26, 343040 bytes

Name: Ethernet Controller
Device ID: PCI\VEN_0000&DEV_8169&SUBSYS_0000106C&REV_00\4&2966AB86&0&30A4
Driver: n/a

Name: Hauppauge WinTV HVR-1800 (Model 78xxx, Combo ATSC/QAM)
Device ID: PCI\VEN_14F1&DEV_8880&SUBSYS_78010070&REV_0F\4&2400EBB1&0&0028
Driver: C:\Windows\system32\drivers\HCW85BDA.sys, 1.41.27195.0000 (English), 7/14/2009 20:46:48, 1708800 bytes
Driver: C:\Windows\system32\drivers\hcw85enc.rom, 6/10/2009 15:31:59, 376836 bytes
Driver: C:\Windows\system32\drivers\hcw85mlD.rom, 6/5/2008 16:51:40, 16382 bytes
Driver: C:\Windows\system32\hcw85enc.ax, 1.41.27195.0000 (English), 7/14/2009 20:46:06, 139776 bytes
Driver: C:\Windows\system32\hcw85prop.ax, 1.41.27195.0000 (English), 7/14/2009 20:46:06, 110592 bytes
Driver: C:\Windows\system32\hcwcp.ax, 2.00.24251.0000 (English), 9/8/2006 16:36:00, 99328 bytes
Driver: C:\Windows\system32\hcwecppp.ax, 2.00.24251.0000 (English), 9/8/2006 16:37:00, 147456 bytes
Driver: C:\Windows\system32\drivers\drmk.sys, 6.01.7600.16385 (English), 7/13/2009 20:01:25, 116224 bytes
Driver: C:\Windows\system32\drivers\portcls.sys, 6.01.7600.16385 (English), 7/13/2009 19:06:29, 230400 bytes
Driver: C:\Windows\system32\drivers\BdaSup.sys, 6.01.7600.16385 (English), 7/13/2009 19:06:40, 16000 bytes

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1203&SUBSYS_00000000&REV_00\3&267A616A&0&C3
Driver: n/a

Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_5978&SUBSYS_82BA1043&REV_00\3&267A616A&0&10
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/20/2010 08:33:48, 184704 bytes

Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_834E1043&REV_00\3&267A616A&0&90
Driver: C:\Windows\system32\drivers\usbohci.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:04, 25600 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:26, 343040 bytes

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1202&SUBSYS_00000000&REV_00\3&267A616A&0&C2
Driver: n/a

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1002&DEV_5958&SUBSYS_82BA1043&REV_00\3&267A616A&0&00
Driver: n/a

Name: Standard Enhanced PCI to USB Host Controller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_834E1043&REV_00\3&267A616A&0&9A
Driver: C:\Windows\system32\drivers\usbehci.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:04, 52736 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:26, 343040 bytes

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1201&SUBSYS_00000000&REV_00\3&267A616A&0&C1
Driver: n/a

Name: PCI standard ISA bridge
Device ID: PCI\VEN_1002&DEV_439D&SUBSYS_834E1043&REV_00\3&267A616A&0&A3
Driver: C:\Windows\system32\DRIVERS\msisadrv.sys, 6.01.7600.16385 (English), 7/13/2009 20:48:27, 15424 bytes

Name: Standard Enhanced PCI to USB Host Controller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_834E1043&REV_00\3&267A616A&0&92
Driver: C:\Windows\system32\drivers\usbehci.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:04, 52736 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:26, 343040 bytes

Name: Realtek PCIe GBE Family Controller
Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_83A31043&REV_03\4&200EBFD3&0&0030
Driver: n/a

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1200&SUBSYS_00000000&REV_00\3&267A616A&0&C0
Driver: n/a

Name: Standard Dual Channel PCI IDE Controller
Device ID: PCI\VEN_1002&DEV_439C&SUBSYS_834E1043&REV_00\3&267A616A&0&A1
Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.01.7600.16385 (English), 7/13/2009 20:45:45, 12352 bytes
Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (English), 7/13/2009 20:45:46, 48720 bytes
Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/13/2009 20:52:21, 24128 bytes
Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7601.17514 (English), 11/20/2010 08:32:46, 155520 bytes

Name: Standard Dual Channel PCI IDE Controller
Device ID: PCI\VEN_1002&DEV_4390&SUBSYS_834E1043&REV_00\3&267A616A&0&88
Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.01.7600.16385 (English), 7/13/2009 20:45:45, 12352 bytes
Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (English), 7/13/2009 20:45:46, 48720 bytes
Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/13/2009 20:52:21, 24128 bytes
Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7601.17514 (English), 11/20/2010 08:32:46, 155520 bytes

