We need more groups like NoBuild and NonStick!
I need to make certain areas of my map unbuildable for not only commanders but gorges as well, i tried using CommanderNoBuild but it doesn't stop the gorges which are the real problem, is there some workaround i can do to stop them?
I searched in lua and all we seem to have are these groups at the moment...
CollisionGeometry
NonCollisionGeometry
CommanderBuild
CommanderNoBuild
CommanderInvisibl
We should add these and any other useful ones people suggest...
NoBuild
GorgeNoBuild
NonStick
I searched in lua and all we seem to have are these groups at the moment...
CollisionGeometry
NonCollisionGeometry
CommanderBuild
CommanderNoBuild
CommanderInvisibl
We should add these and any other useful ones people suggest...
NoBuild
GorgeNoBuild
NonStick
Comments
And more cliptypes would be nice
CollisionGeometryNobullet -> bullets go through, so it is only used to smooth out player movement(grates, railings?)
CollisionGeometryNonstick as suggested -> stops wallwalking and roosting
<b>I still think it would be better to have these on a checkbox on groups so you can assign more group to one object... Currently its not possible to have multiple groups right? And even if that is possible it is messy as hell...</b>
@schkorpio we did try that internally once. I'd love to give mappers more control, but in the end it was a bit awkward to play with that due to feedback and gameplay issues...