Crazy Sound / Weapon Effects
Windelkron
Join Date: 2002-04-11 Member: 419Members
in Tech Support
<div class="IPBDescription">3 problems</div> 1) On two servers, none of the weapons played the right sounds. Not only did they not pay the right sounds, but they made the wrong effects... for example, parasite as a skulk caused the healing spray to appear (complete with sound). This problem was also on the Marines side, where my LMG turned into a automatic shotgun (<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->!!!) and my knife turned into a pistol. They didn't change anything in the actualy gameplay but bleh ;\
2) Weapon effects for spike shooter and umbra didn't appear. This only happened once though.
3) Sound effects WAY amplified. For example, the "gestation" sound was so amplified that it had a 'buzz' at the end ( like when you turn your speakers up too high)
2) Weapon effects for spike shooter and umbra didn't appear. This only happened once though.
3) Sound effects WAY amplified. For example, the "gestation" sound was so amplified that it had a 'buzz' at the end ( like when you turn your speakers up too high)