Name: NVIDIA GeForce GTX 580
Device ID: PCI\VEN_10DE&DEV_1080&SUBSYS_15823842&REV_A1\4&3B65DC7D&0&0010
Driver: C:\Program Files\NVIDIA Corporation\Drs\dbInstaller.exe, 8.17.0013.1054 (English), 11/9/2012 11:46:02, 233320 bytes
Driver: C:\Program Files\NVIDIA Corporation\Drs\nvdrsdb.bin, 11/9/2012 11:46:02, 1096692 bytes
Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_neutral_e5f667de169402e4\NvCplSetupInt.exe, 1.00.0001.0000 (English), 11/9/2012 11:46:02, 73131312 bytes
Driver: C:\Program Files (x86)\NVIDIA Corporation\coprocmanager\Nvd3d9wrap.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 286096 bytes
Driver: C:\Program Files (x86)\NVIDIA Corporation\coprocmanager\detoured.dll, 1/26/2012 09:53:00, 4096 bytes
Driver: C:\Program Files (x86)\NVIDIA Corporation\coprocmanager\nvdxgiwrap.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 192896 bytes
Driver: C:\Program Files\NVIDIA Corporation\coprocmanager\Nvd3d9wrapx.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 326808 bytes
Driver: C:\Program Files\NVIDIA Corporation\coprocmanager\detoured.dll, 1/26/2012 09:53:00, 4096 bytes
Driver: C:\Program Files\NVIDIA Corporation\coprocmanager\nvdxgiwrapx.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 228440 bytes
Driver: C:\Program Files\NVIDIA Corporation\license.txt, 6/12/2012 01:26:00, 21892 bytes
Driver: C:\Program Files\NVIDIA Corporation\NVSMI\MCU.exe, 1.00.4647.21994 (English), 11/9/2012 11:46:02, 1561960 bytes
Driver: C:\Program Files\NVIDIA Corporation\NVSMI\nvdebugdump.exe, 11/9/2012 11:46:02, 222568 bytes
Driver: C:\Program Files\NVIDIA Corporation\NVSMI\nvidia-smi.1.pdf, 11/9/2012 11:46:02, 40574 bytes
Driver: C:\Program Files\NVIDIA Corporation\NVSMI\nvidia-smi.exe, 8.17.0013.1054 (English), 11/9/2012 11:46:02, 241000 bytes
Driver: C:\Program Files\NVIDIA Corporation\NVSMI\nvml.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 427880 bytes
Driver: C:\Program Files\NVIDIA Corporation\OpenCL\OpenCL.dll, 1.00.0000.0000 (English), 11/9/2012 11:46:00, 52584 bytes
Driver: C:\Program Files\NVIDIA Corporation\OpenCL\OpenCL64.dll, 1.00.0000.0000 (English), 11/9/2012 11:46:00, 60776 bytes
Driver: C:\Windows\system32\DRIVERS\nvlddmkm.sys, 9.18.0013.1054 (English), 11/9/2012 11:46:02, 11519848 bytes
Driver: C:\Windows\system32\nvapi64.dll, 9.18.0013.1054 (English), 11/9/2012 11:46:00, 2816824 bytes
Driver: C:\Windows\system32\nvcompiler.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 25256296 bytes
Driver: C:\Windows\system32\nvcuda.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 9270328 bytes
Driver: C:\Windows\system32\nvcuvenc.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 2226024 bytes
Driver: C:\Windows\system32\nvcuvid.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 2784104 bytes
Driver: C:\Windows\system32\nvd3dumx.dll, 9.18.0013.1054 (English), 11/9/2012 11:46:00, 18039264 bytes
Driver: C:\Windows\system32\nvinfo.pb, 11/9/2012 11:46:02, 14446 bytes
Driver: C:\Windows\system32\nvinitx.dll, 9.18.0013.1054 (English), 11/9/2012 11:46:00, 245432 bytes
Driver: C:\Windows\system32\nvoglv64.dll, 9.18.0013.1054 (English), 11/9/2012 11:46:00, 26810728 bytes
Driver: C:\Windows\system32\nvopencl.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 7446192 bytes
Driver: C:\Windows\system32\nvumdshimx.dll, 9.18.0013.1054 (English), 11/9/2012 11:46:00, 984448 bytes
Driver: C:\Windows\system32\nvwgf2umx.dll, 9.18.0013.1054 (English), 11/9/2012 11:46:00, 14953408 bytes
Driver: C:\Windows\SysWow64\nvapi.dll, 9.18.0013.1054 (English), 11/9/2012 11:46:00, 2496976 bytes
Driver: C:\Windows\SysWow64\nvcompiler.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 17559912 bytes
Driver: C:\Windows\SysWow64\nvcuda.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 7818504 bytes
Driver: C:\Windows\SysWow64\nvcuvenc.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 1874280 bytes
Driver: C:\Windows\SysWow64\nvcuvid.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 2606440 bytes
Driver: C:\Windows\SysWow64\nvd3dum.dll, 9.18.0013.1054 (English), 11/9/2012 11:46:00, 15117136 bytes
Driver: C:\Windows\SysWow64\nvinit.dll, 9.18.0013.1054 (English), 11/9/2012 11:46:00, 201136 bytes
Driver: C:\Windows\SysWow64\nvoglv32.dll, 9.18.0013.1054 (English), 11/9/2012 11:46:00, 20335464 bytes
Driver: C:\Windows\SysWow64\nvopencl.dll, 8.17.0013.1054 (English), 11/9/2012 11:46:00, 6149904 bytes
Driver: C:\Windows\SysWow64\nvumdshim.dll, 9.18.0013.1054 (English), 11/9/2012 11:46:00, 841784 bytes
Driver: C:\Windows\SysWow64\nvwgf2um.dll, 9.18.0013.1054 (English), 11/9/2012 11:46:00, 12541648 bytes
Driver: C:\Windows\system32\nvdispco64.dll, 2.00.0029.0004 (English), 11/9/2012 11:46:00, 1805672 bytes
Driver: C:\Windows\system32\nvdispgenco64.dll, 2.00.0015.0002 (English), 11/9/2012 11:46:00, 1504104 bytes

Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4399&SUBSYS_834E1043&REV_00\3&267A616A&0&A5
Driver: C:\Windows\system32\drivers\usbohci.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:04, 25600 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:26, 343040 bytes

Name: ATI I/O Communications Processor SMBus Controller
Device ID: PCI\VEN_1002&DEV_4385&SUBSYS_834E1043&REV_3C\3&267A616A&0&A0
Driver: n/a

Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4398&SUBSYS_834E1043&REV_00\3&267A616A&0&99
Driver: C:\Windows\system32\drivers\usbohci.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:04, 25600 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:26, 343040 bytes

Name: High Definition Audio Controller
Device ID: PCI\VEN_10DE&DEV_0E09&SUBSYS_15823842&REV_A1\4&3B65DC7D&0&0110
Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.01.7601.17514 (English), 11/20/2010 05:43:43, 122368 bytes

Name: ATI I/O Communications Processor PCI Bus Controller
Device ID: PCI\VEN_1002&DEV_4384&SUBSYS_00000000&REV_00\3&267A616A&0&A4
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/20/2010 08:33:48, 184704 bytes

Name: AM8GH495 IDE Controller
Device ID: PCI\VEN_105A&DEV_3373&SUBSYS_E890D74C&REV_01\4&5D18F2DF&0
Driver: n/a

Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_597C&SUBSYS_82BA1043&REV_00\3&267A616A&0&30
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/20/2010 08:33:48, 184704 bytes

Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4398&SUBSYS_834E1043&REV_00\3&267A616A&0&91
Driver: C:\Windows\system32\drivers\usbohci.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:04, 25600 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/24/2011 22:29:26, 343040 bytes

Name: High Definition Audio Controller
Device ID: PCI\VEN_1002&DEV_4383&SUBSYS_836C1043&REV_00\3&267A616A&0&A2
Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.01.7601.17514 (English), 11/20/2010 05:43:43, 122368 bytes

------------------
DirectShow Filters
------------------

DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft TV Captions Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7601.17715
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713
CBVA DMO wrapper filter,0x00200000,1,1,cbva.dll,6.01.7601.17514
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713
PlayReady DMO Wrapper,0x00600002,1,1,PRDMOW~1.DLL,1.03.2297.0000
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713
MS PR Source Filter,0x00200000,0,2,PRSource.dll,1.03.2297.0000
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528
Line 21 Decoder,0x00600000,1,1,,
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514
File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514
iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17835
Microsoft TV Subtitles Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7601.17715
Overlay Mixer2,0x00200000,1,1,,
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
Overlay Mixer,0x00200000,0,0,,
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713
NetBridge,0x00200000,2,0,netbridge.dll,6.01.7601.17514
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713
Media Center Extender Encryption Filter,0x00200000,2,2,Mcx2Filter.dll,6.01.7601.17514
AudioRecorder WAV Dest,0x00200000,0,0,WavDest.dll,
AudioRecorder Wave Form,0x00200000,0,0,WavDest.dll,
SoundRecorder Null Renderer,0x00200000,0,0,WavDest.dll,
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713

WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

WDM Streaming Encoder Devices:
Hauppauge WinTV 885 MPEG Encoder,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713

Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713
CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713
CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713

Audio Capture Sources:
Microphone (USB Multi-Channel A,0x00200000,0,0,qcap.dll,6.06.7601.17514
CD Audio (VIA High Definition A,0x00200000,0,0,qcap.dll,6.06.7601.17514
Stereo Mix (USB Multi-Channel A,0x00200000,0,0,qcap.dll,6.06.7601.17514
Stereo Mix (VIA High Definition,0x00200000,0,0,qcap.dll,6.06.7601.17514

PBDA CP Filters:
PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528
PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528

Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713

WDM Streaming Capture Devices:
VIA HD Audio Input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Hauppauge WinTV 885 Video Capture,0x00200000,2,4,ksproxy.ax,6.01.7601.17514
USB Multi-Channel Audio Device,0x00200000,2,2,ksproxy.ax,6.01.7601.17514

WDM Streaming Rendering Devices:
HD Audio digital out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
HD Audio HDMI out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
VIA HD Audio Output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
USB Multi-Channel Audio Device,0x00200000,2,2,ksproxy.ax,6.01.7601.17514

BDA Source Filters:
Hauppauge WinTV 885 BDA Tuner/Demod,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514

WDM Streaming Multiplexer Devices:
Hauppauge WinTV 885 MPEG Encoder,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Video Capture Sources:
Hauppauge WinTV 885 Video Capture,0x00200000,2,4,ksproxy.ax,6.01.7601.17514

Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514

BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514

WDM Streaming TV Tuner Devices:
Hauppauge WinTV 885 Tuner,0x00200000,0,2,,6.01.7601.17514

WDM Streaming Crossbar Devices:
Hauppauge WinTV 885 Crossbar,0x00200000,8,2,,6.01.7601.17514

WDM Streaming TV Audio Devices:
Hauppauge WinTV 885 TvAudio,0x00200000,1,1,,6.01.7601.17514

BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708
PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708

WDM Streaming Communication Transforms:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Audio Renderers:
Speakers (USB Multi-Channel Aud,0x00200000,1,0,quartz.dll,6.06.7601.17713
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713
DirectSound: HD Audio HDMI out (VIA High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17713
DirectSound: SPDIF Interface (TX1) (VIA High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17713
DirectSound: Speakers (USB Multi-Channel Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713
DirectSound: Speakers (VIA High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17713
HD Audio HDMI out (VIA High Def,0x00200000,1,0,quartz.dll,6.06.7601.17713
SPDIF Interface (TX1) (VIA High,0x00200000,1,0,quartz.dll,6.06.7601.17713
Speakers (VIA High Definition A,0x00200000,1,0,quartz.dll,6.06.7601.17713

BDA Receiver Components:
Hauppauge WinTV 885 TS Capture,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0

Comments

  • MunchySnacks1MunchySnacks1 Join Date: 2012-10-30 Member: 164609Members
    edited November 2012
    I had this happen again last night 3x but on a different map. It seems to happen when arcs and macs are on the field and I'm talking on the mic while moving them.
  • MunchySnacks1MunchySnacks1 Join Date: 2012-10-30 Member: 164609Members
    edited December 2012
    Here is the console bug I had this happen again 2x tonight while comming and it made me lose becuse it seems to happen at importent parts of the game. Manily when I am launching a arc attack.

