3rd party libraries and tools
Hi! I was wondering how UWE and the NS2 community feel about 3rd party tools and/or libraries. And people reverse engineering some of the game files to understand how it all comes together :)
I for myself started parsing the level format Spark uses, not sure where this is going but it sure is an interesting task :)
(What I've gotten so far: <a href="http://pastebin.com/1rtYryXc" target="_blank">http://pastebin.com/1rtYryXc</a> (yes, long and verbose log output))
So, your thoughts about tools/libs? Already working on something?
I for myself started parsing the level format Spark uses, not sure where this is going but it sure is an interesting task :)
(What I've gotten so far: <a href="http://pastebin.com/1rtYryXc" target="_blank">http://pastebin.com/1rtYryXc</a> (yes, long and verbose log output))
So, your thoughts about tools/libs? Already working on something?
Comments
Todays milestone: Get a NS1 map converted (sort of), so far: point data: (yes, x axis is flipped, easy fix)
<img src="http://i.cubeupload.com/JNewYk.png" border="0" class="linked-image" />
Making edges and faces/triangles is just a small step ahead, but I need sleep now :)
Bsp's are not supported and during a Hl2 *.vmf import it crashed! (which I wouldn't want to import anyway)