Character Models

2

Comments

  • LUSITANERLUSITANER Join Date: 2010-09-19 Member: 74086Members
    would be epic to have a mod with the ns2 fade and this one both available, this one having the original skills and attacks
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Looks awesome, but it's not the dark black Fade, what gives :P
  • jaminjamin Join Date: 2008-01-03 Member: 63332Members
    Thanks all!

    And Kouji I did actually want to have him fit in somewhat with the current models ;P
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    Might I suggest you team up with the NS2c team and make all the models they need
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    <!--quoteo(post=2058693:date=Jan 9 2013, 06:14 PM:name=killer monkey)--><div class='quotetop'>QUOTE (killer monkey @ Jan 9 2013, 06:14 PM) <a href="index.php?act=findpost&pid=2058693"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Might I suggest you team up with the NS2c team and make all the models they need<!--QuoteEnd--></div><!--QuoteEEnd-->

    What our dear fella here tries to say is it would be SPLENDID if you could. Gratitude may have to enter some exclusive forms, though.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    edited January 2013
    <img src="http://i.imgur.com/fzrXt.jpg" border="0" class="linked-image" />
    <img src="http://i.imgur.com/TWyIz.jpg" border="0" class="linked-image" />
    <img src="http://i.imgur.com/jpFVV.jpg" border="0" class="linked-image" />
    <img src="http://i.imgur.com/Rkw0m.jpg" border="0" class="linked-image" />
    (Kharaa laugh)
  • jaminjamin Join Date: 2008-01-03 Member: 63332Members
    And to accompany that revelation: some proper max viewport screenies.
    <img src="http://i89.photobucket.com/albums/k210/concep7/FadeViewport1_zps9428a5a4.jpg" border="0" class="linked-image" />
    <img src="http://i89.photobucket.com/albums/k210/concep7/FadeViewport2_zps9fb56778.jpg" border="0" class="linked-image" />
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited January 2013
    <!--quoteo(post=2056944:date=Jan 6 2013, 04:20 PM:name=jamin)--><div class='quotetop'>QUOTE (jamin @ Jan 6 2013, 04:20 PM) <a href="index.php?act=findpost&pid=2056944"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thanks all!

    And Kouji I did actually want to have him fit in somewhat with the current models ;P<!--QuoteEnd--></div><!--QuoteEEnd-->
    hehe I was just jerking your chain a bit :P It looks awesome in any case!


    [edit]
    As I posted I saw that last image, hotdamn that looks nice!
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Holy crap it's amazing.
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    <img src="http://c3e308.medialib.glogster.com/media/43/4331be81e9bd500c7bc5cf1c91c2fb36874c053528b31ae6e1739eceb9d774df/it-s-beautiful-cat-and-fish.jpg" border="0" class="linked-image" />
  • JibrailJibrail Join Date: 2009-04-16 Member: 67200Members
    edited January 2013
    You have done an amazing job on this one I must say and congtars on finishing it!
    Do you have any plans on releasing a first person view of the shoulder cannon? might come in handy for NS2: classic and who knows maybe even Combat mod.
  • DTEDTE Join Date: 2004-05-03 Member: 28412Members
    edited January 2013
    <!--quoteo(post=2042529:date=Dec 9 2012, 09:39 PM:name=AnimeLOL)--><div class='quotetop'>QUOTE (AnimeLOL @ Dec 9 2012, 09:39 PM) <a href="index.php?act=findpost&pid=2042529"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You should team up with xDragon for NS2c!<!--QuoteEnd--></div><!--QuoteEEnd-->

    +1 He needs the hmg/ha model for starters
  • jaminjamin Join Date: 2008-01-03 Member: 63332Members
    edited January 2013
    The Classic Fade is now available to get ingame!
    <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=120855757" target="_blank">http://steamcommunity.com/sharedfiles/file...s/?id=120855757</a>

    Many thanks to Evil_Ice for compiling and vert weighting this guy.
    And I hope you guys enjoy shooting at this fellow.
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    Soon as I get one or two of my pending projects finished I will also be attempting to create and compile some tutorial/documentary videos/guides on the processes I have discovered and utilized to create new models, animations, and create ragdoll physics meshes for use in the Spark engine! Then hopefully some more of the community can jump on board to creating more than just custom recolors of the default models, and we can start getting into some real diversity and bad-assery.

    I will possibly try to make a series starting from scratch on how to get a model fully animated and compiled into the game, and managing and publishing the mod for others to download. In the meantime continue to stay-tuned for more surprises while I have the time!
  • Zomb3hZomb3h Join Date: 2011-01-27 Member: 79241Members, Reinforced - Shadow
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    this..this is amazing


    hope it will be a part of the ns2classic mod :)
  • ritualsacrificeritualsacrifice Join Date: 2012-11-14 Member: 171148Members, Reinforced - Shadow
    edited January 2013
    Bumping this thread. This is so much better than the default one that it's ridiculous. This guy looks so ######ing mean.


    <img src="http://i50.tinypic.com/29mu353.png" border="0" class="linked-image" />
    <img src="http://i46.tinypic.com/2zqucmq.png" border="0" class="linked-image" />
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    ######ing A! Amazing work love everything about it! So when does the next one start? I'm kidding...unless you want to make the other ones?
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    im not sure however that it would be possible to create a retro gorge that could be better than the ns2 gorge. But it sure would be a challenge.....
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    Really nice work on this model, Jamin. Really fun to see these old NS1 models making a glorious, high res comeback. Are you planning on doing the rest?

    --Cory
  • jaminjamin Join Date: 2008-01-03 Member: 63332Members
    Thanks all, great to see such a positive response on the workshop too!

    And thanks Cory :D I haven't really planned on doing any others but I may be tempted to in the near future.
  • MCMLXXXIVMCMLXXXIV Join Date: 2010-04-14 Member: 71400Members
    I love the detail you've put into this model. Retro sentry guns next? :)
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
    congrats jamin and helpers you've done an excellent job!
  • Crumbling EgoCrumbling Ego Join Date: 2012-10-30 Member: 164692Members
    First of all, fan-freaking-tastic job there. Legitimately terrifying.
    Secondly, if we're making requests, NS1 LMG! Banana mags are the best :D
  • ritualsacrificeritualsacrifice Join Date: 2012-11-14 Member: 171148Members, Reinforced - Shadow
    <a href="http://s1067.beta.photobucket.com/user/poisonthedoses/library/fadespec" target="_blank">http://s1067.beta.photobucket.com/user/poi...ibrary/fadespec</a>

    Photobucket library that has some pics of what I was talking about with the spec maps. He's much, much more shiny than any of the other models in-game now.. I agree that he needed a <i>little</i> bit more in that department, but now he looks kind of plasticy :(
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    edited January 2013
    Yea I noticed the texture was a bit polished...that's the only criticism I have

    <img src="http://i.imgur.com/0xYhE3C.jpg" border="0" class="linked-image" />
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    Now that's why I call a fine job in physics meshing, ragdoll rigging, and organic vertice weighting, look at that pretty corpse!
  • jaminjamin Join Date: 2008-01-03 Member: 63332Members
    edited January 2013
    Okay, revised the spec and improved the compression on the alpha channel (gloss map).
    This should be more satisfactory.. You should see an update being pushed <i>soonish</i> by Evil_Ice.
    <img src="http://i.imgur.com/6TKiFQ5.jpg" border="0" class="linked-image" />
    <img src="http://i.imgur.com/9J3RiOi.jpg" border="0" class="linked-image" />
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