    [Client] Script Error #1: lua/Commander_Buttons.lua:406: attempt to index local 'entity' (a nil value)
    Call stack:
    #1: ComputeMenuTechAvailability lua/Commander_Buttons.lua:406
    self = MarineCommander-1500 {activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, baseYaw=0, bodyYaw=1.4835299253464, bodyYawRun=0, cameraDistance=0, clientIndex=21, collisionRep=0, commandStationId=528, commanderCancel=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, flinchIntensity=0, followingTransition=0, fov=90, frozen=0, fullPrecisionOrigin=Vector {x=23.761192321777, y=3.6147978305817, z=-21.414813995361 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gotoHotKeyGroup=0, gravityEnabled=1, health=100, healthIgnored=0, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=561, locationId=8, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, numIdleWorkers=2, numPlayerAlerts=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, overheadMoveEnabled=1, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, positionBeforeJump=Vector {x=0, y=0, z=0 }, primaryAttackLastFrame=0, processMove=0, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, resources=22.60000038147, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=1.4835299253464, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=1, teamResources=38, techId=44, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastUse=1768.5859375, timeOfLastWeaponSwitch=0, timeScoreboardPressed=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=1785, viewPitch=1.2217304706573, viewRoll=0, viewYaw=1.5707963705063, waitingForAutoTeamBalance=0, weaponsWeight=0.1499999910593 }
    techTree = TechTree { }
    (for index) = 5
    (for limit) = 12
    (for step) = 1
    b = 5
    techId = 7
    techNode = TechNode { }
    menuTechButtonAllowed = 0
    menuTechButtonAffordable = 0
    isTab = nil
    isSelect = 0
    forceAllow = 0
    selection = {1=98, 2=607, 3=639, 4=655, 5=1531, 6=467 }
    (for index) = 1
    (for limit) = 6
    (for step) = 1
    e = 1
    entityId = 98
    entity = nil
    isTechAllowed = 0
    canAfford = 0
    _ = 1
    isSelectTabSelected = 1
    #2: UpdateMenu lua/Commander_Buttons.lua:458
    self = MarineCommander-1500 {activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, baseYaw=0, bodyYaw=1.4835299253464, bodyYawRun=0, cameraDistance=0, clientIndex=21, collisionRep=0, commandStationId=528, commanderCancel=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, flinchIntensity=0, followingTransition=0, fov=90, frozen=0, fullPrecisionOrigin=Vector {x=23.761192321777, y=3.6147978305817, z=-21.414813995361 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gotoHotKeyGroup=0, gravityEnabled=1, health=100, healthIgnored=0, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=561, locationId=8, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, numIdleWorkers=2, numPlayerAlerts=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, overheadMoveEnabled=1, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, positionBeforeJump=Vector {x=0, y=0, z=0 }, primaryAttackLastFrame=0, processMove=0, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, resources=22.60000038147, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=1.4835299253464, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=1, teamResources=38, techId=44, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastUse=1768.5859375, timeOfLastWeaponSwitch=0, timeScoreboardPressed=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=1785, viewPitch=1.2217304706573, viewRoll=0, viewYaw=1.5707963705063, waitingForAutoTeamBalance=0, weaponsWeight=0.1499999910593 }
    #3: lua/Commander_Client.lua:1048
    self = MarineCommander-1500 {activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, baseYaw=0, bodyYaw=1.4835299253464, bodyYawRun=0, cameraDistance=0, clientIndex=21, collisionRep=0, commandStationId=528, commanderCancel=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, flinchIntensity=0, followingTransition=0, fov=90, frozen=0, fullPrecisionOrigin=Vector {x=23.761192321777, y=3.6147978305817, z=-21.414813995361 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gotoHotKeyGroup=0, gravityEnabled=1, health=100, healthIgnored=0, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=561, locationId=8, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, numIdleWorkers=2, numPlayerAlerts=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, overheadMoveEnabled=1, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, positionBeforeJump=Vector {x=0, y=0, z=0 }, primaryAttackLastFrame=0, processMove=0, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, resources=22.60000038147, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=1.4835299253464, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=1, teamResources=38, techId=44, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastUse=1768.5859375, timeOfLastWeaponSwitch=0, timeScoreboardPressed=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=1785, viewPitch=1.2217304706573, viewRoll=0, viewYaw=1.5707963705063, waitingForAutoTeamBalance=0, weaponsWeight=0.1499999910593 }
    deltaTime = 0.047231093049049
    isLocal = 1
    #4: UpdateClientEffects [C]:-1
    #5: OnUpdatePlayer lua/Player_Client.lua:3498
    self = MarineCommander-1500 {activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, baseYaw=0, bodyYaw=1.4835299253464, bodyYawRun=0, cameraDistance=0, clientIndex=21, collisionRep=0, commandStationId=528, commanderCancel=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, flinchIntensity=0, followingTransition=0, fov=90, frozen=0, fullPrecisionOrigin=Vector {x=23.761192321777, y=3.6147978305817, z=-21.414813995361 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gotoHotKeyGroup=0, gravityEnabled=1, health=100, healthIgnored=0, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=561, locationId=8, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, numIdleWorkers=2, numPlayerAlerts=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, overheadMoveEnabled=1, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, positionBeforeJump=Vector {x=0, y=0, z=0 }, primaryAttackLastFrame=0, processMove=0, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, resources=22.60000038147, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=1.4835299253464, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=1, teamResources=38, techId=44, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastUse=1768.5859375, timeOfLastWeaponSwitch=0, timeScoreboardPressed=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=1785, viewPitch=1.2217304706573, viewRoll=0, viewYaw=1.5707963705063, waitingForAutoTeamBalance=0, weaponsWeight=0.1499999910593 }
    deltaTime = 0.047231093049049
    #6: OnProcessMove lua/Player.lua:1581
    self = MarineCommander-1500 {activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, baseYaw=0, bodyYaw=1.4835299253464, bodyYawRun=0, cameraDistance=0, clientIndex=21, collisionRep=0, commandStationId=528, commanderCancel=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, flinchIntensity=0, followingTransition=0, fov=90, frozen=0, fullPrecisionOrigin=Vector {x=23.761192321777, y=3.6147978305817, z=-21.414813995361 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gotoHotKeyGroup=0, gravityEnabled=1, health=100, healthIgnored=0, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=561, locationId=8, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, numIdleWorkers=2, numPlayerAlerts=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, overheadMoveEnabled=1, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, positionBeforeJump=Vector {x=0, y=0, z=0 }, primaryAttackLastFrame=0, processMove=0, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, resources=22.60000038147, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=1.4835299253464, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=1, teamResources=38, techId=44, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastUse=1768.5859375, timeOfLastWeaponSwitch=0, timeScoreboardPressed=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=1785, viewPitch=1.2217304706573, viewRoll=0, viewYaw=1.5707963705063, waitingForAutoTeamBalance=0, weaponsWeight=0.1499999910593 }
    input = Move {commands=512, hotkey=0, move=Vector {x=0, y=0, z=0 }, pitch=0.91455417871475, time=0.047231093049049, yaw=0.48858034610748 }
    commands = 512
    #7: lua/Commander.lua:547
    self = MarineCommander-1500 {activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, baseYaw=0, bodyYaw=1.4835299253464, bodyYawRun=0, cameraDistance=0, clientIndex=21, collisionRep=0, commandStationId=528, commanderCancel=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, flinchIntensity=0, followingTransition=0, fov=90, frozen=0, fullPrecisionOrigin=Vector {x=23.761192321777, y=3.6147978305817, z=-21.414813995361 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gotoHotKeyGroup=0, gravityEnabled=1, health=100, healthIgnored=0, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=561, locationId=8, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, numIdleWorkers=2, numPlayerAlerts=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, overheadMoveEnabled=1, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, positionBeforeJump=Vector {x=0, y=0, z=0 }, primaryAttackLastFrame=0, processMove=0, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, resources=22.60000038147, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=1.4835299253464, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=1, teamResources=38, techId=44, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastUse=1768.5859375, timeOfLastWeaponSwitch=0, timeScoreboardPressed=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=1785, viewPitch=1.2217304706573, viewRoll=0, viewYaw=1.5707963705063, waitingForAutoTeamBalance=0, weaponsWeight=0.1499999910593 }
    input = Move {commands=512, hotkey=0, move=Vector {x=0, y=0, z=0 }, pitch=0.91455417871475, time=0.047231093049049, yaw=0.48858034610748 }
    #8: [C]:-1

    This sends the game into a death spiral where you cant do anything but watch the errors repeat in the console very very bad bug
    is anyone looking into this? Last time it happened I got 800 something of these errors but by the time i disconnect which i could still do it said.

    [Client] Script Error #815: lua/Commander_Buttons.lua:406: attempt to index local 'entity' (a nil value)
    Call stack:
    #1: ComputeMenuTechAvailability lua/Commander_Buttons.lua:406
    self = MarineCommander-1500 {activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, baseYaw=0, bodyYaw=1.4835299253464, bodyYawRun=0, cameraDistance=0, clientIndex=21, collisionRep=0, commandStationId=528, commanderCancel=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, flinchIntensity=0, followingTransition=0, fov=90, frozen=0, fullPrecisionOrigin=Vector {x=23.761192321777, y=3.6147978305817, z=-21.414813995361 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gotoHotKeyGroup=0, gravityEnabled=1, health=100, healthIgnored=0, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=1196, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, numIdleWorkers=2, numPlayerAlerts=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, overheadMoveEnabled=1, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, positionBeforeJump=Vector {x=0, y=0, z=0 }, primaryAttackLastFrame=0, processMove=0, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, resources=22.60000038147, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=1.4835299253464, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=1, teamResources=42, techId=44, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastUse=1768.5859375, timeOfLastWeaponSwitch=0, timeScoreboardPressed=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=1785, viewPitch=1.2217304706573, viewRoll=0, viewYaw=1.5707963705063, waitingForAutoTeamBalance=0, weaponsWeight=0.1499999910593 }
    techTree = TechTree { }
    (for index) = 5
    (for limit) = 12
    (for step) = 1
    b = 5
    techId = 7
    techNode = TechNode { }
    menuTechButtonAllowed = 0
    menuTechButtonAffordable = 0
    isTab = nil
    isSelect = 0
    forceAllow = 0
    selection = {1=98, 2=607, 3=639, 4=655, 5=1531, 6=467 }
    (for index) = 1
    (for limit) = 6
    (for step) = 1
    e = 1
    entityId = 98
    entity = nil
    isTechAllowed = 0
    canAfford = 0
    _ = 1
    isSelectTabSelected = 1
    #2: UpdateMenu lua/Commander_Buttons.lua:458
    self = MarineCommander-1500 {activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, baseYaw=0, bodyYaw=1.4835299253464, bodyYawRun=0, cameraDistance=0, clientIndex=21, collisionRep=0, commandStationId=528, commanderCancel=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, flinchIntensity=0, followingTransition=0, fov=90, frozen=0, fullPrecisionOrigin=Vector {x=23.761192321777, y=3.6147978305817, z=-21.414813995361 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gotoHotKeyGroup=0, gravityEnabled=1, health=100, healthIgnored=0, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=1196, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, numIdleWorkers=2, numPlayerAlerts=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, overheadMoveEnabled=1, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, positionBeforeJump=Vector {x=0, y=0, z=0 }, primaryAttackLastFrame=0, processMove=0, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, resources=22.60000038147, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=1.4835299253464, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=1, teamResources=42, techId=44, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastUse=1768.5859375, timeOfLastWeaponSwitch=0, timeScoreboardPressed=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=1785, viewPitch=1.2217304706573, viewRoll=0, viewYaw=1.5707963705063, waitingForAutoTeamBalance=0, weaponsWeight=0.1499999910593 }
    #3: lua/Commander_Client.lua:1048
    self = MarineCommander-1500 {activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, baseYaw=0, bodyYaw=1.4835299253464, bodyYawRun=0, cameraDistance=0, clientIndex=21, collisionRep=0, commandStationId=528, commanderCancel=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, flinchIntensity=0, followingTransition=0, fov=90, frozen=0, fullPrecisionOrigin=Vector {x=23.761192321777, y=3.6147978305817, z=-21.414813995361 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gotoHotKeyGroup=0, gravityEnabled=1, health=100, healthIgnored=0, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=1196, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, numIdleWorkers=2, numPlayerAlerts=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, overheadMoveEnabled=1, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, positionBeforeJump=Vector {x=0, y=0, z=0 }, primaryAttackLastFrame=0, processMove=0, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, resources=22.60000038147, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=1.4835299253464, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=1, teamResources=42, techId=44, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastUse=1768.5859375, timeOfLastWeaponSwitch=0, timeScoreboardPressed=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=1785, viewPitch=1.2217304706573, viewRoll=0, viewYaw=1.5707963705063, waitingForAutoTeamBalance=0, weaponsWeight=0.1499999910593 }
    deltaTime = 0.035639237612486
    isLocal = 1
    #4: UpdateClientEffects [C]:-1
    #5: lua/Commander.lua:614
    self = MarineCommander-1500 {activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, baseYaw=0, bodyYaw=1.4835299253464, bodyYawRun=0, cameraDistance=0, clientIndex=21, collisionRep=0, commandStationId=528, commanderCancel=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, flinchIntensity=0, followingTransition=0, fov=90, frozen=0, fullPrecisionOrigin=Vector {x=23.761192321777, y=3.6147978305817, z=-21.414813995361 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gotoHotKeyGroup=0, gravityEnabled=1, health=100, healthIgnored=0, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=1196, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, numIdleWorkers=2, numPlayerAlerts=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, overheadMoveEnabled=1, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, positionBeforeJump=Vector {x=0, y=0, z=0 }, primaryAttackLastFrame=0, processMove=0, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, resources=22.60000038147, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=1.4835299253464, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=1, teamResources=42, techId=44, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastUse=1768.5859375, timeOfLastWeaponSwitch=0, timeScoreboardPressed=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=1785, viewPitch=1.2217304706573, viewRoll=0, viewYaw=1.5707963705063, waitingForAutoTeamBalance=0, weaponsWeight=0.1499999910593 }
    input = Move {commands=512, hotkey=0, move=Vector {x=0, y=0, z=0 }, pitch=0.91455417871475, time=0.035639237612486, yaw=0.48858034610748 }
    #6: [C]:-1
    [Client] Script Error #816: lua/Commander_Buttons.lua:206: attempt to index local 'entity' (a nil value)
    Call stack:
    #1: CommanderUI_MenuButtonOffset lua/Commander_Buttons.lua:206
    index = 4
    player = MarineCommander-1500 {activeWeaponId=-1, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=0, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, baseYaw=0, bodyYaw=1.4835299253464, bodyYawRun=0, cameraDistance=0, clientIndex=21, collisionRep=0, commandStationId=528, commanderCancel=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, flinchIntensity=0, followingTransition=0, fov=90, frozen=0, fullPrecisionOrigin=Vector {x=23.761192321777, y=3.6147978305817, z=-21.414813995361 }, gameEffectsFlags=0, gameStarted=1, giveDamageTime=0, gotoHotKeyGroup=0, gravityEnabled=1, health=100, healthIgnored=0, isCorroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=0, layer1AnimationSequence=-1, layer1AnimationSpeed2=0, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationEntId=1196, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=0, moveTransition=0, numIdleWorkers=2, numPlayerAlerts=0, onGround=0, onGroundNeedsUpdate=0, onLadder=0, overheadMoveEnabled=1, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, positionBeforeJump=Vector {x=0, y=0, z=0 }, primaryAttackLastFrame=0, processMove=0, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, resources=22.60000038147, runningBodyYaw=0, secondaryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=1.4835299253464, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=0, teamNumber=1, teamResources=42, techId=44, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastUse=1768.5859375, timeOfLastWeaponSwitch=0, timeScoreboardPressed=0, transitionDuration=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=1785, viewPitch=1.2217304706573, viewRoll=0, viewYaw=1.5707963705063, waitingForAutoTeamBalance=0, weaponsWeight=0.1499999910593 }
    techId = 22
    selectedEnts = {1=98, 2=607, 3=639, 4=655, 5=1531, 6=467 }
    entity = nil
    #2: UpdateTabs lua/GUICommanderButtons.lua:278
    self = GUICommanderButtonsMarines { }
    (for index) = 4
    (for limit) = 4
    (for step) = 1
    t = 4
    tabTable = {TextItem=GUIItem { }, TopItem=GUIItem { } }
    buttonWidth = 80
    buttonHeight = 80
    #3: Update lua/GUICommanderButtons.lua:497
    self = GUICommanderButtonsMarines { }
    deltaTime = 0.035639237612486
    #4: Update lua/GUIManager.lua:220
    self = GUIManager { }
    deltaTime = 0.035639237612486
    (for generator) = function
    (for state) = {10=GUIMarineTeamMessage { }, 11=GUIMarineTeamMessage { }, 12=GUIMarineTeamMessage { }, 13=GUIMarineTeamMessage { }, 14=GUIMarineTeamMessage { }, 15=GUIMarineTeamMessage { }, 16=GUIMarineTeamMessage { }, 1=GUIFeedback { }, 2=GUIDeathScreen { }, 3=GUIWaitingForAutoTeamBalance { }, 4=GUIUnitStatus { }, 5=GUICommanderButtonsMarines { }, 6=GUICommanderManager { }, 7=GUIDistressBeacon { }, 8=GUISensorBlips { }, 9=GUIWaypoints { } }
    (for control) = 5
    index = 5
    script = GUICommanderButtonsMarines { }
    #5: lua/GUIManager.lua:318
    deltaTime = 0.035639237612486
    So it seems to be changing if you want the full log send me a message it is much to big to put here.
  • phoenixbbsphoenixbbs Join Date: 2003-02-10 Member: 13379Members, Constellation, NS2 Playtester, Subnautica Playtester
    Several people have reported issues with USB microphones causing problems, but I don't what the solution is unfortunately, other than - for now - trying a regular mic.
  • -FLH--FLH- Join Date: 2012-11-07 Member: 168077Members
    Thought I was going mad, same here, usb mic, arcs shooting and pop, froze game at really bad moment.
  • MunchySnacks1MunchySnacks1 Join Date: 2012-10-30 Member: 164609Members
    edited December 2012
    I don't have the option of not using the headset I don't have speakers and I don't have another 70 bucks go go buy a new set when mine work perfectly fine in everything else. I mean was the suggestion to just disable the mic because that would mean I can't really com effectively anymore but at least I could play.

    edits for clarity.
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